Freshly fried shrimps seemed hot additionally named noth
An update
fixed some mismatched in-game(not steam, but the plug-in based) achievements.
temporarily buffers/de-buffers extension updated into overlays up to 4 (from 2 previously) .
the shrimp dragon becomes weaker than previous one in a bit.
fixed small other features.
thanks for playing
An update
A small update has been released.
An adjustment
- Adjusted difficulties in the 1st field.
Thanks for playing.
An update
A small update has been released.
fixed features
- fixed mistakes in param-settings to additional(imported) MV plugins.
- merged background musics within some events designed uniquely in late game.
thanks for playing
an update
A small update has been released.
fixed features
- bg-images attached in a battle against an extra(hidden) major boss enemy.
- the issues playable charactors owned(learnable) a movement "healing light ex2" had no starting-up healing skills
- fixed the issues that the final enemy didn't have the personal "same" skills.
- fully gaming controlers supported. I forgot to change the settings in a store page,sorry.
adjustments
- the final boss uses a magic over 10000 damages dealt against a player with the vitality up to 987HPs in Lvl-99, that magic is adjusted to be more difficult to use.(There is no changes in its damages-power)
- adjusted enemies' AIs owned both movements "healing light ex" and "healing light ex2".