Now that the testing of the new enviroment, new models, dynamic weather are done i have reverted the game to the all favourite version1.3 of the RPG element of Frigore !
Now its a matter of time until the new version of the RPG element is changed. I will let you know as soon as its near completion :)
Have a good one
Frigore - BETA access update v2.1
Frigore - BETA access update v2.1
Hello everyone ! I hope every single one of you are doing great !
This weeks update consist of major changes to the game and we are almost ready to switch to the RPG element i have been working for a long time. This weeks update includes the following :
Completely changed the zombie skins/reworked
Changed zombie animations
Reworked surface with proper sound effects/footsteps
Made zombies walk slower with new animations
Remastered the dynamic weather, staring day and cycling through night
Ambience to day/evening/night sounds added
Ambience music during gameplay added
Added rigid-bodies to dead zombies and changed some gravity settings
Buffed the pistol from 30 to 40 base damage
Small graphics changes for better visuals
Until next update , expect to see the new gun and a more expanded area with objectives !
Take care everyone :)
Frigore REMASTERED - BETA access v2.0
Update v2.0 Remastered BETA/Game rework
Hello everyone ! I hope you are doing well ,
TL:DL The past couple of months i had some minor health problems/University and other personal things to do. As i promised but not delivered on time was the remastered/reworked version of Frigore. This update was supposed to be released along time ago but as i said i had some important things. I apologise for this and hope i can make it up to you all. This time i have more time and more focus to give you the game i promised. The following release "v2.0" is an experimental BETA for the owners of the game and it is still in the 10% of the work i will provide. Everything in this update is in very early stages and i will provide details below on the new gameplay and mechanics of the game.
V2.0 - BETA - PROVIDES THE FOLLOWING:
Remade the game into a wave/survival/endless shooter.
A small dimension map for testing called "Forest House" that will be expanded very very soon.
So far 2 weapons and the rest are almost ready for next weeks update : M4A1, FN-SCAR and many more.
Dynamic weather and day/night cycles. During the night , the visibility of the enemies is much harder , as in day time is much more easier to spot them.
Timed based ammo spawns found in the main building , making it risky to attempt to restock on ammo due to the complexity of the interior.
Simple timer to track your survival rate "Wave counter and player progression underway".
Smoother framerate + better graphics and more post-processing features.
Dynamic rain and fog
Fixed dark spaces and Hard shadow that made it impossible to see.
Better navigation on AI and pathfinding.
Reworked main menu scene to fit the gameplay.
Lag issues fixed.
Fixed all bugs that made your character fall under the map.
No duplication glitch/removed inventory interface.
Fixed issues with enemies passing through trees and doors - No clipping.
This just a test for the game and i hope it works better this time. As the older version of the game had many issues + bugs and problems, i believe that this time everything will be resolved and we will end up with a better game experience!
Next month Update on V2.1
FN-SCAR weapon (automatic).
Expanded map with more checkpoints + weapons + ammo crates.
In game random events that will trigger effects,difficulties,boosts etc...
New enemy variant.
Lastly i want to say thank you for everyone that supported the game so far. I want to say that, this time updates and responses are going to be more consistent. I will post a future roadmap and the progress on the CO-OP multy play very soon with pictures/videos.
Take care everyone , Until next time,
Frigore will change for ever in October
Frigore next HUGE update will contain the following !
New guns (pictures shown below as a teaser)
New area
Better lighting
Dynamic weather
all bugs fixed
new encounters
Quests
progression/level system
more modes
multiplayer(under development)
weekly updates
Price of Frigore will remain the same !
Thank you everyone for your support and patience , i promise i will provide the best ! Wont talk too much on this post , i will let the update show the progression of the game.
Expected release : 10 of October 2022
I am remaking\remastering Frigore !
Good day every one !
I hope all of you are doing well :)
I took the decision a couple of days ago to remaster Frigore and update the game ! You can help as well by giving ideas on what you want to see in the game. Remastered version will include new features like :
New weapons
Quests
Dynamic weather
Level\Progression system
New enemies
Better AI pathfinding
Storyline
Roadmap for future updates
I wont write too much stuff , cause i want to hear ideas from you as well :) The game will be similar to the snow\cold atmosphere with all the above features !
Thank you everyone for your support ! Cant wait to hear your ideas <3
About Frigore's future
Hello everyone ,
This is a message regarding Frigore's future. The first month of the game was super exciting for me , as most of you wrote very positive reviews and left me a positive feedback. I was happy that i offered a free-to-play game to the community taken out of my time and money. But last 2 months was a disaster. Irrelevant and trollish reviews overwhelmed the game. Reviews include :
-meh no chicks -no fun. zombie me dead -Uncle Terry did not have fun -my 1050 is struggling so i cant enjoy it (recommended is 1060 3gb) and many more...
The game has its bugs but its still a functioning game that you can play and still enjoy the shooting\killing , jump scares , exploration. As a solo developer that is now working on future games for this platform , seeing my game go from "very positive" to "mixed\negative" makes me sad. I pointed out in every update of the game that the game has bugs and i was working every day to fix them. Giving free-to-play to the community was a mistake, meaning that every 5 year old that cant play games correctly can come in and leave a review. I was at a point that until yesterday i wanted to remove the game from steam. But came to a conclusion that i will be converting the game from free-to-play to 2$, NOT FOR THE MONEY , but just to keep the trolls out of the review section. Hopefully future players of Frigore can enjoy the game with and without its bugs.
Having a bad game as a developer ruins the future of your upcoming games. As of now , Frigore will remain in an "Idle" state until further notice !
Thank you to everyone that supported the game and me so far ! I promise that my future projects will reflect to my past mistakes to the game and avoid them !
Filios Christou
Patch Notes v1.5
Reverted the game back to v1.3 that the inventory was working well with no bugs. I will explain the roadmap of the game very soon in an upcoming update !
Until then, stay safe
Frigore update v1.4
Hello every one !
Its been a while since last update , but now the new area with the new encounter is on the game !
PLEASE READ
When you unlock the door to enter the new area , make sure :
You have plenty of ammo + items
You save the game , because if you die (and you will) you will lose items in the new area and be unable to get back to reclaim them !
Don't get nervous
UPDATE v1.4 INCLUDES
New area that is located in the tunnels , far end where the locked door is
The key to access the door that can be found in the radio tower
New enemy with 30,000 lifepoints (a normal zombie has 150)
Improved performance (especially in the new area)
New out of map Easter eggs for the hunters (props YouTube channel : JustJack)
New zombie attack sounds
increased shotgun damage output and headshot damage
Im still working every day on the game , bugs are everywhere and im trying to fix everything and keep everyone happy ! Thank you everyone for the wonderful reviews and discussions we have together ! :) A bigger update is on the way :D
Take care , stay safe !!!
Update v1.3
Hello everyone , i hope you are all having a great weekend and i hope all of you are safe ! :)
This update is focused on all the suggestions and changes all of you wanted in the game !
New additions
Stamina bar (So you cannot endlessly outrun and kite the zombies)
New hidden key + door that opens the next map (Once open , the next area is blocked by barrels. No need to go searching for it, in the next update the hint to find the key will be revealed in game.)
Loud scream from zombies that detect you and come to attack
Buffs/Nerfs
Flashlight is now incredibly useful (3x faster take out time and hide)
Flashlight is brighter and has increased beam range
Reduced zombie damage from 25-50 to 20-40
Zombies react to shots from greater distance (Bring the axe in more use)
Shotgun shell ejection speed from 100 to 200
Pistol minor damage decrease from 40 to 35
Changes and reworks
Removed running and walking head-bob (No dizzy shakes)
Removed jump sounds (If people want them back in the future i will add them again)
Removed weapon sway and now the aiming is super clean and very useful to ADS(aim down sight)
Radio tower zombie silhouette removed (jumpscare is still there)
Fixes/Bugs
Fixed main menu bug that let you fly and look around
Performance
Did some shadow and light adjustments, please let me know if the performance is now better !
Waiting for more suggestions and everything you want in the game !!! Please let me know. Im working on the "building mechanics" and the new map right now ! :) Will provide screenshots within the next week !
Take care every one !!!
UPDATE V1.2
Hello everyone ! :)
Today i fixed the LAG issues some of you had. The issue was low framerate sometimes and low framerate on low spec PC's. I added occlusion culling to the camera so it wont render all the map at once. Also changed the graphic tier from low to high as a default now that the framerate is better !
This was a small daily update so make sure you read the V1.0 and V1.1 for the upcoming releases and the yesterdays nerfs and buffs in the game!
I want to thank every single one of you that left me a review and point out so many things that needed to be fixed ! I appreciate everyone of you :) Give me the time i need and i will provide you with a great free to play game !