FoxTail cover
FoxTail screenshot
Genre: Point-and-click, Adventure, Indie

FoxTail

Update 1.2.304.1571

Let there be the HUGE UPDATE! We’ve been preparing it for three weeks, and finally, it’s ready!

Thanks once again to all who helped us with their feedback, advice and remarks. We tried to listen to them to make the game better. This is just a first stage of the improvement. We’re preparing an update of the text content that will add many Leah’s phrases (on combining the items and using them on locations).

Warning! The new version of the game will not support old saves, because the game will have a lot of changes, including new texts, reactions, phrases, and graphics.

So, here’s the list of the things done in this patch:

  • performance and stability of the game have been improved. The CPU load during gameplay has been reduced THREEFOLD. And it has been reduced to zero when the game is minimized or the focus is removed from the window;
  • added support for two monitors;
  • the game window now captures the mouse cursor. Now you won’t have any random switching when playing in the window or the full screen mode with two monitors;
  • added the ‘dialogue’ cursor when pointing on Leah (when the smart cursor mode is on): learn from Leah the status of the current assignment and her thoughts on this matter;
  • added the ability to enter the name of the save in Russian, Ukrainian and German for all platforms;
  • the saving limit is temporarily set up to 40 to speed up the save/load process;
  • the cursor has been fixed (less animations, but more convenience when playing);
  • added the ability to study items in the inventory by right-clicking on them (including edible items without eating them). To treat Leah, you still need to use the item on her;
  • added the ability to highlight active zones not only by pressing the space bar, but also by clicking the middle mouse button;
  • scrolling the inventory with the mouse wheel without even pointing at it (it's very convenient and fast);
  • the module of the chest has been completely rewritten (now there are no breakages);
  • the rabbit module has been rewritten (you can interact with it now);
  • some diary entries and characters phrases were fixed – added hints for the puzzles; puzzle logic has been improved;
  • added some new Leah’s diary entries;
  • added an indication of growth of the quest plants (it depends on the plot’s development, not on real life time);
  • one of the main quest solutions has been changed to be more logical (no spoilers);
  • added keys layout help and illustrated help on the levels of complexity (click "?" in the upper right corner to open);
  • some minor fixes and improvements to the game’s interface.


If you don’t see any fixes we’ve been discussing with you in our community or at the forum in this update, that means they are planned for the next one and need some more time for implementation.

And, of course, this patch is an excellent opportunity to dive into the FoxTail’s atmosphere once again.


Announcement of the first HUGE patch

Hello, foxies! Thank you very much for such a warm welcome, high-quality and sincere feedback.

For the whole 14 days after the release we were communicating with you and carefully studying your feedback. During this time the game has greatly changed for the better. Thanks to you in the first days we’ve released a few small patches fixing critical errors. We’re so delighted there were very few of them, and we managed to quickly switch from corrections to improvements.

Expect in the coming days a big patch that improves game performance, interface, hints and puzzle logic.

Warning! The new version of the game will not support old saves, because the game will have a lot of changes, including new texts, reactions, phrases, and graphics.

Update 1.2.230.1313

- fixed the save method (made it faster and save files take less space);
- fixed the menu bug with spontaneous loudness changes;
- corrected English and German translations.

At last this day has come!

Today, on March 1, 2018, at 11:00 PST (19:00 GMT), FoxTail is launching in Early Access:
on Steam
http://store.steampowered.com/app/581360/FoxTail/
and GOG
https://www.gog.com/game/foxtail

The FoxTail team is very grateful to everyone who has supported us all these years. Finally we have the opportunity to thank you for your patience, interest and love.
The story of Leah begins!

We are waiting for your feedback and wishes. They are very important for us.

You can participate in the development of the project in our community on Steam. We are very attentive to all the comments of the players.
http://steamcommunity.com/app/581360

You can also subscribe to our Telegram-channel and follow the news:
https://t.me/foxtailgame
and use stickers with Leah:
https://t.me/addstickers/foxtailgame

Have a good game!

BIG Update 1.2.230.1291

A big update before the game is released into Early Access.



We’ve listened to the remarks and wishes that came from our beta testers over the past month and made some corrections and improvements in the game:

  • added a completely new solution to one of the tasks of the main quest (yes, almost all tasks can be solved in different ways);
  • added more than 20 sounds;
  • improved part of the sounds;
  • added and improved some animations of Leah and other characters;
  • fixed some minor bugs.


The game is released on March 1. We are looking forward to your feedback and opinions!

Artem Vodoriz and Gingertips Team.

Update 1.2.227.916

- fixed bugs with items;
- fixed a bug with the clock when leaving the house;
- fixed Сorsak’s animation;
- fixed some sounds.

Update 1.2.227.880

- Full support for Linux and SteamOS;
- Now with the first launch of the game the language is selected automatically (the one that is used in Steam Client);
- Minor fixes of the inventory display.