Fragment Hunters cover
Fragment Hunters screenshot
Genre: Indie

Fragment Hunters

1.0.004 The asteroid patch

-Changed the way In-Game player views update so they consistently reflect a player's stats.
-Changed the way players sync their local-data to limit the network-spam slightly.
-Changed how level starting works and readying, moving code to the menu
-Changed DroneMod equipped weapon
-Removed DamageEventSyncher from Player, it didn't belong there and was causing duplicate hits to be shown on clients
-Rewrote Oresource-syncher.
-Rewrote customTransformsync, adding options for only rotation/pos/scale instead of pushing it all
-QoL update: Buying a ship now automatically selects weapons and colors from previously selected ship
-Fixed asteroids not correctly randomizing rotational speed on hit
-Added a screenfade
-Fixed pirate-event not correctly despawning on a loss

Quick ascension patch

-Fixed "Ascension" being available too soon

Materials-Hotfix

-Increased energy cost for telemodule 2
-Increased max crowd
-Increased spawn chance for 'FederationFighter2'
-Fixed Stone mat
-Fixed Federation mat
-Updated shipMaterials smoothness