Genre: Adventure Frontline Heroes VR
Patch #3
- Enemy Health reduced
- Reload Speed elevated
- Add a second Reload Variant,
now you can also reload by keeping the weapon down (Lightgun Style)
- Add Option All Weapons in all Maps
- Add Option Movement Orient, set Head or Controller walk orientation
- Fixing some bugs
Patch #2
Add Options Menu
Add Option to change Music and Weapon Volume Patch #1
- Fixed Achievement Bug
- Add Option to Set Player Height
- Small performance improvements
Realignment of the game
Hello dear players, we have decided to realign Frontline Heroes!
At the moment we have a wave scooter and all current maps remaining game also available
but instead of more wave shooter map we will add a campaign with a good story to the game with Free Locomotion 2-Hand-Weapons and more
we think together with the wave shooter elements as an extra it will be a good combination.
The finished game should be ready by the end of April and leave the early accsess. Patch #4
Add:
- 6 Melee Weapons
- 1 New Enemy
If you found any Bugs Post here! Patch #3
Fixes:
- Fix AI bug (Shot before Spawn)
Changes:
- Powerups must be buy and is not available from the beginning
- Weapons Laser must be buy and is not available from the beginning
- Headshots system improved
Add:
- Add Recoil to Weapons for more realistic feeling
If you found any Bugs Post here! Patch #2
Patch 2 is Out
Bug Fixes
- Fix Menu Bug
- Fix Bug in Tutorial now you have all weapons with Ammo in Tutorial
Changes
Add
- Add Headshot function
(We are not sure if this function stays that way because it comes too often to a headshot)
- Add shootable Powerups One Powerup = 100% Energy
If you found any Bugs Post here!
Patch #1
First Patch for Frontline Heroes VR is out
General updates:
- Add Ammo function to Weapons, ammo must be buy in weapon shop!
every weapon has a starter pack of ammo
- Change Money per Kill from 25 to 50
- Add Hero Red Hit Effect
- Small performance improvements
- Small Bug Fixes
If you found Bugs with the Ammo System please post here or in Forum.
