For this new patch we had 4 news localizations ! Portuguese, German, Russian and Chinese !!!
We also correct some bugs on the Linux build.
Have fun :)
Freakout hotfix 4
We changed texts for customisation and weapons to a clearer version. For example, you can now know that the shield takes 20 seconds to reload!
It might be useful for the people who can count while playing :D
We also corrected a few bugs :)
Freakout hotfix 3
Lot of improvements for this third patch :
- Added a visual effect to represent the bombman explosion range
- Added a display on the hud for the lift countdown
- Added a checkpoint after the final wave in the keys level
- Added UI sounds to the SFX volume
- Added a windowed option
- Jail level balancing
- Shotgun balancing
- Levels readibility
- Improved explosion particle
- Improved muzzle flash particle
- Improved Enemies visibility X
- Improved Crosshair visibility
- Improved low graphics readibility and legibility
- Corrected Input bug when exiting at the start of the tuto level
- Corrected bug that don't display some objects in low graphics mode
- Corrected input texts when playing with mouse
- Corrected some spawn bugs during dialogues
- Corrected several bugs in the final boss level
Freakout hotfix 2
We have worked to improve the shooting screenshakes. It is now more rough and nervous.
We have also added a visual effect to show you where the next enemy is going to spawn. No more unfair death from behind ;)
We hope you enjoy the new version!
Freakout hotfixed
After a lot of work we release this new Freakout version with a lot of bug fixes and, above all, a huge performance improvement !!!
If you find a bug come on the bug channel on Freakout Discord (6hhDRgZ).