Genre: Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Tactical, Indie
Frozen Synapse 2
Frozen Synapse Dev Update #12
This week Ian talks about how the single player game is structured and answers your questions about the last video.
https://www.youtube.com/watch?v=ac1zA3o_2mc
Frozen Synapse 2 Dev Update #11
Ian talks about the contract system and responds to some of the feedback and questions from the previous update.
https://www.youtube.com/watch?v=zBJlS_MeuMs
Frozen Synapse Dev Update #10
Ian talks about FS2's squad, unit, and agent systems. Also a sneak peak at some wip city graphics....
https://youtu.be/7tAJ2ec0-UA
Map Making Contest - Win a Frozen Synapse 2 Beta Key
The Beta-prelaunch period for Frozen Synapse 2 is slowly heating up. As part of our prelaunch activities and along other content we have coming up for you in the near future, we will hold a Frozen Synapse 1 tournament with some magnificient prizes and the chance for some lucky winners to grab some FS2 Beta invites!
However, before the tournament kicks off, we want to win a Frozen Synapse 2 Beta key, by designing a Frozen Synapse 1 map that will be used in the elimination round of the tournament - so without further ado, I'll introduce our first Frozen Synapse Map Making Contest (Drawings, pictures and real life miniatures are valid submissions)!
You can find more info about the rules over in our official forums here - http://forums.mode7games.com/viewtopic.php?f=20&t=10780
Frozen Synapse 2 Dev Update #8
In this update Ian talks about how some of the game mechanics in the city work including squad deployment and faction interactions.
https://www.youtube.com/watch?v=hcH60jEN2tA
A fascinating look at Frozen Synapse 2 level generation
In his latest video, Ian takes you under the hood of the level generator and shows how it relates to the city map
Frozen Synapse 2 Dev Update # 6: Map and Level Gen
Take a look as Ian delves a bit further into the single player game and shares some early thoughts on how we're generating the levels.
https://youtu.be/6CzcUdw-dsU
Frozen Synapse 2 Dev Update #5: More One Turns!
If you were interested in the One Turn game mode from last time then take a look at some further developments of this exciting new facet of Frozen Synapse 2's multiplayer offering...
https://youtu.be/YOFEB5JMHzw
Frozen Synapse 2 Dev Update #4: One Turns
We've got a good one for you this week: Lead Designer Ian introduces One Turn, the brand new multiplayer mode in Frozen Synapse 2. You can get a sneaky look at some of the new units as well.
https://youtu.be/kfN-6RPTIPw
Frozen Synapse 2 Dev Update #3: Engaging Units & Time Handles
Lead Programmer and Designer Ian Hardingham talks about improvements made to how unit engagements work and also how the time handle system has been massively improved.