As always, we are hard at work implementing other features and smooth locomotion. For the time being, please enjoy these two new maps.
Maps
During World War 2, bitter wars were fought between opposing forces and many of them took place in locations like castles and underground bunkers. Today, we are bringing you 2 new maps to relive the experience.
Castle on the hill -Play FFA or team deathmatch on this map where both teams spawn on either side of the castle. Teams will need to fight for highground within the castle walls in order to gain the high ground.
Bunker -Play team deathmatch on this deceptively simple and thrilling map. Be prepared for a high kill count as this small map means there are enemies around every corner!
Bug fixes
Mar. 9, 2018
Fix the issue that players can't move in game if they skipped to set their height.
Mar. 12, 2018
Fix the issue that the battle stats will have two entries for one player if the player disconnected and reconnected in game
Version 0.92 Update
Salute Soldiers!
Front Defense: Heroes has some exciting updates for you!
Bots
Sometimes looking for friends to join you on the battlefield can be difficult, so we’ve added a neat feature to solve that problem.
-Up to 9 bots can be added to fill up those missing spots
-You can fight alongside bots and against bots in any of the game modes
-Your pals can jump in anytime to replace the bots
New Game Mode: Free-For-All Deathmatch
Every man is for himself in this solo deathmatch and the player with the most kills when time runs out wins!
-5 min matches
-Map, number of matches and number of players can be selected by host
Health Bar & Crosshair
We took your feedback and have now set crosshair and health bars off by default. The host of the lobby can change the setting for game and turn crosshairs on or off for all players. This is indicated by an icon before entering the game lobby.
Players who previously had health bar or crosshair settings won’t be affected.
Discord Channel
We have also started a Discord channel for those of you who are looking for others to play with. Some of us (the devs) are also on from time to time if you would like chat and play with us!
https://discord.gg/R67Af6U
Our next update is coming up real soon, watch out for it!
02/08/2018 hotfix
Fixes:
Church graveyard: Fixed physical collision.
Version 0.91 Update
Training Mode: A single player training mode that allows you to fight against AI enemies with your AI teammates.
Join games in progress: You can join the game rooms even if the games are already started. But this functionality is not allowed for games that are set as Attack/Defense mode.
Health bar visibility settings: You can set the visibility of the health bar in personal settings.
Weapon picking buttons settings: You can choose to use controller’s trigger or grip to pick up weapons in personal settings.
Crosshair visibility settings: You can determine if all players in this room can see the crosshairs in the room creation settings.
Other bug fixes.
Version 0.9 Update
Christmas limited update:
Helmets are replaced with Christmas hats.
Added Christmas theme for game lobby.
Added falling snowflakes in all stages
Regular update:
Added random match making: Randomly distributes players to an available game waiting room, or create a new room automatically if there isn’t any room available.
Added a new notification ui for exiting games.
Players will be sent back to waiting room instead of game lobby after games are done, the waiting room will be set to available for joining.
Enabled setting passwords for game rooms.
Adjusted weapon parameters.
Raised the max number of rounds of each game to 99 rounds.
Other bug fixes.
Version 0.8 Update
Added a new button for choosing servers, currently open two servers(USA West and Asia), more to come.
Added a new function for exiting game rooms: Press and hold the menu button of left controller for 6 seconds.
Fixed an issue that prevent players to join a room which hasn’t been started.
Adjusted the frequency and fading range of footstep sounds.