We are working hard to read the many feedbacks you give us on discord: https://discord.gg/vgrdZfp; and to fix as soon as possible the bugs you encountered, while adding new content! Thanks for your help!
V0.2.2 - Major fix and improvements
Major fix - Fix trigger object of a secret door destroying the level, inside the principal office of School, when taken by a non-host player
Improvements - New outline on items - Fix some hitboxes - Fix hatches - Tweak level design of School
V0.2.1 - Fix loosing equipments after knock-out
A little update for fix when you lose your equipment after be knocked out. Your initial equipment stay in your inventory even if you are dying, and your loot is dropped near yourself.
V.0.2.0 - Optimization, tweaks and other improvements
Just one week after the release of Forsake in early access, many of you are actively participating in the development by giving us feedback on discord: https://discord.gg/vgrdZfp
Thanks to your messages, we are fixing bugs and making changes to improve your horrific experience as soon as possible! That's why we're already offering you a new update! Thank you very much!
Update content of V0.2.0
Optimization - Level Design rebuilt in the school, roof and outside deleted (considered useless and resource intensive) - Tweak settings of the camera's post processing
Physics - Fix the doors and drawers, to avoid collisions issues - Doors open in the opposite way that the player - Fix several hitboxes
Monsters - Fix AI and tweak in multiple ways (avoid to freeze, attack further away when the player is hide on object) - New animations (stun and damage) - Lower attack damages
Equipments - Initial equipement not dropping anymore when dying (the player keep it for him) - New projectile item can be used : the light stick (that can stun the monsters) - Increase light intensity of the lantern - No more knife (considered not a good way to fight the monsters) - Max ammo for weapons reduced
Others improvements - New objective : find the 3 relics - Try to fix keybinding issue - Fix mecanism direction of secrets doors - Some textures modified/fixed - Texts with less spelling mistakes and better comprehension - New error message (when you try to invit a friend with Steam overlay disabled) - Message to indicate the exit opened
Update V.0.1.9
Many of you have downloaded Forsake during these first two days on Steam, making us appear on the first page of the new and trending games in the "Horror" section. A huge thank you to all of you!
The idea behind Early Access is to develop the game by taking into account your experience, your recommendations and by fixing bugs that you bring up on our discord: https://discord.gg/vgrdZfp And one thing is sure, you are great playtesters! Thanks for all your feedback!
Update content of V0.1.9
Major debug - Fix region locked / joining friends issue, regions can be chosen in a drop-down list - Error message when you can't join / can't host - Disable temporarily interaction with one the table (sometimes you leaved in the wall) - Fix skin initialization when not changed (which lead to multiple bug, like not be seen in game) - Fix quit level trigger when someone dying in there - Try to fix the camera only move on X axis
Improvements - Lantern and Knife equipped by default, and add a tutorial text for equipment panel - Fix crouch height in vents - Fix kill yourself with weapons, and fix damage amount - Disable ammo dropping - Can move the cam with the controller when you are dying - Opened/unlocked temporarily the hatch underground, to avoid blocking situation - Surgical table fixed colliders - Add hint text on notebooks - Early access text and discord button on main menu - One of the objective is more detailed
V0.1.9 - Major debug and other improvements
First update after the launch of the early access !
Major fixes - Fix region locked / joining friends issue, regions can be chosen in a drop-down list - Error message when you can't join / can't host - Disable temporarily interaction with one the hide table (sometimes you left in the wall) - Fix skin initialization when not changed (which lead to multiple bugs, like not be seen in game) - Fix quit level trigger when someone dying in there - Try to fix camera when only move on X axis - Fix that you could kill yourself with weapons, and fix damage amount - Fix that you could take multiple time the same loot because of lag
Other improvements - Lantern and Knife equiped by default, and add a tutorial text for equipment panel - Fix crouch height in vents - Disable ammo dropping - Can move the cam with the controller when you are dying - Opened/unlocked temporarily the hatch underground, to avoid blocking situation - Fix some hitboxes - Add hint text on notebooks - Early access text and discord button on main menu - One of the ojective more detailed - Little tweak UI in game - Fix video enemy can't replay after first death
Early Access Release
[previewyoutube="7EqDhfgJsmc;full"]
It is with great honor that we are releasing Forsake on Steam today!
This release of the game in early access is an opportunity for us to offer you a first experience of the game and to allow you to participate actively in the further development!
For that, you can join us on our discord to share your experience, give us feedback, or report a bug. https://discord.gg/vgrdZfp
We are a small team, but our ambitions are big. Many updates are already planned to offer you an even more terrifying experience!
Among the upcoming additions : - New locations to explore - New paranormal entities - New equipment - New weapons - Customized events based on player behavior - A skill tree - A VR version - Several difficulties etc...
To support the development of Forsake, and to help us reach a maximum of players, don't hesitate to talk about it around you!