We will be deactivating our Frozen Synapse Prime dedicated servers on 11th March 2021. This means that all Online Modes will be unplayable and will be innaccessible from the Main Menu.
You will still be able to enjoy all single-players modes and the game will not be removed from your library to download.
We'd just like to thank everyone who has enjoyed Frozen Synapse Prime since it's release back in 2014.
Double Eleven
Patch 4.1
Hi All,
We are releasing a small update to fix some reported issues.
Hopefully they should make people’s lives a little easier.
Patch Notes
Added localisations for text added in previous patches.
Fix for Campaign medals not updating when replaying missions.
Fix errors when no audio device could be found.
Fix a number of instances where multiplayer games could desynchronise.
Fix some edge case UI errors.
Fix for the wrong strings being displayed in multiplayer kill cams.
Added a confirmation and time out for changing full screen resolution
Fix a “Failed to find DX9 error” error when Alt+Tabbing.
Thank you for your continued support for Frozen Synapse Prime.
Kind Regards,
D11CSTERLING
Chris
Old Server Closing
Hi guys,
As of today, the 8th of January, we’ll be taking down the old server for Frozen Synapse Prime as all information (Scores, Leaderboard, etc.) have now been carried over to the new one. If you are still on the old server please change to the new server by 'Verify the integrity of the game cache', you can find this by right clicking on Frozen Synapse Prime, selecting Properties and finally selecting ‘Local Files’.
D.Arquette
Community Experience and QA Tester
Frozen Synapse Prime - Patch 4
Release Notes 17/12/2014.
Hi guys, thank you all once again for your feedback and support for Frozen Synapse Prime. We've done a lot of changes that have been heavily requested by the community, among a few other general fixes.
We hope you all continue to play and enjoy Frozen Synapse Prime.
Community Changes
Enabled 2 week timeout for Multiplayer matches (all previous matches that have been inactive for two weeks will now expire).
Customisable team colours in Skirmish and Multiplayer.
Wait command bar now shows icons for what order is attached to the wait point.
All previous statistics from the old server, have now been carried over to the new server.
Added a scroll bar to the Leaderboards.
Allow user to hide paths on a per unit basis (you can do this by pressing "P" or by pressing in the Left Stick).
Left clicking anywhere outside the Command Wheel will close it.
Hovering over a Waypoint when opening the Command Wheel will now select it first.
A maximum of 16 Waitpoints can be added to the Wait Command bar instead of 8.
Increase max Waypoints in plan to 50 (from 25).
Fixes
Fixed a waypoint placement/deletion crash
Fix for some potential DX9 crashes
Cursor snap for controllers have been removed
Known Issues
Some edge case DX9 Crashes
Recent Drivers for Intel HD Graphics cards do not display the game correctly.
Opponents starting locations are known in Dark Matches when they can be moved.
Thank you all once again, if you have any other suggestions or general questions feel free to contact me via Twitter @D11_Darquette or send an email to; support@double11.co.uk.
D.Arquette
Community Experience and QA Tester
Server Changes
Hi All,
Sometime next week we are going to be merging the servers for Frozen Synapse Prime.
This will merge multiplayer statistics from the previous server to the current one (launched 27/11/2014). To include your records in this merge, please ensure you have logged onto the server for Frozen Synapse Prime after the 27/11/2014.
If you have not logged into multiplayer, please do so before next week as the data on the old server will be permanently lost during this merge.
The servers will be down for 5 minutes for processing.
Kind Regards
D11CSTERLING
Chris
Frozen Synapse Prime - Patch 3
Release Notes 27/11/2014
New online Server
We are pleased to announce that we have fixed the crash bug that has been affecting multiplayer for some users.
This was caused by match data becoming corrupted while being sent to the server. We have since fixed the bug causing the corruption thus preventing the crash from occurring in newly made matches. Unfortunately, we are unable to fix existing matches experiencing the crash and so attempting to open those matches will still result in a crash. Although we are able to delete the individual crash cases from the server, these matches would reappear as soon as either of the match participants came online.
We have concluded that the best method to get rid of all the crashing matches is to use a new online server which you will connect to automatically on downloading the latest patch. This means that all matches from the previous server are no longer accessible by default. You will however still be able to access the old server to finish any matches in progress. You will not be able to create new matches on the old server. Please see the forum post for more details.
Accessing the old Server
To access the old server:
Navigate to the ‘Local Files’ for Frozen Synapse Prime.
In the Steam Library: Right Click on Frozen Synapse Prime.
Select Properties.
On the ‘Local Files’ tab: select ‘Browse Local Files’/
Edit the ’config.xml’ file in a text editor (Notepad)
Find the command ‘’
If the command is not present in your config.xml file simply copy it from this post and paste it at the bottom.
Change the value to ‘1’ ( )
Save the file
Launch the game and you will connect to the old server.
To change back to the new server, on step 4 change the value back to ‘0’.
You can also Verify the integrity of the game cache to return to the new server.
Community Changes
Max map size increased from 1200x1200 to 1600x1600 for certain game types.
Max units per side in skirmish and multiplayer increased to from 6 to 10.
Max number of concurrent online matches increased from 20 to 100.
Please note, playing with larger maps or unit numbers may cause undesired effects in games.
Fixes
Fix for replay theatre sometimes not showing matches.
Improved server stability.
Safeguards against multiplayer crashes.
Various crash fixes
Fix for ‘Single Axis’ inputs snapping the map to the top left hand corner of the screen.
Known Issues
The snap to elements with a controller is too forceful.
Recent Drivers for Intel HD Graphics cards do not display the game correctly.
Opponents starting locations are known in Dark Matches when they can be moved.
D11-GI.Bov
Ste
Frozen Synapse Prime - Patch 2
Release Notes 19/11/2014
Community Changes
'Right Click' to open the Command Wheel - the Command Wheel will now appear where the mouse is clicked for easy access.
Pressing 'E' again will also confirm the Prime 'Are You Sure?' prompt.
Fixes
Fixed crash when deleting some way points.
Fix for crash when only hostage units are left.
Improved leaderboard load times.
Can now load the entire leaderboard.
Fix for incorrect information being displayed in My Matches screen for Arena matches.
Can now use Mouse Wheel for scrolling all Multiplayer Menu lists.
Fixed a kill cam glitch when extracting units.
Attempt to fix infinite scrolling on menu pages.
Known Issues
There is a crash on a number of Multiplayer Matches - This is our highest priority issue. Unfortunately, we have been unable to resolve it for this patch, but we have two of our programmers dedicated to resolving this issue.
The snap to elements with a controller is too forceful.
Replay Theatre listings will not always populate.
Intel HD Graphics cards do not display the game correctly.
Camera follows hidden enemy units in Dark Matches.
Opponents starting locations are known in Dark Matches when they can be moved.
D11-GI.Bov
Frozen Synapse Prime - Patch 1
Release Notes 17/11/2014
Fixeds Modifications
Fixed an issue that was causing a number of crashes (most prominent in multi-player)
Fixed an issue where keyboards were detected as controllers
Added an option to enable/disable Controller hints. This can be found in the options menu under Controller Hints (please note this is not yet localised)
Improved Mouse response times
Reduced size of some of the UI elements
Fixed an issue where certain screen resolutions / refresh rates were not being detected.
Key Rebinding:
The X key Will now open the command wheel
Space Bar will now open the time bar
Added 'Shift + Left Click to force waypoint' to the control map (please note this is not yet localised)
NOTE: With a controller hold down 'A' to force a waypoint
Known Issues
There are some instances where the menu scrolls infinitely
Replay Theatre listings will not always populate
There is an issue in disputed matches where units can come back to life
Camera follows hidden enemy units in Dark Matches
Opponents starting locations are known in Dark Matches when they can be moved
The snap to elements with a controller is too forceful