This update fixes the onboarding tutorial being launched prematurely and a WMR headsets compatibility issues.
Thank you!
Coduar Team
Foosball VR has been released!
The game has been released. Have fun playing it. We hope you will like it as much as we do!
Full release coming on the 9th of November 2018!
Foosball VR is coming out of Steam Early Access on the 9th of November 2018.
Foosball VR 0.7.5 has been released!
We are proud to release Foosball VR version 0.7.5
With this version, we give you a new reworked from the ground up version of the AI. You should be able to tell the difference as soon as you play a match. This is not 100% finished. There is still some work to be done regarding the balance of various difficulty levels. At the moment you should play with the hard level (there is the terminator for those courageous ones). We are curious about your opinion so once you have some games behind please head out to our Discord server and tell us what you think. What feels right and what feels wrong?
The other feature is that you can now play a 2 vs 2 game. Check it out!
Hi guys,
We are preparing a public roadmap for you. In the meantime, we'd like to put a public issue tracker at your disposal. We thought that having an organised place where you'd be able to create issues and learn about existing ones is the right thing to do. You can even vote for issues that matter to you. Please use this tool wisely.
We are happy to invite you all to our official Discord server. Please follow the invitation link:
https://discord.gg/nVXTtuK
Welcome to Foosball VR Early Access!
We are thrilled to present an early access version of Foosball VR. It is the first title of Coduar. At the moment you can expect some rough edges here and there, but these will be smoothed out on a regular basis. We take quality very seriously so at the end of this journey you will get a high-quality VR game. New features will come too - just give us some time.
What can you expect in the coming weeks?
We would like to focus on squashing bugs first to establish a stable foundation new features will stand on. We might miss some of them, so please report anything you find. You can use the Bugs Reporting sub forum, but we might come up with a better solution in the future.