Our Free Weekend is LIVE! This offers a fantastic opportunity for everyone and anyone to jump into Friends vs Friends between now and September 19th to play our game FOR FREE.
Tell your friends. Tell your family. Heck, go tell the person serving you a coffee. We want the world to know and to share in the fun all of ya'll have already been having.
Alongside the Free Weekend going live, we've added a bunch of new things to Friends vs Friends for you to see and do. We've even dropped a little tease for what's coming next....
Wired Wrecks, our first Premium Expansion, is coming to Friends vs Friends this October! If you own the Digital Deluxe Edition, you'll get that included alongside Premium Expansion 2 when that goes live. But we'll be talking about that a lot more in tomorrow's Buddy's Bulletin.
For today, you'll see Gas Station added for everyone. In fact, the above trailer gives you a pretty good look at what that's like to play on.
We've also provided some new cosmetics for Donnie B to unlock and earn. And this goes hand-in-hand with long-awaited AntiCheat functionality which has been implemented into the game.
Finally, we've added a further dose of balance updates and tweaks to refine the overall experience. The full changelog is shared below.
We truly hope you have the best time out there. A lot of love, hard work and energy has gone into every single one of our updates since launch as we prepare for this huge event!
And if you are having a great time, why stop after the Free Weekend is over? Friends vs Friends is on its deepest discount yet - 50% OFF - which means there's never been a better time to dive in. Especially with Wired Wrecks coming this October.
Thank you for all your support, Friend-os, we love you! Now go out and there, fill your boots, and shuffle some decks.
- Brainwash Gang and Raw Fury
Changelog
NEW STUFF
Easy AntiCheat implemented for better cheat detection
New map: Gas Station
New Donnie B. skin
New Donnie B. card back
New Donnie B. keychain
BALANCE CHANGES
Invisible card is now temporal, lasting 10 seconds or until your first attack
Profaner card now takes random cards from your Graveyard, not the last ones used
Players are now immortal during the Nuke transition to avoid exploits similar to Hot Potato + Parley
BUG FIXES
Fixed: Weapon spread does not reset, if player holds left mouse button during reloading process
Fixed: Poison bullets will add 1 HP if player dies when "Painkiller" card is active
Fixed: Player is unable to start another match after being disconnected
Fixed: Combination of "Painkillers" and "Self-Destruct Device" card will softlock the title
Fixed: Player is able to get to the truck behind Truck's playable area
Fixed: Some cards affect dead players
Fixed: The Heartless beeping SFX continues playing if the player is killed before the heart fully deploys
Fixed: The text "Skill based matchmaking" is misplaced in Polish and Czech language
Fixed: In-game Twitch link is incorrect
Fixed: Bouncy wall model is missing bottom part
Buddy’s Bulletin: XIV, September 8th
Howdy Friends,
Let me tell ya'll, this is the Buddy's Bulletin you've been waiting for. We're making up for the fact there wasn't one last week with TWO announcements today.
The next few weeks are going to be very exciting all over Friendtown with one big thing happening after another.
We've been keeping busy and there's a lot to get through so let's just jump right into it...
Reveals of the Week
So we have TWO announcements to make this week. And they're all intricately related and equally exciting.
The first - beginning September 14th we will be having a STEAM FREE WEEKEND! That's right, running through to September 18th, you will be able to play Friends vs Friends on Steam for FREE. So if you've been wanting to dive in and check out Friends vs Friends, there's never been a more perfect time.
We're so excited to partner with the folks at Valve to bring you this amazing opportunity and know this is something many of you have been calling out for. We cannot wait to welcome more Friends into Friendtown.
And if you do decide to pick up the game during the weekend, know that all the progress you've made will carry over, so ya'll won't have to worry about starting over again.
That's not all, though. To celebrate our massive Free Weekend, welcome new players and give everyone a bit of a level playing field, we're adding a new map to the rotation!
Introducing Gas Station!
Gas Station pits Friends against each other in a semi-remote setting just outside Buddy’s Boulevard. Set against billboards and an abandoned car wash, the Fossil Gas Station is the perfect battleground for all-out warfare.
Use rooftops to get a sniper’s advantage, weave in between buildings to duck for cover, and keep an eye out for the skylight to swoop down on unsuspecting adversaries.
Oh, and be sure to pick up some refreshments in the convenience store before you head out on the road again!
Phew! I'm gonna need a lie down after that.
Oh, and in case you think we're all tapped out on news? Guess again. We're gonna come in like a Wrecking Ball next week with a big ol' surprise to kick off our Free Weekend in STYLE!
Got questions? I'm sure you do. Share them below, in the forums, in our Discord, wherever and we'll be happy to answer what we can. Thanks for continuing to support Friends vs Friends. We love ya'll!
Community Spotlight
Here's an incredible collection of Easter Eggs that can be found in the game (and there's many - trust us!) from Windoki Tarot plus some additional collaborators.
This is an incredible effort and must be seen to be believed. Thank you for putting this together.
How many have you found? Also, what if we told you there's still more to find? ːsteamhappyː
Thank you for sharing all your fan art with us. If you've been making some for Friends vs Friends, why not submit it to the fan art category here? We've seen some fantastic pieces out there and some surely worthy winners.
Mayor’s Message
Hey folks, it's me. The Mayor of Friendtown. What a day it's been.
I'm already preparing everything ready for the influx of new people we're hoping will join us around these parts. I love meeting new people and I'm grateful to have that opportunity next week.
I'm a little sad my local gas station is going to be a bit busier than usual. I always like to grab a sneaky snack for lunch there and rarely have to worry about a queue. I guess I'll have to find a new spot.
It's crisps, by the way. They're my snack of choice. But you have to guess the flavour..
I'm very excited you're going to get to see even more of Friendtown. It's a wonderful place with even better friends and I just know we're all going to have a blast next week. Until then...
- The Mayor of Friendtown
Balance Update
Howdy Friends,
We've got another balance update rolling out right now which refines the overall experience and addresses more of the issues you've been experiencing. Let us know how things are going.
This is our second major balance update in recent weeks and there's still more to come next week. It follows our overhauled and renewed graded matchmaking system which you'll also find has received some changes in this update.
On top of this, we've got a BIG announcement to make this Friday! Look out for our latest Buddy's Bulletin. See you then...
- Brainwash Gang and Raw Fury
Changelog
Characters
Little Lars "Thick Coat" Reduced from -0.9 to -0.4
Spike Remington "Big Bullets" Increased from 0.08 to 0.12
Duck Anderson Increased the "Green Herb" from 30 to 40
Donnie B. Increased the max. health bonus from 25 to 30
Cards
Katana Ammo reduced from 10 to 7 Min damage blocked reduced from 90% to 40% Max damage blocked reduced from 95% to 45%
Punch-R Ammo increased from 3 to 4 Max damage reduced from 60 to 40 Min damage reduced from 50 to 35
Bomb Max damage reduced from 100 to 70 Min damage reduced from 90 to 60
Barbed Cards Max damage reduced from -20 to -12 Min damage reduced from -10 to -8
Titan Max damage increased from 0.25 to 0.7 Min damage increased from 0.2 to 0.5
Progression
There's now a less sharp curve between each rank. (This may cause a visual bug after the first game, but everything is fine after that :D)
Game Update 1.1.8
Howdy Friends,
No Buddy's Bulletin today, they'll be back next week. Instead we've decided to drop a big ol' update on you full of balances, tweaks and changes. Everything from cards, to progression and quests, it's all in here.
But don't take our word for it, see the changelog below. The update is rolling out RIGHT NOW.
In other news, we're going to share a full 'Cards on the Table' Post soon to explain what's going on with the game and why you need to get very excited for its future.
Until then
- Brainwash Gang and Raw Fury
Changelog
Cards
Parley: Now also blocks direct damage from attacks & explosions Big Head: Value at max level reduced from 80% to 70% Small Head: Value at max level reduced from -60% to -50% Health Down: Value at max level reduced from -50 to -38 HP Health Up: Value at max level reduced from 60 to 43 HP Move Slower: Value at max level reduced from -25% to -18% Move Faster: Value at max level reduced from 30% to 18% No Jump: Duration at max level reduced from 30 to 23 seconds Double Jump: Duration at max level reduced from 90 to 33 seconds Less Accuracy: Value at max level reduced from -60% to -50% More Accuracy: Value at max level reduced from 60% to 50% Rubber Bullets: Value at min level increased from -17.5% to -18%, value at max level reduced from -25% to -20% Steel Bullets: Value at min level increased from 17.5% to 18%, value at max level reduced from 25% to 20% Big Mag: Value at max level reduced from 50% to 40% Medkit: Value at min level increased from 80 to 85 HP Invisible Health: Value at min level increased from 20 to 40 Bullet Time: Value at min level increased from 2 to 3 Thick Skin: Value at min level increased from -0.5 to -0.7 Noisy Footsteps: Value at max level reduced from 2.2 to 1.7 Slow Reload: Value at min level increased from -0.3 to -0.4 Quick Reload: Value at min level increased from 0.3 to 0.4
Experience & Progression
Increased x3 the experience earned on matches Added extra packs as prizes on the first 5 levels
Quests
A big arsenal: Target reduced from 20 to 10 K-BOOM!: Target reduced from 20 to 10 First Aid: Target reduced from 10 to 5 They don't stand a chance: Target reduced from 25 to 5 It didn't sit right with them: Target reduced from 10 to 5 Who knows?: Target reduced from 10 to 5 Let's add some fun: Target reduced from 7 to 3 It's Medicinal: Target reduced from 20 to 9 Surprise!: Target reduced from 5 to 2 Never is enough: Target reduced from 1 to 2 They are too slow!: Target reduced from 10 to 5 They are not so big now!: Target reduced from 3 to 1 To the Moon: Target reduced from 15 to 10 Brains out!: Target reduced from 15 to 3 Hide & Seek!: Target reduced from 15 to 3 Gun Fever: Target reduced from 150 to 50 Card Addiction: Target reduced from 500 to 300 Spicy!: Target reduced from 150 to 30 Let's dominate!: Target reduced from 8 to 3 Let's play together: Target reduced from 5 to 2 All by yourself: Target reduced from 5 to 3 Never miss a shot: Target reduced from 5 to 1 No rest days!: Target reduced from 5 to 1 It's Duck time: Target reduced from 5 to 1 Let's go higher: Target reduced from 5 to 1 Yours is better!: Target reduced from 5 to 1 Raver Flavor!: Target reduced from 5 to 1 It's too cold outside: Target reduced from 5 to 1 Feline power: Target reduced from 5 to 1 It's time!: Target reduced from 5 to 1 Cut them in half: Target reduced from 1 to 1 Killing spree: Target reduced from 40 to 15 The more the better: Target reduced from 30 to 5 You can do it alone!: Target reduced from 30 to 15 It will hurt: Target reduced from 2500 to 1000 Right in their face!: Target reduced from 50 to 20 You're so smart: Target reduced from 3 to 1 Prove yourself: Target reduced from 8 to 5 You can do it with some help!: Target reduced from 8 to 2 Exterminator: Target reduced from 100 to 30 Master of slowmo: Target reduced from 15 to 5 Dominance: Target reduced from 25000 to 15000 Invincible: Target reduced from 10 to 3 Don't die alone: Target reduced from 10 to 3 Zombies: Target reduced from 15 to 5
Bug Fixes
Fixed: Win streaks don't get counted Fixed: Level up bar fills up twice, potentially causing a soft-lock Fixed: Enemy player leaving the game makes you lose rank Fixed: Card requirements for quests didn't apply properly
Ranked Matchmaking is NOW LIVE
Howdy Friends,
We're super excited to announce that the ranked multiplayer update we mentioned in last weeks' Buddy's Bulletin....is rolling out right now! Surprise!
Everyone's been working super hard behind the scenes to get things ready so you can truly test your skills against the best in the world.
After each match of Friends vs Friends, you'll be presented with this screen. This shows how many points you've earned, what your current rank is and how close you are to the next one. Your performance in each match is calculated and it all feeds into the final breakdown.
What's more, when you're walking around the Hub you'll be able to see current rank on your portrait and frame. Friends will also be able to see this when challenging you and just before you're about to start a match-up.
For more details on the Ranked Mode, check out last weeks' Buddy's Bulletin or, alternatively, leave us a comment below and we'll answer your burning questions.
Here's the full changelog. Let us know how you get on...
Changelog
New Ranking System
Fixes in Spectator Mode: outlines have been fixed and now each team has a different outline color.
Team color inconsistencies in kill announcements & player tabs have been patched up
Fixed: rounded corners were missing in cards & selection outlines in the Deckbuilding Menu
Thanks ya'll! Have fun and good luck out there!
- Brainwash Gang & Raw Fury
Buddy’s Bulletin: XIII, August 25
Hi Friends,
Summer might nearly be over but as far as Friends vs Friends goes, the future remains bright.
We begin a series of exciting updates this week, telling you a little bit more about what's coming up in the Ranked Mode! But you can also expect plenty more big news in the next couple of Buddy's Bulletins as the road to Premium Expansion 1 begins!
Here we go...
Reveal of the Week
As announced last week, Ranked is coming to Friends vs Friends in the next few weeks! We know this has been one of the most highly requested features since launch and we won't keep you waiting too much longer.
Before we get there, here are a few key facts for you to be aware of...
This is being layered on top of the existing matchmaking system in Friends vs Friends and when added into the game will be the default way to play.
After completing a match, your own individual performance is measured, as well as the differences between you and your rivals. This will enable you to 'rank up', presented by a visual reward in-game.
The above point will also go some way to addressing another key issue people have cited from launch - not being matched with someone of an equivalent skill level.
Any unlockables, wins and losses you currently have are carried over.
There will be 16 different ranks, spread across 6 tiers.
To move up a rank, you'll need to have earned enough points over a sustained period of time to progress. Be careful, though, you can also lose points through your post-match performance and even your ranking.
You will be able to see a player's ranking and tier in their profile picture.
Ranked Stats will also be viewable via a menu in-game, documenting details such as Packs Opened, Headshots Performed, Most Used Card and Favourite Friend.
How does all of that sound? If you've got questions, feel free to drop them below and we'll answer what we can!
Community Spotlight
Here's a cool new look for Haru who might just be enjoying the Island life a bit too much! Big thanks to Cindy for sharing this with us.
Keeping cool and staying hydrated is always important in these scorching conditions.
Thank you for sharing all your fan art with us. If you've been making some for Friends vs Friends, why not submit it to the fan art category here? We've seen some fantastic pieces out there and some surely worthy winners.
Mayor’s Message
Hey folks, it's me. The Mayor of Friendtown. I don't pretend to understand all this talk of ranks and stats but I know that excites quite a lot of people around here, so that also excites me too.
It actually reminds me of a time when my dear sister got a pack of cards one birthday. I didn't understand the appeal at all, I'd never played and wondered how they could possibly be fun. But now I surround myself with cards and have the best days of my life because of them! Life sure has a sense of humor, at times.
Maybe that will be true of all these big changes coming through, too. After all, change is important and vital for growth, even if it's not always clear how that change will work out or if you think it'll be right for you.
Hoo, hoo, this is all getting rather deep and profound, isn't it? I find myself quite reflective these Summer days. I think the sun is going to my head and giving it some fuel to work overtime. Who knows?
For now, and until next time, that’s been me, the Mayor of Friendtown - and you’ve been reading the Mayor’s Message.
- The Mayor of Friendtown
Buddy’s Bulletin: XII, August 18
Hi Friends,
We're back for another update! Hope you're all super healthy and having a fantastic time. Here's what's happening this week in Friendtown.
Reveal of the Week
We've been looking through all your feedback and hear everything you've been telling us. But what are we doing about it, you ask?
We're excited to share that we're introducing ranked matchmaking in a near future update. This will be part of a major patch which we'll explain more about in a future Bulletin.
Additionally, we're making progress on Anti-Cheat functionality and will be incorporating that into the game shortly. We've also got a few more surprises in store.
For now? Why not savor and enjoy some of these delightful wallpapers to add some splash to your desktop.
Community Spotlight
It's right smack bang in the middle of summer and everyone's feeling the heat. Even the folks in Friendtown. But thanks to Sugar Rush Eyes clever art, we may have a solution.
A true marvel of engineering!
Thank you for sharing all your fan art with us. If you've been making some for Friends vs Friends, why not submit it to the fan art category here? We've seen some fantastic pieces out there and some surely worthy winners.
Mayor’s Message
Hey folks, it's me. The Mayor of Friendtown. What did you think about our little announcement? I've been working really hard behind the scenes to make sure everything runs a bit more smoothly and can't wait to tell you much more about it.
For now, I'm enjoying the sun, relaxing, and unwinding just a little bit before all the excitement hits. Can you blame me? Just look at this sunrise....
If you know me, you know I love it when things get exciting. In fact, I'm never more excited than when I'm excitable. Exciting, hoo hoo.
In all seriousness friends, we're getting close to some big announcements and we can't wait to tell much more about them very soon. Unfortunately, Mayor's are best at keeping secrets, so for now all I can say is keep being a buddy that reads all our bulletins.
Until next time, that’s been me, the Mayor of Friendtown - and you’ve been reading the Mayor’s Message.
- The Mayor of Friendtown
Game Update 1.1.6
Howdy Friends,
Check out the latest major update for Friends vs Friends! We've fixed some issues you've been experiencing but perhaps most excitingly, we've made some major optimizations to the game to make sure everything runs more smoothly.
Check it out, and let us know how you get on!
Changelog
Fixed: Bots can see and will shoot players having "Invisible" and "Ice Block" cards active
Fixed: Charms are visible on weapons from cards, during invisible effect
Fixed: The Card Pack type text gets cut in half when hovering over it in Japanese, Korean and Chinese language
Fixed: The "Go to Shop" text does not fit into the border in Japanese Language
Fixed: Noisy footsteps get canceled for the whole round after using Ninja Smoke
Fixed: Silent footsteps effect doesn't get reset on the next round
Fixed: There was music overlapping while navigating the UI in the hub (near the center palm trees and in the bathroom)
Fixed: The ice block card had some issues with the hotbox
Major optimizations to reduce RAM usage (tests done mark a space free-up of around 0.8-1.5GB)
Thanks ya'll!
- Brainwash Gang & Raw Fury
Buddy’s Bulletin: XI, August 11
Hello Friendly People,
Welcome to Fri-yay, or, most importantly, another Buddy's Bulletin. We hope you're all enjoying the latest SMii7Y update. Question is, did you manage to find the hidden message? ːsteamhappyː
We really appreciate all the support for Friends vs Friends and your continued enthusiasm for all we're getting up to. We've got a big event happening in September which we can't wait to tell you more about, and some surprises still to come later this month, beginning with today's reveal of the week.
Reveal of the Week
We're delighted to share that early next week, we'll be adding another major update to the game. This one will be full of key fixes and optimizations to really enhance and improve the Friends vs Friends experience.
More details on that one when it drops.
Also, bit of a random one, but I found this picture lying around and I'm wondering what it could mean. Anyone have any guesses? I've got no idea but I really dig it.
Community Spotlight
There's always such an amazing selection for us to choose from every week and this Buddy's Bulletin is no exception. Take a peek at this incredible Duck Anderson Pixel Fan Art from Frog Sora
We love it!
Thank you for sharing all your fan art with us. If you've been making some for Friends vs Friends, why not submit it to the fan art category here? We've seen some fantastic pieces out there and some surely worthy winners.
Mayor’s Message
Hey folks, it's me. The Mayor of Friendtown. It's great to hear the optimisations are going well around here and there'll be more to share next week. I have no idea what that picture was all about, though.
But the most important reveal this week is that I'm over my cold! Yes! You'll all be happy to know that I'm fighting fit again and raring to go.
In fact, just yesterday I was doing some light jogging along the subway and even stopped off for a snack at...
Oh, blast! There goes another one of my windows. I do so wish Donnie B would be more careful with that shotgun.
Well, guess that's what my next pay packet is going on. No more treats for your poor old Mayor.
Until next time, that’s been me, the Mayor of Friendtown - and you’ve been reading the Mayor’s Message.
- The Mayor of Friendtown
A Gift From Your Friend SMii7Y!
Howdy friends,
As promised in last weeks' Buddy's Bulletin we've put together a special update for you, featuring a gift from our friend, SMii7Y!
When you next boot up Friends vs Friends you'll have a gift waiting for you from the main menu. All you have to do is claim it, then you'll be able to give Moose Salto a whole new SMii7Y themed makeover for your next match.
That's not all, though, as we've also added in a new hama chain and card back for your playing pleasure. And a couple of key fixes. Check out the changelog below.
Added the new Smii7Y content: 1 Moose Salto skin (available as a gift in the main menu), 1 keychain & 1 card back variant!
Changed how melee weapons work to avoid most of the inconsistency issues players were facing with the Katana (not effective as Titan, disproportionate range, dealing damage through solid walls...)
Added a refresh time indicator on Quests & Baba's Laundromat menus
Tweaked Boira 9 & Laika 3rd person animations
Fixed: In Island, player can clip through the umbrella, but bullets can't pass through
Fixed: In Theatre, player is pushed through the texture after placing wall on the statue
Fixed: In Island, traces of the explosion turn blue from the greater distance
Fixed: In the Hub, it's possible to clip through the roof of a Bus Stop
Fixed: In the Hub, Very pale texture on the pavement
Fixed: Z fighting in Rooftop map
Fixed: The Red car in Space map is still running
Fixed: There is an invisible wall in the Ice Cream Truck dispensing window
Fixed: Boxes on the washing machines in Baba's Laundromat are clipping with each other
Thanks for all of your support. Have fun out there, friend-o-reenos.