Fleet Commander: Pacific cover
Fleet Commander: Pacific screenshot
Genre: Simulator, Strategy

Fleet Commander: Pacific

September Update

DONE

- Fixed a bug that let raid Lae's base from Indonesia Sea but once the unit to raid are selected there wans't any base to raid.
- Fixed a bug that cause repairs to disappear after loading a save.

UNDERWAY

- Placement and selction of CV units between Reserve and Front line (night battles)
- Raids in Indonesia

Mid August Update

Bug fixes



Game stuck on air pursuit with only Sub
Stuck on submarine pursuit
Freeze when I-boat is chasing retreating CL
Freeze when I-boat fiinds itself unable to attack

Various


Disable music in battle, only SFX
Language: Update German and other English syntax issues

In Progress

(not in this version but coming asap, as UI changes take more time)]
Air Raids issues
Ergonomy changes (TF windows, buttons)
Player feedback (tooltips, buttons, explanations)

First Update

We have now implemented a few improvements, as the team is currently limited, but work continues.

Additions
-Chinese and German language added
-AI/Human UI adapted to the new behavior in the main menu

Fixes
-The bug with the US random groups appearance and the T1 and T2 Reinforcements is fixed.
-PDF updates and reading issues Mac

Various
- Work on future improvements and bug fxing continued but not yet complete.

RELEASE OF FLEET COMMANDER : PACIFIC

We are pleased to announce that our game covering the strategic campaign of the Pacific War (WW2, 1941-1945) is now releasing in Early Access.

The game is playable in Multiplayer with your Steam friends, and also against the AI (although the goal of the Early Access is to build up on the existing one). Valid improvements may be brought along the way, on various points, thanks to the community.

Available languages are English, French and Spanish. Others (Chinese, Russian, German, Italian, possibly Japanese) could be added during the course of the next weeks.

We would love to get the community feedback during the upcoming stages, as we feel we have much to learn from your comments, suggestions and reports, so we can do our utmost to get the game to higher standards with your assistance.

Have fun…and fire!