In VR mode, with a VR controller activated, you have to aim at a target located in the center and shoot monsters as they pass in front of the viewfinder. For the zoom, the two VR controllers (right and left at the same time), the directional keys ([up] and [down]) or the left analog stick ([up] and [down]) can also be used. With SameGame, if one or two VR controllers are activated, you have to hover over the menu items with a laser beam to play. The SameGame menu can be moved or expanded. The main plane can be enlarged.
AFrame / WebXR / OpenXR
The version with the virtual reality and WebXR is available. Uses the Chromium browser. Choose the "Game Mode" to play and kill the monsters by avoiding to miss them. A demo version is also available.
Multiple Gamepads
Without SameGame, with the Multiple Gamepads option, one can play in local multiplayer mode (up to 4 players). Use only the left and the right triggers of the gamepad to shoot.
Camera Input
Added the "Force Camera Input" button.
With this button, the camera input can provide the background panorama (planar panorama or spherical panorama). In the Settings menu you can find other setting options.
As with the 3D models, if the area containing the Roller Coaster is superimposed (special case or Roller Coaster option as 3D model), with the 3D cube mode, it can be moved in the three directions (X, Y and Z, directional keys, PAGE UP and PAGE DOWN keys).
It can also be narrowed or enlarged with Zoom mode (directional keys, PAGE UP and PAGE DOWN keys).
A-Frame / Multiplayer
- Game mode without SameGame.
- If we shoot and do not touch a column of monsters, we are penalized.
- If we touch a column of monsters, if we are not penalized, the column falls and disappears, we get points.
- If we touch a column of monsters, if we are penalized, the column does not fall, but we get a decrease in penalty.
- Multiplayer mode.
- After the monsters, we face the other players, following the same rules as before.
- One can no longer join a room (scheduled for up to 100 players and 4 hours) if a player has finished with the monsters.
- One can not definitively kill an opponent if one has fewer points than him.
- The winner is the one who manages to kill all the others.
- The first who opens a Room (Room in English) chooses a number and chooses to enable or to disable the audio communications.
The version with the virtual reality and A-Frame / WebVR is available (in test mode).
- Launch SteamVR.
- Use a default compatible web browser (https://webvr.info).
- Enable WebVR if necessary (with Chrome for example).
- Choose an "Audio Mode" to enable or disable a 3D positional audio track.
- Choose the "Game Mode" to play and kill the monsters by avoiding to miss them.