Frostpunk cover
Frostpunk screenshot
Genre: Simulator, Strategy, Indie

Frostpunk

Over 2 million Citizens have wishlisted Frostpunk 2!



Dear Citizens,

We are extremely proud to announce that over 2 million of you have wishlisted Frostpunk 2!
It is great to see how much the city has grown over the years. We're humbled.

We are truly grateful for your support 💙

Pre-order Frostpunk 2 Deluxe Edition now at -10% and get access to a full 7-day Beta during April 15-22: https://store.steampowered.com/app/1601580/Frostpunk_2/

Frostpunk 2 Date Reveal | Pre-order available now!

Hello Citizens,

The day has finally come - we are ready to announce the release date of Frostpunk 2! Watch the latest trailer:

Frostpunk 2 is coming to PC and through PC Games Pass on July 25, 2024.
Pre-orders available now! Get the Digital Deluxe Edition with a 10% discount, which is also available for pre-order starting today and access a seven-day long beta in April that consists of part of the game’s sandbox mode, among other things.

The Digital Deluxe Edition contents:

  • Base game
  • Seven-day beta access to part of the Sandbox mode in April
  • Three paid post-release DLCs
  • Exclusive access to the story mode 72 hours before the official release
  • “Warm Flesh” digital novella, an enticing excerpt from the upcoming Frostpunk book anthology
  • Digital artbook & soundtrack

PRE-ORDER NOW
https://store.steampowered.com/app/1601580/Frostpunk_2/

Follow Frostpunk 2 on Twitter/X: https://twitter.com/frostpunkgame


Take care,
11 bit studios

Also, Frostpunk owners can get our latest game, The Thaumaturge, with a 10% discount. Check it out:
https://store.steampowered.com/app/1684350/The_Thaumaturge/

The second vinyl release of Frostpunk OST available for pre-orders!



Hear me! Hear me!

The second vinyl release of the Complete Frostpunk OST, along with the soundtracks for its 2 DLCs: On The Edge and The Last Autumn is now available for pre-orders!|

🎵 Edition limited to 500 copies. Get it here:
https://gamemusicrecords.com/product/frostpunk-complete-soundtrack-2nd-edition-vinyl/

Frostpunk 2 | Official Gameplay Trailer

Dear Citizens,

It's finally time for The Frostpunk 2 Official Gameplay Trailer!


Discover a city-survival game set 30 years after an apocalyptic blizzard ravaged Earth, transforming our world into a harsh, icy wasteland. In Frostpunk 2, you must face a new deadly threat that appears on the horizon – human nature and its unsatiated thirst for power.

Frostpunk 2 will launch on PC in the first half of 2024 and will be available day one with PC Game Pass and later with Xbox Game Pass upon release on Xbox Series X|S. The game is also coming to PlayStation 5.

Add to your wishlist and stay updated!
https://store.steampowered.com/app/1601580/Frostpunk_2/?utm_source=steam&utm_medium=fp1&utm_campaign=gameplay_trailer

Take care,
11 bit studios

The Invincible is out now!



Hello everyone,



The latest game from 11 bit studios, developed by Starward Industries has landed!
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.

The Invincible is ready for launch. We are extremely grateful for your continuous support over the last years and happy that we could finally bring this unique, hard sci-fi adventure to you.

And if you wonder how much there is to uncover, let us say that you can get to 11 different endings. Enjoy the new launch trailer!



Learn more about The Invincible here:
https://store.steampowered.com/app/731040/The_Invincible/

Check out this complete the set Frostpunk x The Invincible bundle offering a 10% discount!
https://store.steampowered.com/bundle/36437/Frostpunk_x_The_Invincible/

Take care,
11 bit studios & Starward Industries

INDIKA | Announcement Trailer and Statement



Hello everyone!

INDIKA is a unique, narrative-driven adventure set in a parallel 19th-century Russia. Watch the Announcement Trailer and Statement from the developers to learn about the game and how Russia’s unjust invasion of Ukraine affected the working relationship between Odd Meter and 11 bit studios.


In INDIKA, players assume the role of the titular nun, Indika, embarking on a mind-bending journey to explore the duality of good and evil and the understanding that nothing is absolute. At its core, INDIKA is a third-person perspective adventure game, blending exploration with environmental puzzles and a touch of platforming. However, steeped in themes of sin, sorrow, and moral dilemmas, INDIKA transcends traditional gaming, resembling an art-house film that challenges societal norms rather than offering simple amusement.

Add INDIKA to your wishlist: https://store.steampowered.com/app/1373960/INDIKA/


➡️𝕏 Follow INDIKA on Twitter/X: https://twitter.com/indikagame


Take care,
Odd Meter and 11 bit studios

Frostpunk Newsfeed Update

Hear me! Hear me, New Londoners!

Today we're presenting a new way for all Frostpunk players to keep up with news surrounding 11 bit studios and our upcoming games and events.

After launching Frostpunk you'll notice a Newsfeed panel, tucked away in the corner of your screen, which will be updated with exciting news such as the first look at the city in Frostpunk 2.

If you think it's too much, you can disable the Newsfeed in the game settings or temporarily hide it by clicking the bell icon and peek at it by clicking again.

Take care,
11 bit studios

The 11 bit studios Grand Collection is here!



Hi everyone!
It’s here! A chance to complete your collection of powerful, meaningful stories has just arrived. Thanks to an outstanding bundle you can now buy all the titles from 11 bit studios and save 90% on their price. The bundle is available now until March 23, so make sure you don’t miss the opportunity!

Check out the Grand Collection here:
https://store.steampowered.com/bundle/31059/

While the bundle is available, we’ve planned a number of surprises for you. We’re starting off with Frostpunk Free Weekend lasting until March 13! If you have some friends who should definitely give this game a try, make sure to let them know:
https://store.steampowered.com/app/323190

Additionally, on our social media channels we’ll be running giveaways with awesome prizes!
Check out the full calendar:




Make sure to follow us to participate!
🐦Twitter
💬Discord
📸Instagram
📺YouTube
📘Facebook

Take care,
11 bit studios

The Thaumaturge | Gameplay Reveal



Hello everyone,
The Thaumaturge developed by Fool’s Theory published by 11 bit studios is an isometric, story-rich RPG with a unique take on turn-based combat, character development features, and investigation mechanics, facing you with morally ambiguous choices – set in 1905 Warsaw teeming with mysterious powers and strange ethereal beings called Salutors.

📕Watch the Gameplay Reveal:


📕Watch the Announcement Trailer:


📕Add The Thaumaturge to your wishlist! Learn more and don’t miss future updates:
https://store.steampowered.com/app/1684350/The_Thaumaturge/

Take care,
Fool’s Theory and 11 bit studios

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Follow The Thaumaturge:
📕Discord
📕Twitter
📕Facebook

Your Frostpunk 1 lore questions answered!



Dear Citizens!

Some time ago due to your unyielding interest we asked you to share your questions about the world of Frostpunk 1. We received a couple thousand questions in total! This video contains the answers to the most popular ones from Jakub Stokalski who was the Lead Designer of Frostpunk 1 and is currently the Game Director and Design Director at Frostpunk 2. Enjoy!



Below you can find the questions and answers in the written form!

What happened to the rest of the world? Has the entire planet gone permanently cold?
You can reasonably assume that while the story focused on London and England the calamity was global and different countries saw it coming in different ways. It just goes without saying that some would try to adapt in different ways. We even hint at this at The Last Autumn and other points of the scenario. So you might reasonably expect different areas of the world to have some strategies of survival which we do not depict in the game. What they are specifically, how many survived or maybe all of them are gone we kind of want to keep under wraps.

What happened to the British Royal Family and other powerful people of the era?
We did not want to focus too much on establishing, you know, lots of backstory which is not the point of the game experience itself. However as the lore grew we knew that what actually enveloped Great Britain and the world in principle as The Great Freeze was progressing was all the social pressure to the point of civilization crumbling. The old social order started being under extreme duress and many violent happenings occured all around the world. The ultimate fate of the social structure of this time is something that we want to keep open.

Where and how many generator sites were there?
We did not specify and we do not want to specify how many generator sites were there, apart from the fact that there were multiple. Basically throughout all of the content you saw in Frostpunk you saw multiple generator sites as well as some failed sites so it goes without saying that the whole generator project was a big effort by the British Empire to try to save civilization.

Are there any technologies other than the generators used to survive the cold?
Even as we established in The Last Autumn different countries and different powers at the time saw the freeze coming and tried to adapt in their own ways. A few examples would be the French in The Last Autumn building this mysterious railway thingy. In the last expansion On The Edge we showed different settlements kind of trying to eke out a living even after The Great Storm. But definitely the generators were something big that was meant to uphold civilization and society in its structure.
Would the other methods of survival allow this large-scale human settlement, large-scale social structures to survive? This we don't want to define at this time.

Where did the people of Winterhome end up? Is the city of New Manchester indeed the survivors of Winterhome?
Well, New Manchester is a story of its own so it was not never intended actually for them to be survivors of Winterhome. But the fate of the people of Winterhome is intentionally left vague and we will have to see if we can revisit them maybe at some point.

Why do our people travel North with their generators? Wouldn't it make more sense to go closer to the equator?
That's the one we actually get quite a lot also internally in the team but the backstory here is this. The Great Freeze that was happening in the 19th century was actually enveloping the whole world. So it was not the fact that it was getting colder everywhere but a bit warmer on the equator. Actually, the temperatures were falling to a single global minimum all around the world. And if you would imagine the places that were least adapted and least prone to succeeding as a cohering civilizational hub to such a dramatic process it would actually be the areas which are least adapted to cold to begin with. So in the lore that we established the actual equatorial area of the world and the colonies of the British Empire, other countries and indigenous people there were simply least prepared for what was coming. So as soon as it started happening the biggest social upheaval, the biggest social problems, the biggest tumult and turmoil was happening actually in areas where it was the warmest. So if you think about it, if you wanted to do something like a top secret Arc-like project of building the generators you probably wouldn't want to place it in an area which is already in upheaval. So that was the reason to go north to try to maintain secrecy for the huge effort that was the construction process of building multiple generator sites and trying to do it in a secret manner. As well as for the abundance of resources and the fact that the fauna and flora and the whole ecosystem in the north was best adapted to the cold from the very beginning.

What exactly is a steamcore?
While it's not magical and it certainly doesn't do what it wants it is a bit of this steampunk fantasy element of the world building that we did alongside with automatons and, you could argue, the generator itself. While we were building the game and building up the lore, what we truly wanted to focus on is the story of survival and what society is capable of when pushed to the limits. So we did not want to focus too much on your typical science fiction steampunk doodads of the world. However it is a steampunk world and actually the steampunk being the heat source as well as power source makes a lot of sense to use the genre in the setting that we built. And there are certain areas like the automatons, like the generators, like the steam cores where we allowed ourselves to be a bit more loose with the interpretation to build up this “steampunkness” of the world, I would say. So yeah, the steam core is a power source and it's definitely steam based as the name suggests but I would leave it at this.

Some backstory of Tesla City?
It was an effort by Nikola Tesla to build up the city which went wrong for social reasons and basically collapsed. And as we were building it and developing Frostpunk 1 this was a bit of a cautionary tale and foreshadowing of what could happen to your city if you didn't do a good job as the captain, similarly to Winterhome which triggered the big crisis of the Londoners in the main scenario. We did not want to dwell too much into the backstory of Tesla City again for similar reasons. It's there to build up the core conflict of the player's city in the base game.

Why didn't the government take control of the generators? What was the military doing?
The governments and the military and all of the structures of the society were crumbling down so they simply weren't as much in power as they used to be as the frost was progressing. And we've established this in different backgrounds of our cities like for instance Winterhome has been established by a sort of a military outpost which grew into a city. It wasn't as simple as the military staying in power and in control because as the world is ending it is fair to say that you know, nobody is really in control.

Thank you for reading!

Take care,
11 bit studios

Join our discord to stay in touch:
discord.gg/11bitstudios