Five: Champions of Canaan cover
Five: Champions of Canaan screenshot
Genre: Role-playing (RPG)

Five: Champions of Canaan

Patch Note #4

Version: v1.3.0
Released: March 3rd, 2017

In November Kingdom Games announced initial support for Virtual Reality (VR) Head Mounted Displays (HMD) in FIVE: Champions of Canaan. That initial support was expanded a month later to include the most popular HMDs via Steam’s OpenVR. Today, we continue to expand and improve game play for both our fans using supported VR HMDs as well as those that play with conventional gaming hardware.

For additional Technical Details please see the notes below-

Achievements


  • Achievement “A Hero Emerges” fixed
  • Achievement “The People’s Champion” fixed
  • Achievement “Tomorrow is a New Day” fixed
  • Achievement “A Guardian’s Counsel” fixed
  • Achievement “Champion of Canaan” fixed

Player Control & Inventory


  • Player navigation and collision around walls and other obstacles improved
  • Controller Button Hints now enable and disable appropriately
  • Fixed a bug that caused the screen to turn gray while simultaneously initializing a UI and moving
  • Holding ‘A’ to collect loot with a full inventory functionality has been improved
  • Added native PlayStation Dualshock 4 controller support
  • [VR] Adjusted Player Experience bar/meter to display accurately
  • [VR] Death UI controller buttons now display appropriately
  • [VR] Fixed a bug that caused some larger UIs to clip off the bottom of the UI canvas

NPCs and Vendors


  • Dinah, Mekonah, & Adiel now spawn into Jerusalem immediately after they are unlocked
  • Fixed an issue preventing Kenan’s shop from appearing
  • [VR] Fixed a bug preventing players from selling and donating items from their inventory using a controller
  • [VR] Fixed NPC overhead icons to display appropriately
  • [VR] Fixed an issue with NPC dialog boxes not closing

Loot


  • [VR] Fixed Loot Reward Chest not highlighting
  • [VR] Loot Reward Chest nameplate is now displaying appropriately

Virtual Reality Support Details


  • Supported VR SDKs include Open Source Virtual Reality (OSVR) and Steam’s OpenVR
  • Supported VR HMDs include the HTC VIVE, OSVR’s HDK 2 and Oculus Rift
  • Recommended controller(s) are Microsoft XBox One and PlayStation Dualshock 4
  • Seated and “Stand in Place” use
  • Recommend play in Full Screen so UI elements don’t clip through terrain

50% OFF -- Champions Prequel

50% OFF FIVE: Guardians of David (the prequel)
Challenge Goliath-sized bosses, Gear up with powerful artifacts & Assign individual skill points for devastating attacks!

"Cupid isn't the only guy with a bow," says Abishai.

NEW Art -- Kerak on the Prowl

Some of our Artwork has changed! Have you met this boss newly featured in our Steam art? If you've traveled to the Arena at Rabbah you may have challenged this epic boss, Kerak. He's also known as The Burning Shore, equally at home wielding axes or fire against his foes.

VR – Oculus Rift, Razer's HDK2 & HTC VIVE

2017 opens with one of the first Action-RPGs to support Virtual Reality (VR) Head Mounted Displays (HMDs) on the Steam Platform.



--- FIVE: Champions of Canaan (companion game in the FIVE Saga)

  • Supported VR HMDs include HTC VIVE, Razer HDK2 and Oculus Rift
  • Supported VR SDKs include Open Source Virtual Reality (OSVR) and Steam’s OpenVR
  • Recommended controller(s) are Microsoft XBox One
  • Seated and “Stand in Place” use

Deluxe Holiday Delight

60% OFF Deluxe Edition
-- "4 Stars" Cheat Code Central

The Epic Prequel to Champions
http://store.steampowered.com/app/387010/
11-Acts of ARPG Epicness
Alexander Brandon & Chance Thomas Sound Track
80+ page Artbook featuring FIVE's artistic journey (concept to completion)

Virtual Reality Update – Oculus Rift & HTC VIVE

Version: 1.2.0.97
Released: December 5th, 2016

On November 10th, 2016 Kingdom Games announced initial support for Virtual Reality (VR) headsets (HMD) in FIVE: Champions of Canaan. We are now officially expanding our VR support to include Oculus Rift and HTC VIVE Head Mounted Displays (HMD) on the Steam platform.
For additional Technical Details please see the notes below-

Virtual Reality Support


Supported VR SDKs include Open Source Virtual Reality (OSVR) and Steam’s OpenVR
Supported VR HMDs include the HTC VIVE and Oculus Rift
Includes previous support of Razer’s HDK 2 HMD
Recommended controller(s) are Microsoft XBox One
Seated and “Stand in Place” use

Virtual reality (VR) support for FIVE: Champions of Canaan

Hey friends - Great News! FIVE: Champions of Canaan supports VR!!

Special thanks to Razer! More headset support is coming soon!!

Official Announcement here

GIVEAWAY - Congrats!

We've reached our 800-member milestone this past week. As a result, a FREE KEY for FIVE: Champions of Canaan has been given away to Group Member: TundraArcticWolf - I've delivered your key, it's waiting for you in your Chat messages.


As a reminder, for every 100 group members, we will give away 1 copy of FIVE: Champions of Canaan to a random group member.

Next goal is @ 900!

GOOD LUCK ALL!
-- Abishai

GFuelEnergy Test: 12 PM CDT on 10/20!



ATTENTION Kingdom Community!

We're going to have another action packed livestream at twitch.tv/KingdomGamesATX, tune in for a chance to win a copy of FIVE: Champions of Canaan or FIVE: Guardians of David!

What's happening? We're taste testing GFuelEnergy, the company we had a chance to talk to at TwitchCon2016.

When? 12:00 PM CDT on October 20, 2016

Where? twitch.tv/KingdomGamesATX

Tune in! If we get 25 active viewers in chat, we'll give away a sweet swag bag!

A Wild Patch has Appeared: 1.1.0

Patch Notes: 1.1.0

Released: October 18th, 2016

This is the 2nd Patch released by Kingdom Games for FIVE: Champions of Canaan since the game launched on 9/27/16. Based upon community feedback, as well as our own testing and gameplay, we’ve focused our efforts on this patch to materially improve –


· VR support added for Razer's HDK2 VR headset!
· Visual elements of the game both in the City Market and during combat in the Arena
· Boss and enemy behavior (AI, targeting, animations/reveal, etc.)
· Improved controller functionality

For additional Technical Details please see the notes below-

Visuals


Improved visual fidelity in the City Market and during combat in the Arena
· Implemented New Lighting Model(s) and Textures

Gameplay


Resolved issues with enemy and boss counts
Attack mechanics of bosses and enemy soldiers

General


Improved Economic systems and merchant flexibility

Systems


Better tracking of Steam Achievements
Improved resolution support
Player, game and inventory management improvements
Enhanced controller use and interaction in numerous modes of gameplay

Specific Bug Fixes


Resolved an issue causing duplicate bosses to be spawned during the first story event
Madaba and Rabbah relics added to the Kingstone Merchant
Ensure Players may not obtain lineage armor from the City Market vendor Kenan
Corrected dialogue animations between Zithri and Mitonia
Issue corrected with start button obscured at the 1280x1024 resolution
Fixed stat tracking for the Steam Achievement, “Mark of a Champion”
Boss minion AI corrected (increase balance and affinity to attack players)
Lock character movement when the player selects the inventory or vendor UI
Stop story event trigger (Event 01/03) when player character dies
Corrected an issue causing the character inventory representation to be unavailable


Polish & Shine


Enhanced “washed out” visuals throughout UI
Added water to the well near the camels so they won’t be so thirsty
Improved the escape option for story events
Renamed “Alpha Lion” to “Ari”

Controller Improvements


Added an “A” nameplate to reward chests during controller use
Added some controller improvements to allow VO samples to repeat smoothly
Adjusted controller legend:
“A” button labeled 'Pick Up/Select'
“X” button labeled 'Equip/Unequip'
Adjusted controller legend UI to show correct hints on vendor UI
Visual improvements made to the “pick up” highlight
Added controller hint to “Sell item” at Merchants through the “X” button
Added round select SFX to the map screen
Eliminated inventory controller legend persisting when the user closes the inventory with the “I” hotkey