We have some important news regarding our 16 BIT NIGHTS company's future.
01 Welcome Back, Commander
The game has been released. We also provided a series of updates after release, and the game is now rock solid with a very positive rating. Unfortunately, the actual sales were under our expectations, and my partner and I had a lot of arguing regarding this, so we decided to "part ways," which brings me to the next point. You can check out the game here: https://store.steampowered.com/app/3015620/Welcome_Back_Commander/
02 NEW GAME #1
My partner will work on a new game without me. He will use the artwork I made for previous Chromosome Evil/Welcome Back Commander games, and he will also use the 16 BIT NIGHTS branding for publishing, so even though we parted ways, we are still working together to some extent. He plans on experimenting with co-op multiplayer within an extraction squad-based type of gameplay. More details soon.
03 NEW GAME #2
I will also work on a game, but I don't want to give out spoilers yet other than it will be a new IP with unique squad-based gameplay. I will also be working on this one with a new partner. In addition, this year, I will also try to focus more on our YouTube channel and make full playthroughs of our games with commentary.
04 NEW GAME #3
In collaboration with Real Heroes Studio, we would like to announce a big demo update on Desolated District on 27 April. This is a fresh take for us since it's our first project as a collaborative effort with another developer studio. We have a minimal involvement rezumed to environment storytelling design, graffiti sprites, polish interface stage, design consultations, and marketing consultation. The game is a 3D survival crafting with a nice magical touch within a Kowloon Walled City theme. You can Wishlist it here: https://store.steampowered.com/app/2454070/Desolated_District/
05 Lovecraftian Days Fest
We would also like to announce that the Lovecraftian Days steam festival hosted by Fulqrum publisher has started, and Welcome Back, Commander, along with Chromosome Evil and Chromosome Evil 2, are participating. To celebrate this, we put together a new trailer that highlights some of the Lovecraftian-inspired bosses you can encounter in Welcome Back, Commander. Trailer link: https://youtu.be/1HYEjJh_0eU Link to event: https://store.steampowered.com/sale/lovecraftiandays2025
07 16 BIT NIGHTS Steam developer Page. We have also established a Steam Developer Page for those of you who want to be notified of all our future official releases. https://store.steampowered.com/developer/16bitnights
Regards, Cristi P. - 16 BIT NIGHTS
NEWS - 16 BIT NIGHTS
Hi,
We have BIG news and a call to action.
Let's start.
1. Main Project "Welcome Back, Commander"
Well it happened, we remained out of funding at the beginning of this November but after serious consideration, we decided to push forward by using our personal economies which should allow us to extend development time until the middle of Q1 2025.
"Welcome Back, Commander" is set to have 2-3 hours of playthrough but high replay value and high production value.
We are still in discussion on what the price will be but as a general idea, the game will cost a minimum 5$ - a maximum of 10$.
We also need to decide what secondary monetization to have, some possibilities are still on the table, maybe you players can help us out with a vote?
A.
we release the game for 5$ and if we get enough attention on the game we we will keep updating the main game version but increase the price gradually up to 20$ to cover development costs.
B.
we release the game for 5$ and we also add one supporter DLC for 30$, it will have MINIMAL cosmetic content but it will be 100% optional as in just for the people who enjoyed our games to support us and if enough support on this DLC then we will keep pushing free content on the main game.
C.
we release the game for 5$ and we add 3 content DLCs(extra maps, extra endings and other content) for 10$ each DLC.
CALL TO ACTION
Meantime if you want to support us, smash that wishlist button like u love it:
So, a couple of weeks ago we met the solo dev from "Real Heroes Studio", he had a game called "Desolated District" in which we saw potential, and after some ideas exchange, we decided to help him out in his endeavors.
This will be an experimental collaboration for "16 Bit Nights". We will contribute to "Real Heroes Studio" with Marketing consultancy, environmental storytelling design, and some other minor investments.
If the experiment will turn out to have a positive outcome then we will consider investing in other small indie developers in the future.
CALL TO ACTION
You can smash that wishlist button and find this magical open-world-survival-crafting game on Steam here:
To celebrate all these events & milestones we are doing one BIG giveaway.
We have 2 main goals during this campaign: 1. to reward our audience and engage them in a fun challenge 2. to receive some help with the game exposure - we are indie devs so our marketing funds are basically 0 and we rely on the community for that exposure boost.
STEP 1 Go to Twitter(X) and re-tweet this tweet with the quote: "I want this game" https://x.com/16bitnights/status/1812836313306919270
STEP 2 Join our Discord: https://discord.gg/yGWETWznm5 And post the link to your quoted re-tweet
STEP 3 Winners will receive the prizes this Saturday, 20th of July, We are going to send the prizes via Discord private message so make sure you have private messages enabled on Discord. Winners will pe picked randomly.
Good luck!
We would also like to thank TogeProductions, TouchDImensions, and EvilStar studio for their donations!
CALL TO ACTION
As some of you know we also work on a new game "Welcome Back, Commander" which is the last installment from the "Chromosome Evil" franchise and will mark the end of our trilogy.
Also, its a prequel.
How can you help ? SMASH that WISHLIST button Commander!
We just released a coming soon page for our next creation and we need you to SMAH that wishlist button.
"Welcome Back, Commander" is the final entry from the Chromosome Evil Franchise and Trilogy, and it's a prequel.
What type of game will it be? Well, our funds will end this winter so we thought very carefully about the direction we will be going. Welcome Back Commander - will remove some of the complexity and will only take the essence of the Chromosome Evil franchise. We aim for a lot shorter gameplay time but with very high-reliability potential. Something that can provide a sweet capsule of fun on any rainy day.
Also, did we mention that the teaser has 5 minutes? :)) It was a big collaborative effort with people from different communities who donated voice-acting and support so we really hope you will enjoy it because it reflects the mood of this new game: Atmospheric value + 90thies action movie feels.
Any help in smashing that Wishlist button is highly appreciated!
Regards, Cristi P. - 16 BIT NIGHTS
GIVEAWAY - Chromosome Evil 2 contest
Hey Players,
We are doing a Chromosome Evil 2, Flesh Eaters spiritual succesor Giveaway contest. We have 2 main goals during this campaign: 1. to reward our audience and engage them in a fun challenge 2. to receive some help with the game exposure - we are indie devs so our marketing funds are basically 0 and we rely on the community for that exposure boost.
STEP 1 Go to Twitter(X) and re-tweet this tweet with the quote: "I want this game" https://x.com/16bitnights/status/1764628331608064292?s=20
STEP 2 Join our Discord: https://discord.gg/yGWETWznm5 And post the link to your quoted re-tweet
STEP 3 Winners will receive the prizes on this Saturday, 9th of March,we are going to send the prizes in Discord private message so make sure you have the private messages enabled on Discord
Good luck!
Regards, Cristi P. - 16 BIT NIGHTS
Flesh Eaters spiritual successor sequel(lol) Chromosome Evil 2 - release date
Good news everyone,
We set up the full release date: 15 February 2024, just around 3 weeks away for Flesh Eaters spiritual successor sequel(lol) Chromosome Evil 2.
We work non-stop on adding the final content until the end of this month and then we will have 2 more weeks to flush out and fix all the new bugs that will occur with the new content addition.
How can you help?
We are a team of only 2 people so spreading the word about this upcoming release with your friends on social media can really make a difference in our studio's future.
In addition to this, we invite you to Join our Discord for the latest news and live chat with developers:
https://discord.gg/TJWQasdUdr
Flesh Eaters Contest
Hey Players,
We just released the sequel of Flesh Eaters' spiritual successor: Chromosome Evil 2 in Steam Early Access.
To celebrate this with our oldest Flesh Eaters fans we are going to make a Chalange!
1. Post a tweet with a screenshot of your Flesh Eaters Steam Achievements. In the tweet description add #flesheaters 2. Join our Discord here: discord.gg/J2E2YWK 3. Post in our Discord the link to your tweet
The first 10 people who do this will get rewarded with a Steam Key for the first Chromosome Evil
Thank you for making our indie game development path possible
Flesh Eaters spiritual successor
Hey Players,
The first installment of Flesh Eaters spiritual successor: Chromosome Evil got so positive reception that we decided to work on a sequel.
So now during the Steam Next Fest, we have a public demo of Chromosome Evil 2 for a limited period of time.
You can give it a test drive here and if you enjoy it, feel free to support us by smashing the Follow/Wishlist buttons.
In addition to this if you require live chat with the developers you can contact us on our Discord:
https://discord.gg/TpsNxt63QN
Best regards, Cristi P. - 16 BIT NIGHTS
Price Adjustment & News
Hey wonderful players,
We have some news coming your way.
The first one is that we are raising the price of Flesh Eaters to 4.99$ (the older players that remember this is funny situation because we almost went bankrupt because of the low price in the past and now still the price comes back to cause further problems). Why?
The latest Steam pricing adjustments made Flesh Eaters not to be available in some regions due to the low price. But do not worry, this will not affect the old-time supporters and people who purchased the game in the past.
This was our first game, it is impossible to update it anymore but this one has a sentimental value for us, which brings me to the next news:
All that we learned from our Flesh Eater's mistakes we used when creating its spiritual successor: Chromosome Evil
And because we got so much support from you we also released 2 free DLC's for Chromosome Evil.
Now on to the next news:
You are such AWESOME players, you supported Chromosome Evil so much that now we are going to release a direct sequel for the spiritual successor of Flesh Eaters, this is insanity, thank you so much for this hardcore support!
We plan to release it sometime in November if all goes according to plan.