Health bar and mutagen bar are sync now every time you mutate and coming to a new room in online co-op
On loading the game now it's loading right mutations on all clients in online co-op
Fixed bug with lobby password
Now skills of players in online co-op are synced
Some small bugs fixed
We got a lot of feedback from you and continue working on bugs and improvements. Stay tuned!
- Mandragora
Patch 1.0.0.02
Hi, Mutants! :)
Since launch we got a lot of issues with online co-op and today's patch will fix some of them!
Fixes:
Fixed bug when you connect to the server while he is on intro level
Fixed bug with sorting lobbies
Fixed bug when you connect to the server while it's on elevator screen between locations
Fixed bug when you connect to server while it's on 2+ location
Fixed bug when you connect to the server which is on first location but not in the first room
fixed bug with "friends only" button
fixed bug when you cant open the safe with new mutation
Added arrows for mouse to controls scrollable menus
Some other small bugs fixed
That's not all. We are here and we are going to work on our game more.
Stay tuned and thanks for your activity on our forums!
- Mandragora
Hotfix 1.0.0.01
Hi all!
We already started to work on the issues. Here is some quick fixes we made:
- Problem with Xbox 360 controller should be fixed now
- Problem with achievement "Infection" in lobby fixed
- Fixed some issues with online co-op
We will continue working on the fixes.
Freaky Awesome out now!
After 1,5 years of hard work our new game Freaky Awesome is finally out!
Don't lose your chance to buy it with launch discount 10%!
About "Infection" achievement:
There is a special achievement in the game called "Infection". You can get it only by playing in online co-op with somebody who has it. It started from us. Only 3 people had it before release - developers.
Feel free to ask us anything on forums!
Freaky Awesome is coming October 18th !
Hi! We are happy to announce that our game is coming next month!
Patch note 0.9.1.02: All testers got their keys! Public offline alpha is started!
Hi! If you already signed up for the alpha go and check your email!
Since now every new testers who will sign up for the alpha will get a link to the public offline alpha build! Streamers and youtubers can make content since now as well!
Changes:
Now you can shoose a skin for your character!
Sound design for "Laboratory" location, boss and some other parts of the game
Health bar for boss re-worked
Mini map got some visual changes and fixes
Now if you open the locked shest some enemies can spawn in the room
Fixed gas baloons and barrels trajectory
Fixed bug with mutation device generation
Fixed bug with stucked enemies behind the glass wall and their AI fixed
Fixed bug when you kill an enemy when staying on the elevator platform
Fixed bugs with online co-op
Fixed bug with freezing on game start screen
What’s coming soon:
Reward on killing the boss
Mouse controls support
and more...
If you found a bug, want to check known issues, here is the right place:
Steam forum
Hello! Today we added a new mechanics which should add some choice to the game. We faced the problem that people don't like to mutate into absolutely random form. They want to have some control on it. So, here it is!
Changes:
Now you can choose from 2 mutation forms when your character mutate!
Fixed the problem with huge amount of keys (hopefully)
There is no countdown timer when you start
Bug with buying DNA fixed
Fixed bug when easy enemy (slime) die
Fixed bug when you unlock new mutation in online co-op
Fixed bug with elevator which you could use without killing the boss in online co-op
Fixed bug with pause and waiting screens in online co-op
Fixed crash on exit game
Other minor fixes
What’s coming soon:
Remapping keys on keyboard and gamepad (we made it, but should fix some bugs)
Adding D-pad support for the gamepad
Mouse controls support
Attention! If you'll meet the problem with continue your session from previous version, just start a new one. We will add a system for not losing saves very soon. But now it can be an issue.
How are you, mutants?
We are still working on the issues from our community and bug fixes for our alpha version. We met the problem that it's hard to understand game mechanics for new players before they die :) That's why we decided to split first location into 2 parts and add a new really easy enemy.
Changes:
First location divided into 2 parts
Added new easy enemy to let new players understand the mechanics of the game before they meet harder ones
Fixed problem with losing meta progress when starting in another saves slot
Boss will not try to attack small worms from mutation 2 anymore
Now the game will remember last difficulty level
Fixed a lot of problems with online co-op
Fixed bug with attack inside the pool
Visual fixes
Some other bugs fixed
What’s coming soon:
Remapping keys on keyboard and gamepad (we made it, but should fix some bugs)
Adding D-pad support for the gamepad
Mouse controls support
Attention! If you'll meet the problem with continue your session from previous version, just start a new one. We will add a system for not losing saves very soon. But now it can be an issue.