Fort Triumph cover
Fort Triumph screenshot
Linux PC Mac PS4 XONE Switch Steam Gog Epic
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical, Indie

Fort Triumph

Save 55% on Fort Triumph.



Champions!

Fort Triumph is now 55% off. Get the game before July 29 and start your adventure! There’s no electric fan to cool you down on the road—how about some wind spells?

https://store.steampowered.com/app/612570/Fort_Triumph/

Features:



  • Utilize your surroundings: Every tree or boulder is a potential weapon in battle.
  • Strategize: Choose between four factions and four classes. Build your base, gather resources and teach your characters new skills!
  • Grow your heroes: Gain traits and cross-class skills to make your heroes unique every time you play!
  • Explore procedurally generated maps: Fort Triumph features flexible world maps with variable locations and events. Each battle calls for a new plan.
  • Turn up the volume: Enjoy an original soundtrack from award-winning composer, Marco Valerio Antonini.


CookieByte Entertainment
All in! Games

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Fort Triumph received a new patch.



Adventurers!

Fort Triumph has just received a new patch. Changes that have been so far only available in the Beta Branch are now coming to the full version of the game.

Changelog:



From Beta Branch:

  • When a unit is stunned, it gets Stun Protection on the next turn (making consecutive stunning or stun-locking harder). Units with Passive Stun Protection are unaffected by this change.
  • Reduced the cooldown of Whirlwind, Grapple Hook, Knockback Arrow, Repelling Shot, Shockwave, and Charge to 2 turns. The cooldown for the Whirlwind Wall upgrade is unaffected by this.
  • Increased the cooldown of Kick to 1 turn (so it can still be used every turn but only once per turn).
  • Increased the cooldown of Nudge to 2 turns.
  • Increased the level requirement of the Whirlwind cooldown upgrade to level 7 (from level 3).
  • Perpetuity Shrine no longer increases the duration of Stun Protection.
  • Significantly reduced the benefit of physics over regular attacks regarding mission grade.

Changes:

  • Changed Magic Boots to remove the cooldown of Kick.
  • Added a new upgrade to Kick that cancels Stun Protection.

AI:

  • Community: Made strategic AI a bit less aggressive in terms of taking over beetcoin farms and magic extractors.
  • Small optimizations to strategic AI.

Bug Fixes:

  • Community: Fixed bug where when using a controller, it was possible to purchase buildings/upgrades without enough resources.
  • Community: Fixed bug where sometimes when purchasing an upgrade with a controller, the cost was applied twice.
  • Community: Fixed bug with Daredevil passive upgrade not working for the duration of the mission in which it is acquired.
  • Community: Fixed bug where getting the passive Dash and Slash upgrade during a turn (when Dash and Slash is not on cooldown) caused no AP to be awarded for that turn.
  • Community: Fixed bug where the game could get stuck when a unit with the Phoenix trait dies, is resurrected and then levels up in that same battle.
  • Fixed Freezing Arrow upgrade not working.
  • Fixed the range description of Safe Movement.
  • Small performance improvements.
  • Community: Fixed bug where sometimes edge-scrolling with the mouse doesn't work on the top and right borders (Mac only).
  • Community: Fixed a bug where, in rare cases, faulty texture compression caused the game to crash.
  • Community: Added OpenGL support on Windows as fallback if Direct X 11 is causing issues.


In addition, Steam Summer Sale has arrived and adventures in Fort Triumph are now 55% off. Get the game before July 8 to enjoy the discount.

https://store.steampowered.com/app/612570/fort_triumph/?&utm_source=steam&utm_medium=text_organic&utm_campaign=summersale21&utm_content=storepage&utm_term=ft

If you have the game already, check out our other games on sale listed on ALL iN! DEALS.



Don’t miss the bundles for the best deal:


https://store.steampowered.com/bundle/20831/TurnBased_Adventure_Bundle/
https://store.steampowered.com/bundle/18124/All_in_Sales/

Start your adventure now!

Stay up to date:


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Last chance to save on Fort Triumph!



Adventurers!

It’s your last chance to get Fort Triumph 55% off. Grab the game before May 13 and save on your next adventure.

https://store.steampowered.com/app/612570/Fort_Triumph/

In addition, you can get Fort Triumph in the Turn-Based Adventure Bundle with Thea: The Awakening and Thea 2: The Shattering. Get it on Steam to save 20% or more on these amazing games:

https://store.steampowered.com/bundle/20831/TurnBased_Adventure_Bundle/

If you don’t have the game yet, now is a great time to get it and enjoy lots of fun features:
Utilize your surroundings: Every tree or boulder is a potential weapon in battle.
Strategize: Choose between four factions and four classes. Build your base, gather resources and teach your characters new skills!
Grow your heroes: Gain traits and cross-class skills to make your heroes unique every time you play!
Explore procedurally generated maps: Fort Triumph features flexible world maps with variable locations and events. Each battle calls for a new plan.
Turn up the volume: Marco Valerio Antonini, an award-winning composer, created the original in-game music.

Start your adventure now.

Stay up to date:


Join our Discord server
Like us on Facebook
Follow us on Twitter
Check out our Steam page
Subscribe to our Newsletter

https://store.steampowered.com/app/612570/Fort_Triumph/

Fort Triumph is now available in the Turn-Based Adventure Bundle!



Adventurers! The celebration of Fort Triumph’s birthday is still ongoing and we have yet another surprise for you:

The MuHa Games and All in! Games Turn-Based Adventure Bundle!



Venture forth and set off on an epic, turn-based adventure in a fantasy world. If you’ve been waiting for the best moment to start your next quest, now’s the time—save 20% on three great games with our Turn-Based Adventure Bundle.

The bundle consists of three great games: Thea: The Awakening, Thea 2: The Shattering, and Fort Triumph.

https://store.steampowered.com/bundle/20831/TurnBased_Adventure_Bundle/

Thea: The Awakening

Thea: The Awakening is a turn-based strategy survival game inspired by Slavic mythology and set in a procedural dark fantasy world infused with a non-linear story and unique combat system based on a complex card battle game. The game combines the tension and grit of a rogue-like with a captivating story you can uncover through a series of in-game events.

"A genuinely novel blend of genres, including elements of strategy, RPG, roguelike, 4X, and card games without becoming a mess."
Gamewatcher

Thea 2: The Shattering

Thea 2: The Shattering is a follow-up to the successful Thea: The Awakening, and is an innovative genre hybrid, that brings elements of turn-based, 4X strategy, survival, RPG, and card games, to an entirely new and thoroughly polished level.

In the end what MuHa Games offers is a fun, immersive, interesting game that begs to be replayed.
Turn Based Lovers

Fort Triumph

A strategy game combining the turn-based combat of XCOM with the world exploration of HOMM. Lead a band of heroes with different skill sets through a witty, parody fantasy plot. Missions with various objectives are waiting for you on tiled procedural maps in story mode or skirmish. Build towns, collect artifacts, upgrade your heroes, and influence your tactical surroundings using physics!

Fort Triumph deftly blends the genres of turn-based tactics and strategy, neatly wrapping them up in a masterfully deconstructed fantasy package.
4.5/5 – ScreenRant

In addition, Fort Triumph has joined the All in! Sales Bundle! Save 30% and more on Tools Up!, Metamorphosis, Fort Triumph, and Red Wings: Aces of the Sky.

https://store.steampowered.com/bundle/18124/All_in_Sales/

Will you accept this quest? Let us know in the comments or on our Discord.

Stay up to date:


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https://store.steampowered.com/app/612570/Fort_Triumph/

The Fort Triumph celebration has started!



Adventurers! Fort Triumph, our beloved child, has just turned one. We have lots of news to share with you about the big celebration to follow, so hear ye, hear ye!



First of all, if you’re awaiting the release of Fort Triumph on consoles, we have a release date to share with you: Fort Triumph will conquer Nintendo Switch, PS4, and Xbox One in Q3 2021!

Next, the game is now on sale! Grab Fort Triumph 55% off before May 13 if you haven’t already begun your journey.

Watch the new gameplay trailer and see what’s waiting for you:

[previewyoutube="qnKLsCR4pOs;full"]

In addition, the game has just received a new patch that improves performance. The changes include improved loading times of the world map, fixed memory leaks, an improved fog of war in local versus mode, as well as brand new fullscreen options: Exclusive Fullscreen and Maximized Window (Macs only).

Read the full changelog here.

Last but not least: There’ll be a livestream with a giveaway to win a Steam game key for Fort Triumph or Thea 2: The Shattering (or both!) in the future. Stay tuned for more information.


Are you excited about the celebration? Let us know in the comments or on our Discord.

Stay up to date:


Join our Discord server
Like us on Facebook
Follow us on Twitter
Check out our Steam page
Subscribe to our Newsletter

https://store.steampowered.com/app/612570/Fort_Triumph/

A New Fort Triumph Patch is Available!



Adventurers! As part of Fort Triumph’s birthday celebration, we’re coming to you with a brand new patch. The patch introduces several fixes and improvements that make the game more polished than ever. Check out the changelog and see what’s new.

Changelog



Changes:

  • Improved fog of war behavior in local versus when AI factions not allied with any of the human players are in game.
  • Added two more fullscreen options in settings: Exclusive Fullscreen and Maximized Window (for Macs).
  • Added missing localization texts.


Balance:

  • In Act II and Act III, enemy factions now start with leveled up heroes (similarly to the player). The difficulty of neutral fights in these acts has been further increased, based on the difficulty setting. Moreover, units available for purchase (both for a player and the AI) in these acts start at higher levels instead of starting at level 1.
  • Increased the cost of Perpetuity Shrine.
  • Tweaked the 'It Tolls For Thee' event regular fight to be a little bit easier. Also fixed a bug with this event where enemies did not move forward towards the player while they were inactive.
  • Changed the 'The Furnace' event to result in the player getting a trait that is at least somewhat rare. Also fixed a typo in one of its texts.
  • Changed Exposure Vial not to be affected by control zone.
  • Changed Drunkard and Purist traits to be for ranged units only. This does not affect existing save files.
  • Increased the chances for the AI to use the Goblin Shaman's Fortify ability.


UI:

  • Added level indication when purchasing heroes in town.
  • Improved the icon of Purge to indicate that it also removes stun and provides stun immunity.


Bug fixes:

  • Fixed a bug where input was reset to the first controller when returning to the world map from battles.
  • A possible fix to UI blinking issue in Linux on some machines.
  • Fixes to some rare cases where Overwatch and Attack of Opportunity did not manage to trigger when there were multiple Overwatches/Attacks of Opportunity.
  • Fixed a bug with the Purist trait giving +1AP (a fix from the beta branch).
  • Fixed a bug with the Purist trait preventing the usage of Safe Movement and Winged Boots abilities. Also enabled using Backpack and Diadem of the Spirit with Purist (as they are strongly related to using physics).
  • Fixed a bug with the Purist trait preventing the picking up of potions or interacting with story mission objects.
  • Fixed a bug where sometimes, some tiles became unwalkable with a specific unit (till any action was performed).
  • Fixed a bug where the ballista could use the 'Safe Movement' ability.
  • Fixed a bug where, when upgrading Daredevil Stance to its passive version, the ability was shown twice in the party screen, messing up the ability slots UI.
  • When Overwatch misses, it'll never hit an adjacent object instead (even if the unit
  • has the Lucky trait). This fixes a bug where the moving unit could get stuck due to the target position to which it tried to move to no longer existing (due to the object being destroyed).
  • Fixed typos in German and Russian.
  • Fixed the status name of Bloodlust's Dodge Stance upgrade.
  • Fixed a bug where Bloodlust's Dodge Stance status was removed when a unit was targeted via an AoE ability, despite a description stating otherwise.
  • Fixed an Insatiable Bloodlust description erroneously stating that it is limited to once per turn.
  • Fixed the Safe Movement tooltip to show that it costs 1 AP.
  • Fixed numbers IV and VI party signs being flipped when the party moves.
  • Fixed the description of the Charge ability to be clearer.
  • Fixed a bug where it was possible to pick up potions or interact with orbs with enemy units adjacent to them.
  • Fixed a bug where in The Gobshank Redemption, the goblin burglar could gain XP during the battle (which was lost at the end of it).
  • Changed the tooltips of artifacts in the end act window to show detailed artifact information.
  • Fixed the issue with the stun icon being too low for the last boss.
  • Slightly improved the difficulty assessment of story missions.
  • Sorted out the range description of abilities to be clearer (and with no localization errors).
  • Fixed small visual glitches in the Crypt world map.
  • Fixed a bug where the 'Blinded' status didn't stack with itself.
  • Fixed a description describing why abilities cannot be used when a unit has the Purist or Offensive traits.
  • Fixed a bug where sometimes the game got (temporarily) stuck on a physics calculation ('Game got stuck on Physics' pop-up).


Performance:

  • Minor performance improvements.
  • Improved loading times of the world map by around 20%.
  • Fixed memory leaks.
  • Partially fixed the deterioration of loading times in long game sessions.


We hope that the new changes will make the game even more fun for you. If you haven’t yet, please consider dropping us a review on Steam. They help us a lot!

CookieByte Entertainment
All in! Games.

Stay up to date:


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https://store.steampowered.com/app/612570/Fort_Triumph/

Fort Triumph celebrates its first birthday today!



Adventurers!



It’s our first Fort Triumph anniversary. Wow, it’s been a long adventure! Thank you to all the brave heroes who accompanied us on our journey, from Early Access to the first full release anniversary. We couldn't have made it without you, our wonderful community. You’re awesome!


To celebrate, we’ve prepared a surprise for you. Is it a new patch? Is a new trailer coming? Or maybe it will be your heart’s greatest desire? There’s only one way to find out—follow our social media channels and wait for a great celebration.

Stay up to date:


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https://store.steampowered.com/app/612570/Fort_Triumph/

Try Fort Triumph's beta branch now!



Adventurers!


If you haven’t played Fort Triumph’s beta branch yet, now’s your last chance. Test out potential new changes before April 12, 3:00 PM CET.

How to join the beta branch?


You can try out the beta branch by right-clicking on the game in your Steam client and selecting ‘closedbeta - Beta branch build for community feedback’ in the properties menu.

A more in-depth explanation can be found here:

CLICK HERE

The new beta significantly impacts gameplay, particularly for veteran players who have learned to rely on Physics-based strategies. Everyone is welcome to try it and provide their feedback, either on the discussion board or in our Discord. Your thoughts will determine the direction in which Fort Triumph will go in the future.

Thank you for your support!

Stay up to date:


Join our Discord server
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https://store.steampowered.com/app/612570/Fort_Triumph/

Fort Triumph is now 50% off!



Adventurers!

Fort Triumph is participating in the Steam Remote Play Together Sale & Event. Join the celebration and get the game 50% off before March 29.

Have you tried our beta branch yet? If not, check out the details here. The beta branch is available until April 12.

If you don’t have the game yet, now is a great time to get it and enjoy lots of fun features:

  • Utilize your surroundings: Every tree or boulder is a potential weapon in battle.
  • Strategize: Choose between four factions and four classes. Build your base, gather resources and teach your characters new skills!
  • Grow your heroes: Gain traits and cross-class skills to make your heroes unique every time you play!
  • Explore procedurally generated maps: Fort Triumph features flexible world maps with variable locations and events. Each battle calls for a new plan.
  • Turn up the volume: Marco Valerio Antonini, an award-winning composer, created the original in-game music.


Celebrate a new feature available for Steam Remote Play Together.



Games with local co-op / split-screen and Remote Play Together functionality can be shared with friends and family with the click of a link—no Steam account required!

How does it work? Players can now create a link in the Steam Overlay that serves as an invitation to their gameplay session. The recipient can join via Steam or the Steam Link application on Windows, macOS, Linux, iOS, or Android. No Steam account is required. If Steam is not detected on the recipient's device, Steam Link can be quickly installed and launched to join the session. All that's needed is a URL from the host.

Check out the details in the post here.

Are you excited about Steam’s new feature? Let us know in the comments or on Discord.

Stay up to date:


Join our Discord server
Like us on Facebook
Follow us on Twitter
Check out our Steam page
Subscribe to our Newsletter

https://store.steampowered.com/app/612570/Fort_Triumph/

You can still get 40% off Fort Triumph!