Hard to believe but we've spent 3815.86 hours working on Freemium Way. This includes assets creation, server development, and the hardest yet most interesting part — Unity client, the game itself.
Indie gamedev involves a lot of experimenting routine and sometimes this makes a lot of distraction.
Sometimes it's very fun and productive. Like the following Battles prototype:
Happy Winter Sale everyone!
And do not forget to farm all the trading cards.