Frostpunk cover
Frostpunk screenshot
Genre: Simulator, Strategy, Indie

Frostpunk

Frostpunk | Update 1.2.1



Dear Citizens,

thank you for all the wonderful (and plentiful!) feedback about The Fall of Winterhome DLC! Your comments are always very valuable to us and thanks to you we can make Frostpunk even better! You have sent us a lot of data about saving-related issues. This bug turned out to be more complicated than we have initially thought - so it took us few moments to fix it. On top of that, we've patched some other stuff, too.

You can find the full list of fixes below:


  • Fixed the problem with not being able to write new save data
  • Additionally we've drastically reduced the size of saves and improved the way cloud manages save data
  • Fixed crash related to taking automaton from Frostland in 'The Fall of Winterhome' scenario
  • Now the generator panel displays proper values in Turkish language
  • Fixed issues with displaying Brazilian-Portuguese language
  • Improved translations for recently added languages
  • Additional minor bug fixes and tweaks

As always: thank you for your amazing support, folks! Also, if you are still experiencing any issues, be sure to reach out to us. How? Just send an email to techsupport@11bitstudios.com and describe your issue - we'll try to help as fast as we can!

Cheers!

This War of Mine and Frostpunk - now in a BUNDLE! 15% OFF!



Hi there, everyone!

We're proud to announce that two of our best-selling games are now available in one package!




Frostpunk - the first society survival game that puts you in a shoes of a ruler of the last city on Earth. Here, it is your duty to manage both its citizens and its infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?

And...


This War Of Mine - an award-winning survival game in which you do not play as an elite soldier, but a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. A trurly unique experience of war seen from an entirely new angle.

Get the bundle HERE, 15% OFF!


This War of Mine and Frostpunk - now in a BUNDLE! 15% OFF!



Hi there, everyone!

We're proud to announce that two of our best-selling games are now available in one package!




Frostpunk - the first society survival game that puts you in a shoes of a ruler of the last city on Earth. Here, it is your duty to manage both its citizens and its infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?

And...


This War Of Mine - an award-winning survival game in which you do not play as an elite soldier, but a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. A trurly unique experience of war seen from an entirely new angle.

Get the bundle HERE, 15% OFF!


The Fall of Winterhome | FREE DLC - available now!



The Fall of Winterhome, a story-driven, free expansion for Frostpunk, is available now!



DLC's narrative unveils the events preceding those in the main campaign, where players might have discovered the ruined town of Winterhome. The scenario tells what had happened in the town before catastrophe struck.



The Fall of Winterhome offers hours of brand-new content, new visuals and most importantly a new take on Frostpunk's mechanics. Players will get the chance to roam around a new map and reveal lore about the frozen wasteland they live in-game. What is the truth behind The Fall of Winterhome?

- - - GENERAL INFO - - -

  • hours of brand-new content, revealing the story of a fallen city
  • unique map with fresh visuals
  • original lore to discover
  • new mechanics,
  • new buildings (Repair Station and others)
  • ...and more - but we don't want to spoil everything!


Watch the Official The Fall of Winterhome Story Trailer here:
https://youtu.be/2BKvrYe17MQ
Watch the Official The Fall of Winterhome Dev Diary here:
https://youtu.be/2E-sVRDcaQ8

- - - UPDATE 1.2.0 PATCHNOTES - - -



NEW FEATURES:


  • New scenario added: The Fall of Winterhome
  • Brazilian Portuguese language version added
  • Turkish language version added
  • Intro subtitles added




SMALLER CHANGES AND BALANCING:


  • Easier scenario unlocks: now all scenarios are unlocked after playing the first scenario for 20 game days
  • Save and load menus have been changed slightly; it should be easier to manage your save data now
  • AI and graphics optimisation

FIXES:


  • Fixed a bug which prevented dilemmas from appearing
  • Urban Planner achievement conditions fix
  • Golden Path achievement description update: now it properly describes the achievement unlock conditions
  • Several crashes were fixed, including one involving Quick Saving the game
  • Fixed problems related to muting and unmuting the sound in the game
  • Many minor fixes and improvements




- - - FAQ - - -



1. It's a brand new scenario! Is it really free? Why?
Yes, it is totally free. Because we love you.

2. Wait a second. This scenario was called "Builders" before! What's up with that?!
That's very observant of you! But the situation is pretty simple - "Builders" was more of a code name, we didn't want to spoil too much by revealing the title too soon.

3. What about the future updates? When are they going to arrive?
Next big update is the long awaited and highly requested Endurance Mode! It's going to be available for this year. For free, of course.

4. Are you guys still working on This War of Mine - Stories DLCs?
It's not exactly a Frostpunk-related question but yes - we are still totally working on TWOM DLCs. A separate team is responsible for that - so you don't have to worry that Frostpunk updates are somehow interfering with TWOM updates. We're going to announce new stuff as soon as we're ready. But you are smart and you already know how we work, right? ;)

Get Frostpunk now:


https://store.steampowered.com/app/323190/Frostpunk

Be sure to follow our social media channels to stay up to date:
<*>Twitter
<*>Facebook
<*>Official website

Thank you all for the ongoing an totally awesome support!

Stay safe, warm and remember…
The City Must Survive!


Frostpunk - The Fall of Winterhome | Date Announcement



Frostpunk brand new expansion, “The Fall of Winterhome”, updates for FREE on September 19th!



--- About the Scenario ---

The Fall of Winterhome, a story-driven, free expansion for Frostpunk will update automatically in existing copies of the game on September 19th. With hours of brand-new content and fresh take on Frostpunk’s mechanics, players will get a chance to lord over a new map with refreshed visuals and discover lore about the frozen world they have dominion over, as well as uncover secrets from the past - the story of the fallen town of Winterhome which you may have found in the main campaign of the game.

Watch a short teaser here:
https://youtu.be/yYl-tCOzhoA

Get Frostpunk on Steam:

https://store.steampowered.com/app/323190/Frostpunk/
More details and info coming soon!

Frostpunk Update 1.1.2 | People and Automatons - Hotfix



Hello, Citizens!

A few days ago we released Update 1.1.2 which - among other things - introduced a number of improvements to the game and allowed you to name characters and automatons, and polished some visual aspects of the game. Unfortunately, it turned out that it also contained a bug that made saving and loading difficult, or - at times - impossible. Thanks to your help we have been able to identify the problem, find the cause and eradicate it, so a big thanks to every single one of you who was kind enough to provide us with the files we have requested. Long story short, here are the details of today's hotfix, which weights around 6MB.

List of changes:



  • Save system is now working properly and all new saves are going to be written and loaded just as swiftly as before;
  • Saves that have been affected by the last update will work, but they may take some time loading and overwriting - it's a minor inconvenience that cannot be overcome, our sincerest apologies;
  • Minor improvements to stability and performance.

That’s all we have for you today. Once again, we would like apologize for this bug and any inconvenience it may have caused. The game will be back on it's feet as soon as you download the patch. In the meantime, please remember that we're still working on the features and new content we have announced some time ago. If you wish to stay up to date, be sure to follow our social media channels:

Frostpunk Update 1.1.2 | People and Automatons



Hi there, Citizens!

Frostpunk was released in April but development and improvement on the title hasn't slowed down! Today, we are very happy to announce that the brand new DLC 'People and Automatons' is now available to all owners of Frostpunk - for free!

While working on this update, we at 11 bit studios have spent hours on top of hours browsing through forums and comment sections on Frostpunk. Based on suggestions from our community, most of the features and changes implemented directly address those concerns — and because of that we'd like to take this opportunity to thank all the people who are contributing there on daily basis. Without further delay, let’s take a look at the new content:
https://youtu.be/ZroC7y24yHs

- - - GENERAL NOTES - - -


  1. Naming Characters and Automatons — You can now change the names of your people and automatons. This feature not only allows you to dive deeper into the in-game world, but will also help you while managing your city because from now on, you’ll be able to search for individuals (both men and machines) using given names. And we can also imagine that some streamers and youtubers might be happy about this one - naming citizens after their subscribers? Sounds like a perfect idea!
  2. New Visuals — We dedicated many hours working on new visuals for certain elements of the game, including: Hunter Airships, Hunters’ Huts, Gathering Posts, Outposts and Workshops. From now on your city will look better than ever before and what’s more, it will be easier to find certain facilities among all the other buildings.
  3. Intel NUC Skull Canyon and Razer Chroma Support — it’s rather self explanatory, really! If you own the aforementioned devices you can now use their full potential in our games. We think you’re gonna like it!
  4. Fixes, optimization and ALL THAT STUFF — As always, we crushed a number of bugs that were bothering our players and optimized here and there, improving the overall experience for the game. For the full list of changes, be sure to check the changelog below.


- - - FULL CHANGE LOG - - -



New features:


  • You can now change the names of your people and automatons
  • You can now search for people and automatons by name
  • New visual variants of hunter airships
  • Diversified looks of Hunter Huts, Gathering Posts, Outposts and Workshops
  • Keyboard can now be used to navigate the main menu
  • Added Intel NUC Skull Canyon support
  • Added Razer Chroma support




Smaller changes and balancing:


  • Building grid revamped - it is now easier to fit an optimal number of buildings within an area. Also, buildings will expand to adjacent, otherwise unusable single-cell spaces, resulting in cleaner layouts.
  • Many tweaks dealing with erratic hunter behavior and people getting stuck
  • Additional UI tweaks and fixes




Fixes:


  • Fixed a crash after selecting a group of people approaching the city
  • Numerous optimization changes
  • Fixed required temperature tutorial
  • Fixed problems with binding multimedia keys
  • Additional FX fixes
  • Fixed issue where wrong icons appeared over buildings



Click here for full resolution

That’s it for today, but remember that’s not our last word when it comes to Frostpunk. There are more free updates coming in the future (new scenario!), so be sure to follow our social media channels to stay up to date:
<*>Twitter
<*>Facebook
<*>Official website

You can get Frostpunk on Steam:


https://store.steampowered.com/app/323190/Frostpunk

Thank you all for the ongoing an totally awesome support!

Stay safe, warm and remember…
The City Must Survive!

Frostpunk Update 1.1.1 | Extreme Difficulty Settings



Hello there, Citizens!

We bring you another update based on your suggestions! A lot of you tried Frostpunk on the Survivor Mode and succeeded (congrats!). Some of you, however, wanted to play the game on this really hard difficulty – but with the option to pause the game and use the save slots as you would in a regular playthrough. We decided to give you this option – so now you can customize your difficulty settings even more!

- - - FULL CHANGE LOG - - -



New features:


  • We’ve added Extreme Difficulty level based on Survivor Mode - now you can play every scenario on the hardest difficulty without the need to turn on the Survivor Mode – so you still have the option to pause the game and save it normally.

Smaller changes and balancing:


  • Removed unfinished Workshop models, thus fixing possible glitches and crashes

Fixes:


  • Fixed crash in the Economy Panel
  • Fixed visual glitch in settings menu
  • Fixed and enabled Ansel in the Survivor Mode
  • Minor fixes in translations
  • Fixed issue where wrong icons were showing on buildings in various situations
  • Additional minor tweaks and fixes


Don't want to miss future updates?


If you want to stay up to date with all the updates - be sure to follow us there:
Thank you for the ongoing and amazing support!

Stay safe, warm and remember...

The City Must Survive!

Frostpunk Update 1.1.0 | SURVIVOR MODE is here!



Hello there, Citizens!

Remember the Development Road Map that we've posted some time ago? The time has come to introduce the promised Survivor Mode to the game! It's a special feature for the most seasoned arctic survivalists among you. If you find Hard difficulty all too easy, test the limits of your ability to survive the winter apocalypse in this brand new mode! You can pause the game only by opening a menu - so there is no active pause whatsoever! - and your progress is only saved automatically and on exit, so all your decisions are final. The difficulty level itself is also more rough and demanding - meeting the people's needs or balancing the delicate economy of your city will be even harder. What's more: finishing the game in this mode will reward you with some new achievements as well. To start a new game in Survivor Mode, select a scenario and toggle the switch below the customization button.

On top of that, we believe it's a good idea to celebrate the update with something really special. That's why we have prepared a discount for you!

Frostpunk is -15% off! Get it now:


https://store.steampowered.com/app/323190/Frostpunk/

Survivor Mode Developer Update video:


https://youtu.be/15X35dqSvCo

- - - FULL CHANGE LOG - - -



New features:


  • Added Survivor Mode!
  • Added new achievements for Survivor Mode
  • Added Ansel SDK integration (more about it below)
  • Added quick save/load - default F5 and F9

Smaller changes and balancing:


  • Constructed streets now more easily connect to already existing street net
  • Rebalanced amount of starting resources and resources on frostland for Refugees and The Arks scenarios in easy and hard difficulty setting.
  • Hunters will now have to rest for a few hours after coming back from the hunt. It will no longer be possible to send them to other work immediately.
  • Added blocking other panels by in-game menu
  • Changed extraction rate value for all pickable resources - replaced potential value with all employees by actual value based on efficiency
  • It is now possible to bind keyboard shortcuts to “Fast speed” and “Very fast speed” commands
  • Increased precision of the gathered Steam Cores amount to 2 digits after comma
  • Added emergency shift trackers to pickable resources

Fixes:


  • Fixed conditions for Saviour and Iron Saviour achievements
  • Fixed certain endlog variations that didn’t display properly when Cannibalism law was passed
  • Fixed overlapping trackers on frostland (sites, expeditions, transports, survivors)
  • Fixed missing recurring consequences of Emergency Shifts. Watch out when you exert your workforce!
  • Fixed showing tutorials after loading save
  • Fixed a bug causing snow caps to accumulate on buildings that were just built inside heat zone
  • Fixed scrollbars in all expedition building selection panels
  • Fixed some translations
  • Fixed many UI show/hide animations
  • Fixed closing notifications on pause
  • Enabled notifications visibility on Frostland
  • Fixed queuing unlocked resources on resource bar
  • Fixed texts serializations - all texts will be in current language, even after changing language in main menu and loading save
  • Fixed calculating average discontent for expeditions
  • Fixed states (selected, pressed) for many buttons in selection panel
  • Fixed current research description text on workshop selection panel
  • Fixed displaying prohibited citizen groups on population panel
  • Fixed disabled people outside care house count
  • Fixed two crashes that occurred in rare circumstances
  • Fixed a bug causing upgraded buildings to overlap adjacent streets




What is Ansel?


Ansel is a revolutionary new way to capture in-game shots and view in 360. Compose your screenshots from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees using your mobile phone, PC, or VR headset. That's the theory. In practice, this tool allows you - among other things - to take super cool, high resolution screenshots like this one.You can learn more about Ansel on the official website!

(Note: Ansel is available for Steam and GOG.com versions only).

Don't want to miss future updates?


If you want to stay up to date with all the updates - be sure to follow us there:
Thank you for the ongoing an totally awesome support!

Stay safe, warm and remember...

The City Must Survive!

Frostpunk | Development Road Map 2018



Hello there, Citizens!

As you already know, we were working on a development road map - to give you some idea where we are heading with Frostpunk. We've received a lot of feedback from you - be it ideas, suggestions or bug reports. We tried to take everything into our consideration and then we matched it with our own concepts and intentions. It was also crucial for us to make all of those updates free - because you are amazing and we love the passion that you show for Frostpunk. Without further ado: what lies before you is a plan that we want to carry into execution in 2018.


(Click the image for full resolution)

- - - ROAD MAP DETAILS - - -



As you can see - there is plenty to wait for! We're going to tell you more about each step of the way when we get there - but for now, let us share some basic ideas about each waypoint.

1. Survivor - NEW MODE!


Survivor update is bringing a brand new challange for those of you who have mastered the surviving techniques - even on the hardest difficulty setting. This mode will unlock some new, special modifiers that should make you sweat - even though it's -120℃ out there! It's our first big update and we plan to roll it out in June!

2. People & Automatons - Basic Customization Options.


You asked us if we can give you some naming options for your citizens and automatons - and that's exactly what we are doing. Oh, and we hope we can bring even more customization options in the future - but you gotta start somewhere, right?

3. The Builders - NEW SCENARIO!


This is the most substantial update for 2018. A brand new scenario, with its own story and challenge. We won't spoil anything at all at the moment - but let's just say you should stay excited.

4. Endurance - NEW GAME MODE!


One of the major requests from you was to implement some kind of endless or sandbox mode. Endurance Game Mode is our response to your needs. But as you can expect from us - it's gonna be our distinctive take on this feature.

5. Winter Snapshots - Update.


Let's admit it - Frostpunk looks good. And we want you to be able to capture its beauty with more precise tools. That's why we plan to introduce a special photo/screenshot tool so you can snap some icy, intense pics of New London. We've also prepared a special surprise for this update - but we're not spoiling that, either.

6. Further expeditions in 2019...


Of course - that's not the end of the journey. That's just how much stuff we were able to pack into year 2018. But we have more ideas (and we bet you have some, too) to implement in upcoming year 2019...

This should go without saying - but between the bigger updates - we also plan to roll out some smaller ones - containing bug fixes, stability tweaks etc.

If you want to stay up to date with all the updates - be sure to follow us there:
Thank you for the ongoing support! Stay safe, warm and remember...

The City Must Survive!