Floppy Heroes cover
Floppy Heroes screenshot
Genre: Indie

Floppy Heroes

Modding Update!



The modding update announced back in December is officially here! Now you can create your own custom weapons and armor!

Here's a link to the guide, explaining how to turn your drawings into unique items and import them into the game: http://steamcommunity.com/sharedfiles/filedetails/?id=862270848
-Rimply

Big Content Update!

After 3 months on Steam, I'm still amazed at the amount of wonderful reviews and feedback Floppy Heroes continues to receive! Also, a huge thank-you to all the Youtubers who've taken the time to make video reviews and Let's Plays: you've made a huge impact in spreading the word and growing the community!

Anyways, onto the update!

50% More Weapons and Armor!


Customization is a huge part of Floppy Heroes, so there's 5 new equipment sets to unlock and wear. This means 20 new pieces of armor, and 12 new weapons to choose from!
A notable addition are chain weapons, such as nunchucks and flails, which will make you floppier than ever!



Upgradeable Equipment!


Have some leftover keys and a favorite sword or helmet you want to make even more powerful? For the cost of 3 keys, you can slightly improve its weight, health or damage, up to 2 times. Each piece of equipment upgrades differently, so you may discover a new favorite in the process!



A New Arena!


Alchemy features a large cauldron in the center of the room. Every few seconds, the cauldron will spit out a random potion, with a particular effect based on the color. I'll leave these effects for you to discover ;)




As always, please leave any feedback or suggestions you have, and especially let me know if you find any bugs!

-Rimply

Small Tweaks and Bug Fixes - Sept. 23

First off, thank you to everyone for all the great reviews and feedback so far! It's been really exciting seeing people enjoy my first game so much!

Anyways, this patch mostly consists of small tweaks to help balance the game:

Changes:

  • Reduced torso health: 5 -> 3
  • Reduced fire staff's melee damage: 2 -> 1
  • Increased cannon's reload timer: 4s -> 5s
  • Slightly reduced the AI's accuracy with ranged weapons


Bug Fixes:

  • Fixed some minor instances of sprites layering in the wrong order
  • Fixed reported controller issues. If you're still experiencing any problems playing the game with a controller, please let me know in the Bug Reports thread!