Now, Frog Space has ended Early Access and has switched to full release. Thank you to everyone who has played Frog Space and shared various thoughts and problems.
I will continue to make various games.
Thanks
HIGHLENDID
Frog Space Version 1.0.0
Hello, this is HIGHLENDID.
I haven't updated Frog Space for a long time since the last update, but I've updated it for the final launch now. The changes are as follows, and I wanted to make Frog Space easier and more fun for players to play the Frog Space through this update.
- Optimize timing by changing the way terrain moves - Add a number of Non-Player Character (NPCs) to help you play. - Story line configuration - Rebuild the Bullfrog Stage - Create game ending.
- System changes that detect jumping and landing conditions (stabilizing the wider area) - Change the way you use spacing technology to make it more effective.
- Changing the way game controllers (game pads) are operated
- Apply other errors and corrections
I will wrap up the story of Frog Space with this update and plan to officially release it in January, 2021.
(However, we will correct any further errors.)
Please enjoy the play and leave your requests in the comments and we will reflect them as much as possible.
I'll be back with a new game.
Thank you SSSSSSO MUCH.
HIGHLENDID
Update EA 2.0.1
"Patch note EA 2.0.1"
"I updated to show this."
There are three new stages in Chapter 3.
- Red-roofed house - Garden - Pond of Bullfrog
A new form of movement is possible on the new stage. However, first you need to acquire a frog 'Space'. When you acquire 'space', you can 'spacing' through 'spacer'.
Pass the Bullfrog's test using spacing!
" Was the beginning a little difficult?"
I made the initial stage a little easier so that you can enjoy the game comfortably. Also, I changed the image so that small mice don't misunderstand as bugs.
Many players expect that the difficulties in the early part of the game will be reduced.
"Other modifications"
Return storage point
- Movement speed 100 -> 150 when returning to storage point as far
- Modify storage point return screen
View Mode
- Adjust visibility (mouse right click) angle 0 -> 5
Jump and fall
- Minimum jump height increase 1.14 -> 4.0 when jumping
- Optimized landing determination
- Increases gravitational acceleration while falling 10 -> 15
Map
- Slightly refined the shape of the entire map.
Controller
- The right joystick of the controller has been changed to adjust the view.
- The sensitivity of the controller has been adjusted.