Fortification: tower defence cover
Fortification: tower defence screenshot
Genre: Real Time Strategy (RTS), Strategy, Indie

Fortification: tower defence

"My World" vol.1

I present to you my first music album "My world".
This album is dedicated to my next game project and includes tracks that will later be used in the game itself. I hope you enjoy these tracks like you like my games.

Album Genres: Downtempo, Lo-Fi, Electronic, Space Ambient, Piano

My World in Spotify



  1. Koker 007 - Hyperspace jump through the event horizon
  2. Koker 007 - The place of everything
  3. Koker 007 - Voices of stars
  4. Koker 007 - Highlight
  5. Koker 007 - Gliese 581
  6. Koker 007 - Pollen
  7. Koker 007 - Song of life
  8. Koker 007 - Deep digging
  9. Koker 007 - Farewell Forever


Your listening will help me as a game developer too. Thank you so much!




A little about my future project:
Project name: "Main Way"
it's something between "minecraft: Industrial Craft" and "kerbal space programs"
this is the project that made me become a programmer and create games. The idea for developing this project came to me back in 2012, but at that time I did not have any programming skills, but I was very impressed by minecraft, I think you understand what I mean. ^_^
At the moment, the game's development is approximately 20% complete.

Block editor created
Biome editor created
Planet editor is currently being developed

Will need to create:
A creature editor
Buildings editor
crafting system editor
Multiplayer

After the events of 2022, I was depressed and it took me quite a long time to come to my senses. I decided that I wanted to continue developing games and giving people joy, although now I have a job that takes up most of my time, in my free time I continue to develop. Therefore, I ask you to listen to the tracks, this will help Spotify attract new listeners and, as a result, will help me continue developing games. Thank you so much, I love you guys!

Game development completed

Game development has been completed. its work is stable, it can be played co-op, I would like to keep doing it, but very small sales make me look to start doing something new. I tried to contact publishers, wrote about 20 applications to various publishers who are engaged in indie games on PC but it's been over a month and not one has answered. Therefore, I start working on a new project. This one will be out of Early Access in a week.

In fact, this is the second time I find myself in such a situation and I do not understand the cause at all. There are games that are much worse than this one, and at the same time they have a publisher, why the publishers do not want to take this game, I do not understand. This is a ready-made product that just needs to be advertised and I do not require financial investments in further development, but no one wants to publish this game, no one even answered to explain to me the reason for the refusal, very strange. Therefore, I am finalizing the development of this game, and I'm starting a new project.

In a week there will be a discount on this game and my other games, most likely after that I will have to return the price of the game to the previous one, tk. not much content to make it worth what it costs now.

May 2021 changes

May 2021 changes


  • added sound about new connected player
  • added sounds of construction interface
  • added victory and defeat sound
  • added another cargo crab death animation
  • added a slider to adjust the speed of the game
  • added pause for "pause" button on keyboard
  • added research techs to opening buildings such as: minigun, lasergun, thunder, rocket launcher, artillery. and prices have been changed and colors added in order of importance.
  • bugfix, now credits only appear in the main menu
  • bugfix, Sometimes the enemies got stuck due to an error in building a route, I could not track the error, but I made the route rebuild every 10 seconds, it fixes the problem with getting stuck.
  • bugfix, when, when trying to build some buildings, the building was destroyed and not built.
  • now when the camera moves, depending on the speed of movement, the wind sound becomes louder
  • Now, when a player was connecting to the server, the main game user interface is not visible on the sides


At the moment I am looking for a publisher for the game, if I can find it, it will mean that the daily online users will be much higher, I can and will be developing the game longer, it is very likely that I will have to change some things in the game that the publisher will require, but I will try to find a publisher that will agree to advertise for a percentage of sales and not interfere with the development on gameplay.

In the near future I will add a translation into the languages of the countries in which this game is most often sold.

April 2021 changes

April 2021 changes


  • Reworked server connection, now the connection is made through the steam and there is no need to open ports for the server to be available to the client
  • added automatic update of the server list
  • if the server was found, in the connect list, you will hear a beep
  • added more animations of people in the main menu
  • added thanks to sponsors in the main menu


The game has been in development for exactly one year. there are not many updates this month as I am very tired and needed to rest.
I will continue development until mid-summer, most likely I will fix network problems that still exist, and after the game will be released from early access. I will add a translation into other languages, add several new studies that allow you to unlock weapons that are currently available but are not effective in the initial stages of the game. I will also try to add time acceleration, as I feel the need for it.
I am very glad that this game has good reviews, thank you for that.

I really want to start developing the following game projects. I have a few ideas that I have not yet seen in other games.