Floor44 cover
Floor44 screenshot
Genre: Role-playing (RPG), Adventure, Indie

Floor44

0.6.6

Modified ability: Peek
Slightly adjusted hunger and thirst reduction rate
Fixed a buy causing earlier players unable to load in new saves

Update Comming!

New Items!

  • Added new item: Matrix of Health to improve maximum health
  • Added new item: Matrix of Agility to improve maximum movementspeed
  • Added new item: Matrix of Defense to improve damage reduction
  • Matrixes are currently in testing mode and subject to change in the future
  • Added new achievements related to player maximum stats

Changes:

  • Some beta tester is begging to make flashlight pickupable, and now it is
  • Floor plan revamped a bit to 8 rooms per level
  • Respire ability enhanced: movementspeed is also increased with the ability on

NEW FLOOR PLAN!

Update

  • The manager decided to re-build his mansion, it was too simple before.
  • After rebuilding, the manager also reinforced all the doors, cause there are too many bandits in his mansion robbing him off.

Fixes

  • Fixed teleporting thru a portal sometimes leads to black overlay not fading
  • Fixed item dissapearing on drop
  • Crouching is now toggleable, use "Ctrl" or "C"

0.6.31

Fixed a bug causing client unable to see himself in the lobby when joining from main menu

0.6.3

Added new abilities related to enemies

0.6.3

Added new abilities related to enemies

0.6.2

Added monster docs on title menu, read to learn more about the monsters
Fixed older version save unable to launch game

0.6.1

Added new ability: Respire
Added new ability: Sneak
Starter floor is now brighter for collecting resources in Co-op
It is now easier to earn score
Simplified ability tree

NEW UPDATE

Updates

  • Added new Enemy: Trapper. He is a little timid, treat him genially
  • Added new achievement for trapper
  • Players can now set starter floor in multiplayer. Careful, starting from higher floor is much harder
  • Improved player item drop logic
  • Added new compete game mode, now you can put down or poison your friends for a reason
  • Adjusted game mechanics for compete mode, read more in lobby creation
  • Dead enemies can not get detected anymore
  • Lowered the chance that a door is locked on higher floors
  • Added more description to weapons in the inventory
  • Fixed a bug causing Mimic die standing
  • Added a panel in staircase to show players' current level
  • Fixed some small bugs

0.5.4

Added color indications for different item rarities
Adjusted auto exposure
3rd person neck will also snaped by scarer