"Floating Life2" version 1.0.2.51 update announcement
First, function optimization 1, the alchemy system to add a key into the material and a key into the fire function. 2. Optimize the performance of refining operation. 3. Increased combat speed by three times. 4. The consumption of Zongmen warehouse and Tianbao Pavilion during construction is adjusted to 0. 5. Optimize part of UI and description.
"Floating Life2" version 1.0.2.50 update announcement
First, function optimization 1. Optimized the display of alchemy route. 2. Added bonus for first refining. Each recipe earns 1 feat bonus for its first successful refining. 3. Add an elixir that can obtain psychic power. 4. Increased the talent bonus for perfect breakthrough. 5. Optimized the speed of the monthly knot animation. 6. Optimized auction house guidance. 7. Optimized the guidance of the source stone square. 8. Optimized the description of some items and missions. 9. Optimized the description of alchemy play. 10. Optimized the description of Zongmen industry. 11. Optimized breakthrough interface. 12. Optimize the equipment of some NPCS.
2. Bug repair 1, repair Fuyu Mountain, Shuo Jinyuan, crystal rock cave no first pass reward problem. 2. Fix the abnormal display of saved game time. 3. Fix the problem that the "Descent of Purgatory" can grow indefinitely in battle. 4. Fix the problem that the "Intermediate Shadow Technique" has no effect. 5, fix the adventure "Danlu Girl" and "Youdu currency" reward abnormal issues.
"Floating Life2" version 1.0.2.49 update announcement
First, function optimization 1, optimize the archive lag problem 2. Add the first treasure box mark to the name of the big map copy 3. Now you must be able to detect the monster 4, reduce the return of successful bargaining (5%→3% per round) 5. Alchemy will now produce advanced buffs 6. Adjusted the strategy of the auction house, and added the strategy of single and group asking price. 7. Reduced the consumption value of enlightenment stone and spirit stone for upgrading exercises 8. Reduced the price of exercise books and spiritual fruits 9. There are no more NPCS that are not suitable for the current position 10, optimize the gate construction help instructions 11. Optimized the display of the minimap 12, optimize alchemy help description 13. Optimize prop descriptions 14. Optimize NPC values
Two, Bug repair 1. Fixed the abnormal refresh of the first treasure chest in Aoan Island, Yo Yo Island, and Doom Island (if you encounter the problem that there is no Boss in Doom Island, please open the treasure chest in the copy/clear the mysterious merchant and refresh the copy again) 2. Fixed the problem that some town and gate tasks could not be completed 3. Fixed the problem that perfect breakthrough did not get bonus 4. Fixed the abnormal number of "Top Sickle" attacks 5. Fix the problem that black and white impermanence will drop each other's exercises 6. Fixed an issue where advantage bargaining would get stuck 7. Fixed the problem that some interface close buttons cannot be clicked
"Floating Life2" version 1.0.2.48 update announcement
1, function optimization 1, in addition to the ore drawings, now forging ore only needs to consume ore fragments and spirit stones 2. Auction houses in each town will now try to match the NPCS in their respective realm 3, now there is a probability of directly dropping finished ores when mining 4. Map Guide adds the query entrance of each town 5, reduce the failure probability of fusion drug residues 6, the exercise book tips to add the description of the way to obtain 7, optimize the forging interface, add part of the description 8. Optimize some random events 9. Optimize some item descriptions 10. Optimize bonfire points that are difficult to click on large maps 11. Optimize the interface of Zongmen warehouse and Tianbao Pavilion
2. Bug repair 1. Fixed the mismatch between the description of the equipment set and the effect (note: the six-array set removed the health bonus that should not exist) 1, Fix double click to save items, get abnormal contribution value issue 2, fix the auction house to send multiple items, easy to lose the auction problem 3. Fixed an issue where it was easy to click on other buildings when interacting with some town buildings 4, fix auction house part of the auction list error issue 5. Fixed some copies of Mystery Merchant stuck 6. Fix the problem that the family salary will be issued when reading the file 7, fix Zongmen Tianbao Pavilion log record confusion 8. Fixed the text error of turning on/off automatic combat in battle 9. Fixed an issue where the treasure chest will be transferred to other places when the Forge Soul is opened 10. Fix the problem of "Spirit Power Avatar" restoring abnormal spirit power 11. Fix an issue where NPC feat is 0 12. Fixed an issue where clicking the pre-war "Start Battle" button takes a while to take effect 13. Fixed the mismatch between town NPC positions
"Floating Life2" version 1.0.2.47 update announcement
"Floating Life2" version 1.0.2.47 update announcement
First, function optimization 1. Added the switch of "Turn on Automatic combat" in the pre-war preparation interface 2. Optimize the guidance of main line tasks 3, optimize breakthrough gameplay instructions 4. Optimize the description of some exercises 5. Now, after using "wine", you will get an attack buff (wine can only be used in the large map, not in combat) 6. Adjusted the price of working and forging drawings 7. Optimized the route of some of the Great Wilderness Prowlers 8. The number of equipment drawings dropped by the boss is adjusted to 2
Two, Bug repair 1. Fixed the problem of black screen in some cases of copy settlement, logging and mining 2. Fix the problem that "Middle Level Wind Breath" does not restore psychic power at the end of the round 3. Fix item tips that go beyond the screen 4. Fixed an issue that in some cases will fly back to the same place after transmission 5, fix the perfect baby judgment condition error
"Floating Life2" version 1.0.2.46 update announcement
"Floating Life2" version 1.0.2.46 update announcement
The program is working to find the following issues, which are expected to be updated in the next version: 1. Pre-war preparations cannot enter the copy 2. The logging and quarrying gameplay is not working properly
First, function optimization 1. Refresh Talents will no longer spawn the same talents 2, improve the material drop rate of mining and logging 3. The upper limit of the cabinet is adjusted to 3 4. Adjusted the probability of returning materials after alchemy failure 5. The Skills interface can now drag skills in the assembly bar 6. Now the game will not pause after switching background 7. Optimized the loading speed before battle 8. The Zongmen store now carries the Wudao Stone 9. Optimized the speed of escape animation 10, reduce the price of forging stone drawings 11. Lower the level requirements of understanding the ordinary and difficult difficulty of the lock 12. NPCS now display likeability numbers 13. Bargaining has been adjusted so that each NPC can only trade 3 times in 30 days 14, Zongmen Tianbao Pavilion now double-click items can be quickly on/off the shelf 15. Clan recruitment is now capped
2. Bug repair 1. Fixed an issue where the Snatch spirit could not trigger other events after escaping 2. Fix the problem that forging furnace durability is 0 and will get stuck 3. Fixed an issue where forged items were empty 4. Fixed an issue where mystery merchants sometimes didn't succeed by opening the same item 5. Fixed the problem that some branches could not be completed 6. Fixed an issue where you could not purchase some of your local skills 7. Fix the problem of missing copy of map 8. Fixed an issue that could not be transmitted to other places after returning to the wilderness from the South of Heaven 9. Fix the error in the description of some exercises 10. Fix Zongmenling Pool can not be refined 11. Fix the character interface resolution adaptation problem 12. Fixed the issue of herbs flying out during alchemy 13. Fixed the probability of the broiler getting stuck after drinking scented tea 14. Fixed the problem that some resolutions of brothles could not be given as gifts 15. Fixed abnormal completion conditions for town tasks 16. Fixed the problem that the forging requirement of treasure mirror and demon Dan is 0 17. Fixed some feature description errors 18. Fixed the problem of incorrect display of some herbal materials 19, fix some exercises type wrong problem 20, Fix drunk fairy ability triggered abnormal issues 21, fixed the character interface Reiki value display error 22. Fixed the problem that the screening equipment in the backpack does not show the treasure mirror and demon Dan 23, fix the door there are two masters of the error 24. Fixed errors related to the duration of alchemy 25, fix overdraft curse settlement anomaly 26. Fixed an issue where dead NPCS are not automatically culled 27, adjust the flag and demon Dan qualification diagram, so that it corresponds 28. Optimized the size of some patrol monsters 29, Optimize the bargaining talent description 30. Optimize the stealing interface 31. Optimized the description error of Yuan Ying breakthrough 32. Optimized the voice transmission interface 33. Optimized the UI of the formation interface 34. Optimize the portal interface 35. Optimized the description of alchemy function 36, Optimize the skill description of wind star method
"Floating Life 2" Workshop Development Plan and Future Development Announced
Developed by HeartStream Studio, "Floating Life 2" is a sandbox-style cultivation game. Players can customize characters, interact with NPCs in real-time, and experience a tumultuous cultivation journey together. As the game progresses, players can join various cultivation sects, explore richly diverse adventure maps, and engage in free-form real-time combat. Gradually, players will uncover the truth behind the world's changes and steer the game world's destiny through their choices. The official version is now available for a limited-time 30% discount on the Steam page: https://store.steampowered.com/app/1934080/2_Floating_Life_2/ "Floating Life 2" Workshop Development Plan I. Workshop Development Plan The development team's workshop will provide players with broader creative freedom:
1.Plot Module: Storyline flow, dialogue blocks, NPCs, conditions, automatic triggering, record values, etc. Players can create their own cultivation story MODs, including changing the character art, dialogue flow, etc.
2.Random Event Library: Players can create their own encounters in the cultivation world, including storylines, choices, rewards, illustrations, etc.
3.Experience Module: Experience flow, event, library, etc. Players can create stories for their own NPCs, making the cultivation world more colorful.
4.More Module Content: The development team is planning to add item, skill, instance, monster, etc., production modules. If players have any suggestions for needed modules, please leave feedback in the community group 805254230 or in the comment section, and the development team will consider and schedule production after discussion. II. Future Development Plan
1.Spirit Beast System: Players can obtain spirit beast eggs and hatch spirit beasts from secret realms. The development team plans to develop dozens of spirit beasts for players to experience. Control, support, output, and other types of spirit beasts will fight alongside players, making the demon-slaying journey more rich and varied.
2.NPC Interaction Gameplay Expansion: Players will be able to interact with NPCs through marriage, forming sworn brothers, apprenticeship, etc. The development team will also add more NPC interaction gameplay, such as NPC killing, NPC proactive gifting, NPC proactive theft, NPC hunting, and deepen all NPC-related content to make the cultivation world more vibrant.
3.Sect Gameplay Optimization: The development team will enhance the connection between sects and characters, reduce the gaming pressure for players, plan to produce spiritual energy, spiritual stones, acquired traits, materials, etc., through sects, and optimize the newbie guide for sects, improving sect operations and interface.
4.Acquired Traits: The development team has launched character creation traits, and players hope to gain more traits. The development team plans to launch more fun and interesting traits for players to experience.
5.Equipment Affixes: The development team will add several sets of high-level equipment and an equipment affix development system. Players will be able to experience the random affix system and more percentage-based attributes.
6.Mood System: As the current system leans more towards players obtaining game items through grinding, which is time-consuming and not a good experience for players, the development team will sincerely accept everyone's feedback and add a mood system. Players can take a break after playing a dungeon, and more production will be added to the mood system gameplay. Responding to the national call to reduce the degree of grinding! The development team looks forward to active participation from players, injecting more vitality and innovation into the world of "Floating Life 2: A Song of Ninety-nine". The development team will continue to optimize the game based on player feedback, making it a memorable cultivation game. Players who want to learn more about this game can join the official game group: 805254230, keep up-to-date with the latest developments in the "Floating Life" series, interact in real-time with the development team members, feedback any issues encountered during gameplay, and provide your valuable suggestions and advice.
The official version of “Floating Life 2” with a discount of 30% is now availabl
This HeartStream Studio game developed by Heartflow Studio is a game where players can customize their characters, interact with NPCs in real-time, and experience the ups and downs of the journey of cultivation. As the game progresses, players can join various sects with different styles, experience adventure maps with rich elements and real-time battles that can be freely combined, gradually discover the truth of the changes in heaven and earth, and influence the fate of the game world through their own choices.
Since its early access release, “Floating Life 2” has received many positive reviews from players. Today, the official version is now available, bringing players a more complete and rich gaming experience. At this moment, the game is on sale for 30% off its original price of ¥68, now only ¥47.6 per copy. For players who love games such as cultivation, sandbox, and turn-based strategy, don’t miss out!
Detailed introduction to “Floating Life 2”: I. Five new sects In this new version, players will be able to experience the fun of five major sects, including various magical weapons such as swords, gourds, flags, mirrors, and demon pills, as well as the power of five elements: thunder, wind, water, fire, and earth. There are hundreds of martial arts that can be freely combined like a vast sea. In this mysterious world of cultivation, you can create your own ever-changing path of cultivation. Experience rich and colorful turn-based strategy battles and feel the infinite charm of cultivation. Here you can freely match hundreds of martial arts to experience the endless possibilities of cultivation and explore the endless mysteries of the path of cultivation.
II. Rich plot and adventures With nearly 400,000 words of gorgeous text, grand mainline and branch plots are like stars scattered throughout the sky. There are more than 300 adventures waiting for players to explore. Each place hides many mysterious options. Rich branch choices make every adventure full of possibilities. In this journey of cultivation, all kinds of strange stories and treasures abound in your exploration with tempting light shining in your eyes. Here every step you take and every choice you make may lead you to a brand new world of cultivation. Every decision you make on this ever-changing journey may change your path of cultivation and open up a whole new journey.
III. Vivid and interesting NPC interaction In this vast map full of vitality, numerous random NPCs are dotted around like flowing stars that together build a vivid and lively world of cultivation. Players can pull friends together to travel together to slay demons and eliminate evil or bargain with merchants from all over the world to obtain heavenly materials and earthly treasures at extremely low prices. There is even an opportunity to practice dual cultivation with your favorite partner to jointly promote the great cause of cultivation and enjoy heavenly pleasures like immortals. This is a world full of vitality where every interaction may bring new surprises and joys.
IV. Various gameplay The game contains infinite gameplay that players can try their luck at auctions or participate in secret auctions to obtain rare treasures. You can also play as an alchemist in an alchemy workshop to refine thousands-year-old elixirs or even go to a brothel to show off your passion by spending money on courtesans for just one smile. Whether it’s big or small things, there are many gameplay options in the game like talents, forging weapons, fighting beasts, gambling houses, formations, sects etc., each with its own characteristics waiting for players to explore carefully and appreciate deeply. In this world of cultivation every kind of gameplay may bring you new experiences and surprises that allow you to deeply experience the infinite charm and fun of cultivating.
For players who want to learn more about this game can join the official game group: 805254230 to keep up-to-date with the latest news about “Floating Life” series works, interact with members of the production team in real-time feedback on problems encountered during gameplay process as well as provide valuable opinions and suggestions. The new version “Floating Life 2: Nine Nine Line Song - Five Major Sects” will bring everyone a brand new exploration experience and challenge! Come on! Let’s cultivate together!
"Floating Life 2" Version 1.0.2.45 Update Announcement
"Floating Life 2" Version 1.0.2.45 Update Announcement
I. Function Optimization
1.Forge Function: ① You can now select the number of items to forge ② The required materials for forging will now be automatically added ③ The probability of forging high-level equipment has been increased 2.Bosses now have a small chance to drop their own skills 3.Added a function to lock character creation attributes 4.Now, you can improve affection with NPCs by sparring 5.New Qi-refining methods have been added to town and sect shops 6.The save file read with F9 has been changed to a manual save 7.The reduction of lifespan in initial attributes has been weakened 8.Added team formation guide 9.Optimized save file interface 10.Adjusted the skill set for initial battle 11.Increased the number of large spiritual energy points in the Southern Heaven Secret Realm 12.The automatic combat function can now be used from the first level of Qi-refining 13.Adjusted equipment sale prices 14.Optimized shop interface
II. Bug Fixes
1.Fixed the issue where other events could not be triggered after seizing spirit energy 2.Fixed the issue of abnormal distribution of mysterious bone piece related adventure items 3.Fixed the error where Qingmen NPC was incorrectly using banner skills 4.Fixed the issue where there was no rollback after failing a task 5.Fixed the issue where techniques cannot be purchased in "Crouching Dragon Valley" 6.Fixed the issue where the "Mending A Broken Mirror" task cannot be completed 7.Fixed the issue where spiritual energy points cannot be cultivated in "Thousand Rose Cave" 8.Fixed the issue where "Crouching Dragon Valley" in Southern Heaven Secret Realm cannot be entered 9.Fixed the issue where the Ice City Auction House cannot be found in the "Venturing into Tiger's Den" task 10.Fixed the issue where adventures in Southern Heaven Secret Realm do not trigger 11.Fixed errors in equipment descriptions
"Floating Life 2" Version 1.0.2.43 Update Announcement
"Floating Life 2" Version 1.0.2.43 Update Announcement
Optimized the special effects of Spirit Beasts. Increased the output of wood and stone in the sects. Reduced the contribution required for promotion within sect roles. Optimized the speed when choosing "Skip" in the auction house. Streamlined the auction house process. Increased the drop rate for lumbering and gathering. Optimized the drop probability of monster materials. II. Bug Fixes
Fixed the error that reduced gathering and mining time. Fixed the error in the qualification requirements for the banners.