Updated the code to get ready for the Oculus release (2/1/2017). Should hopefully increase the framerate.
Update v1.82
Cleaned up some more of the code
<*>Updated grabbing Valve to be more responsive
<*>Updated some assets to hopefully improve performance
Update v1.81
Made some updates based on some of the bugs seen from users:
<*>Updated ViveRigPhoton to send positional and rotational data to other users correctly (you should be able to see your friends move around).
<*>Updated the timer to stop when level completed correctly.