-Added Korean language -UI: made it clearer that Ranks A & S give +1 Life -Easy mode: Rank are now computed so Ranks A & S give +1 Life -PC: DPad now works for menu navigation -PC: Improved controller icon for center buttons -Improved tutorial UI: L01Z03, L01Z18, L01Z19, L02Z22, L02Z24, L02Z03, L02Z04, L03Z26 -L01Z26: Stop displaying a Combo bonus of "+0" when "Display additional score" is on -L02Z23: Increased reset duration so it's impossible to cheat by rushing left after a Zone reset -L02Z11: Right most Combo is now easier to achieve, made design clearer -L04Z03, L04Z06 are now a little easier -Reworked Level design: L01Z03
1.0.0.1 (minor fixes)
-Bugfix: now leaderboards are better centered on the player’s position -Steam settings fix: sometimes controllers were not detected (please report controller related problems)
Flowing Lights Demo is here!
The Demo is very light to download (70MB) and you’ll have fun for about 8-16 minutes or more depending on the challenge you want to achieve!
Going through the demo content should be fun for all players, the two last Zones might be a little more difficult!
Rank A
Players who want more challenge should try to achieve Rank A in all sections, that is, gain a good understanding of how the game works and then retry a few more times to achieve Rank A (Retry key is ‘R’ or pressing “right stick” button, check option/game menu for automatic retry when under a certain Rank)
Rank S
Players who want an even greater challenge and see the full potential of the game should try to achieve Rank S in each Zone. To do that, it’s recommended to make a first run to discover and get used to the controls. Then re-launch the demo level and try to achieve rank S every time (check the option/game for helpful options). The game will test your speed, precision and problem solving skills, especially in the ending Zones that are closer to the full game’s difficulty level. Rank S in Zone 17 can be achieved in at least 3 different ways, rare will be players who can find all 3 :-)
Leaderboards
Well, Achieving Rank S faster than other players can be fun too :-) More leaderboards options are planned in the full game.
Want to know why a developer with 26+ years of experience quit his job to develop an Indie game? Why adding puzzle elements to a Shoot them up? Why the enemy bullets are yellow? Come to talk on Discord :-) (feel free to join our Discord server any time)