You read that correctly, Fragment Hunters is not only back from retirement and available again, but it is now also completely free to play! So hop in your starships and have some fun!
I'll repeat the current status of the project here once more for those who missed the previous announcements: Fragment Hunters is likely not going to receive further updates. When I started this project, it was far above my skill level, and because I was so far out of my depth, the game ended up fighting its own identity, becoming a rather mediocre product throughout. Fixing the current design-issues with Fragment Hunters would require an investment on my part that I'm simply unable to make, in part due to it having been built on the unity game engine.
Simply put: I have to move forward! That's a good thing, because it means there are loads of exciting projects on the horizon. It's going to be a blast and I hope to see all of you there!
To keep this major part of my life and past learning process alive, I decided to re-release Fragment Hunters as a free to play app.
If you have already bought the game. You're kept in a special little list and I'm planning to reward all those who supported my first released project in upcoming future projects. You guys are a huge motivation to me. Thank you, all of you.
I don't currently have a mailing list set up so if you want to stay up to date, have any questions about Fragment Hunters, or simply wish to reach out, hop on into the discord server! https://discord.gg/MhUuSvVZE4
From splash to loading screen v1.0.026a
A full rewrite of the resource loading has happened so that players no longer have to wonder if their game crashed at launch.
v1.0.026a -Updated looks of Particle effects (FragmentActors, ship explosion) -Increased lower and upper limits of spawned enemies. -Added a loading screen
v1.0.025a -Changed button text in ingamemenu, for some reason they don't always update in Multiplayer, temporary patch-solution. -Full rewrite of how assets are loaded to improve loadspeed. -Fixed Theme not properly Updating
v1.0.024a
A few minor UI tweaks and fixes. Possibly improved start-up time.
V1.0.023
V1.0.023 -Major UI overhaul. -Changed looks of clouds. -Updated starter-gear -Updated amount of enemies in lower tiers -Increased coin drop rate for weak enemies from 25rp to 40rp -might be a temporary regression; Unity database got corrupted. Recovered a backup, -Fixed bug in tutorial menu -Added flashing on damage
v1.0.022
-Fixed a bug where a player joining an ongoing mission would always spawn a purple fragment cloud
v1.0.021
-Lowered end-game Fragment costs for upgrading your ship
v1.0.020
-Made sure lightning has HDR colors -Reworked lightning particles -Fixed skybox not showing up in lobby -Fixed a capitalization iNcoNsiStEncy -Made Mahlstrom particles a bit more transparent
v1.0.019
-Locked steam-multiplayer to Friends-Only as there's an unknown issue with the 'Invite only' right now.
v1.0.018
-Fixed LaserCannon's green color as it had turned white during the HDR material changes -Slightly tweaked the Fragment look -Updated portal-color to match HDR glows -slightly lowered teleport sound volume -Slightly lowered ready-bell volume