Enjoy this St. Patrick's Day update! Complete with green beer, top hats, horseshoes, gold coins, and pots of gold! It's reccomended to find an Irish Jig mp3 file to play along with your bartending on this glorious week!
1.03 - Small fix, new demo
- Added additional player height to fix Rift bug certain people were experiencing
- Fixed discoloration on the corner of the main bar
- Updated demo to be more like the final product
- Removed holiday themed content
Update 1.02 - Wine, Champagne, Bottles, New Belgium taps!
Another fairly substantial update was just posted:
- New bottles to purchase. Wine / Champagne / Bottled Drinks
- Wine glasses and champagne glasses to go with these
- Ability to open cooler doors. Certain items will be spawned in coolers
- Bottle cap opener to open bottles of Light Beer, Root Beer, and Ginger Beer
- Updated pint glass shape
- Added two new beer taps featuring New Belgium brews! Voodoo Ranger and Fat Tire
- Added item labels when hovering (turn this off in the settings.)
- Should be easier to choose garnishes correctly
- Moved ginger beer to a bottle, added water in its place on the soda gun
- Added a chalkboard behind the player to show how many drinks have been unlocked
- Bug fixes: Liquid artifacts in shaker, buying items after tutorial, other misc.
Holiday Update + Custom MP3s
Happy Holidays!
Just released update V1.01
- Holiday decor added around the main bar
- Added ability to play custom .mp3 files for your background music
- Fixed bug where tongs would not work properly
- Fixed bug where glasses appeared full when they were not
- Made settings text more clear
Please let me know if you encounter any bugs!
Leaving EA, V 1.0
Thank you to everyone who has supported Flairtender through this Early Access period. I hope that you feel it's in a better place now than last May when I started! I pushed a small update today also:
- Added a few more lines of dialogue for patrons
- Added the ability to resize and move the recipe guide as needed
Hope you all enjoy, and thanks again!
New Trailer and Full Release
Hi all,
Everyone should check out the new trailer, now on the Steam page and YouTube as well! Credits to Winter Fox Productions for making this trailer for me, I think it turned out great!
I also wanted to let you know I'll be pushing a small update this Friday, Nov 17th and transitioning out of Early Access. Updates will still be coming out once in a while, but I think there's enough content out right now for me to be comfortable calling it a full game.
A sincere thank you to everyone who's purchased Flairtender, it really means a lot to me.
- DB
0.19 - Antialiasing and Audio
Posted a small update which includes
- Anti-aliasing slider in the settings
- 6 new audio tracks
- Credits section in-game
Also, cards / emoticons / badges and stuff have been added! :bottlepour::whiskeysour::lime::icecoldbeer::ginmartini:
Cheers!
Patrons Update!
Just pushed a large update!
- Patrons will now come to the bar in Tend mode and order drinks
- Revamped UI / Unlock system. Choose what you want to unlock!
- Revamped Tutorial
- New drinks added
I think having customers in the bar really brings Flairtender to the next level. What do you think?
Free Demo
Free demo is now live! Mostly available for people who would like to play with the physics and check how the main game will run on their machine. Includes a select few of the many ingredients, glasses, and game modes avaiable in the full version.
0.16 Live!
- Can toggle metric units (cL) on and off
- A shaker has been added, some drinks need to be shaken
- Improved UI
- Ice tongs have been added
- Drinks can now spill / pour into other glasses and the counter
- Drinks no longer fill up when upside down or sideways
- Minor improvements to art / decor of both bars
- Fixed a few bugs with custom drinks
- Recipe card now shows glass and method of creation
- Drinking sound when drinking drinks
- Fishbowl garnishes now work correctly
- Low grav mode added... just for fun