Patch Notes: New Music, Underground Shops, Scoring and more!
Happy New Year, everybody! We're drawing ever closer to launch, and will be bringing you a trailer and release date in the coming weeks. In the meantime, we'll be continuing to grind out new content and fixes for Fossil Hunters. Keep on playing and keep that feedback coming. See ya next week!
Fossil Hunters Patch Notes
Beta Version 2018-01-05
Characters
Each character has a small point light to help you in dark
Added a visual effect to player respawn
Updated offscreen indicators
Fossils
Added exciting scoring visuals
Triangular fossils now snap to Schematics properly
Skeletons submitted for Quests now also reward cash
Collector
New Collector quest dialog
Revised quests
Music
New Mushroom Ruins Music
New Magma Chamber Music
Removed music from Level Select
Quality Settings
Good news for people with slow machines: Low Quality is now even lower - I mean faster!
Good news for people with fast machines: High Quality is higher!
Good news for everyone else: The game looks great at Medium.
Other
Added a short Intro Cinematic on new game (more to come!)
Hidden People + Shops have been combined, so you'll be able to buy items underground as well as in the lab.
Bugfixes & Minor Changes
Picking up Objects
Cash UI is more responsive
Mushrooms should no longer float on pits
Game shouldn't get stuck at 1024x768 anymore
New Game / Continue messages now display properly
Fixed player arm IK issues (crossed arms)
Many Schematics adjusted for easier completion
Many holes patched so players don't fall into them unexpectedly
Barrels are now smaller and easier to move with
Patch Notes: New Playable Characters!
We got you a present ... it's two more playable characters! Meet Karin and Professor Buff.
We also made schematic slabs easier to use and stomped a whole lot bugs. Enjoy your holidays, and if you're spending time with friends and loved ones, maybe try to rope the into some co-op ;)
Fossil Hunters Patch Notes
Beta Version 2017-12-22
New Playable Characters!
Introducing two new characters for you to play as: Karin & Professor Buff
Fossil Snapping
We've changed how schematic snapping works (again)
Fossils now fit in schematic connectors more easily & precisely
We're looking for feedback on this - so tell us with the feedback reporter how you like it!
Misc Changes
Updated the character select screen with colored artwork & new characters
Players can no longer move & sweep at the same time
Fossils now flash briefly when connected to each other
Added a Save and Quit option to the pause menu (ESC no longer closes the app)
Feinting now loses you 1/3 of your money, down from 1/2
Bug Fixes
Closed several schematic related bugs that prevented completion
Fixed an issue caused by catching a falling (but not deploying) bridge item
Can no longer see player models appear for a frame after selecting a character
Fixed twitchy Lavamander movement
Lavamanders won't use lava dive FX when not in a lava zone
Lavamanders can now be pushed around, just walk into 'em!
Increased player rotation speed
Reduced joystick deadzone
Dropped coins no longer float on pits
Stopped Gamepad vibration when player quits/disconnects
Paused Gamepad vibration when game is paused
Fixed a 'stuck in elevator' bug
Adjusted ceiling objects that would obscure the camera in multiplayer
Happy Holidays!
Patch Notes: Shop, Buttons, Fixes and more!
Wow, we've had a lot of players in the beta this past week! Thanks to you we've been able to zero in on a lot of bugs and usability issues. This patch addresses a lot of 'em.
Fossil Hunters Patch Notes
Beta Version 2017-12-15
Shops are back!
Buy all the Lamps, Supports, Bridges and Bombs you can afford
Unlock shops by finding the hidden people in the mines
Final Levels Progress
The final levels are well underway, if you can manage to get that far, you're in for a treat!
Multi-Schematic doors should function properly now
Fossil Improvements
Small fossils now rotate to a more useful angle when you pick them up
Adjusted the colliders & connection points of many fossils to make them fit together better
Improvements for Mac Users
Lava now renders properly
OSX Metal support has been disabled, the game now renders in OpenGL (Surprisingly, OpenGL appears to be running faster than Metal was on our machines)
More Macs are now supported
Controller Specific Action Prompts
Most interactable objects have action prompts on them now
The button graphic should match your current input device; right now Keyboard, Xbox, and PS4 controllers are supported.
Dialog System Improvements
Dialog windows should work much better now; we fixed a number of animation glitches and wierd alignment issues.
Various Bug Fixes & Tweaks
On first launch, game should set itself to max resolution
New intro screen more clearly introduces newcomers
Fixed a tent that blocked the camera in the lab
Fixed an issue with the level patcher that in some cases could make the game not launch
Fixed colliders and dialog triggers on the hidden people throughout the mines
Fixed an issue where a player that quit while their controller was rumbling would cause endless rumble
Lamps now have a brighter ambient light
Backer Plaques in the final levels will no longer rotate to talk to you (though that was kind of cute)
Fixed the gold pickup material, and improved it's magnet-pickup behaviour
Fixed issues in the Start Screen that prevented users from no save-data from playing
Fixed issues with default save-data preventing users from selecting a player
Performed our first big pass of Texture compression; Fossil Hunters installation is about 200mb smaller now!
Patch Notes: New Features
Hey folks! There are a *lot* of new features this week for you to check out. Next week we're changing gears to bring you more content & bug fixes.
Fossil Hunters Patch Notes
Beta Version 2017-12-08
New Feature: Schematic Snapping
Now, fossils will snap to a schematic if they are placed on one
This takes the frustration out of aligning fossils to big schematics!
New Feature: Powerups
Find powerup ponds deep underground to gain special powers!
Speed: Move Faster
Stamina: Drag Fossils Faster
Strength: Dig any dirt in a single blow!
New Feature: Golden Idols
We've placed ~one~ golden idol for you to collect
More golden idols are on the way
New Feature: Barriers
Gem Slabs
Destructible Walls
Schematic Barriers
Improved Settings Menu
Better thanks to your feedback!
Temporarily removed from the Start Screen
New Level Patching System
You probably won't notice, but we now have the ability to patch specific levels where we made improvements.
New Levels!
We've added the first pass of the Final level set, 21-28!
These include Backer Skeletons!
Bug Fixes
Fixed anti-gravity issue
Fixed unsubmittable Schematics in various levels
Fixed Fossil materials in final level set (21-28)
Cleaned up the Start Screen
Fixed an issue that caused some big fossils to be immovable
Fixed an issue that caused the Level Select to crash on final level
Fixed an issue where a schematic would complete, but not destroy fossils or open elevator
Fixed an issue that prevented users from changing resolution
Thanks go out again this week to our beta testers from Kickstarter. You've been a huge help, keep up the feedback!
Patch Notes: New Settings and Balancing
It's been a great first week, big thanks to everybody who's played the beta so far. You're the best! If you haven't already: don't forget to join us on Discord. You should have an invite from Backerkit if you pledged at the Beta level. We've got some new stuff to share with you in this patch!
Fossil Hunters Patch Notes
Beta Version 2017-12-01
New Feature: Settings Menu
Brightness and Contrast Control
Volume Controls for Music & SFX
Gamepad Vibration Level
Resolution, Quality, Fullscreen
Option to Reset your Save Data
Accessible from the Journal (Start Screen coming soon)
New Feature: Save & Quit
Lets you save without using the elevator
Lets you start the game right where you left off
Fixes & Balancing
Improved Sound Effects
Fixed some shading issues on Herb
Redesigned the Journal's tabs
Balancing pass on the Digsite Levels
Balancing pass on the Mushroom Levels
Balancing pass on Fossil droprates
Community Spotlight
Here's our top picks from the community this week.
Pre-order on Kickstarter now!
Fossil Hunters is now live on Kickstarter!
Back us today to get early-bird pricing, join our closed Beta and other cool rewards.