1. Fixed the problem that some new players failed to enter Paradise and Homeland.
Contact us: Discord: https://discord.gg/vzRtpMQ
Note: Finally we go back to work!
First off, we finally go back to work! Thank god! We will speed up our developing process and continue to update new contents as we have promised previously. Don’t worry, we are still here.
Secondly, to make sure that the coming up updates could go smoothly, we reorganized and optimized some of the project structure, which means you have to update the game to the latest version (a relatively larger version) before enter the game. This project structure optimization will not affect any of the current data or your saved files, so that you don’t have to worry about the process loss. Thanks for your support and understanding!
The coming up developing plan will focus on adding up new contents to story mode as well as other corresponding features. We are so grateful for your patience and continuous support! Millions of thanks!
In this version we optimized features such as resource management, mount system, data sync, etc., codes relating to new system are also included. New story line, new maps and of course new characters are all available in next version, please stay tuned!
Contact us: Discord: https://discord.gg/vzRtpMQ
NOTE - 11th Feb
We are so sorry about the update delay. In the past days, we are suffering, China is suffering the sorrow and the fear of coronavirus breakout, and we know we barely update any content to our game this month, we are sorry about that guys.
Given the current condition, our team has discussed and agreed to postpone the date of returning to work to February 17th temporarily.
Now all the team members are self-quarantined at home for safety, and of course we’ve already started work from home to lower the effect of the update delay.
We promise you guys we will definitely accelerate the developing speed after this tragedy, all chapters and new contents we’ve promised will be added soon.
We are so grateful for your great support.
Go China! Go Chongqing! Go Wuhan!
Update 23rd Jan.
1. Add a setting so players can disable camera smoothing. 2. Clear unused shaders to reduce crushes.
Happy Lunar New Year!
Lunar New Year Greetings:
1. Orbit Games will speed up to update new content, and our priority is still at the storyline; 2. Currently there is no main content update, which is partly because our programmers are multitasking on the different parts and content without testing and optimizing would not be released before Spring Festival. We’re so grateful for your patience and understanding; 3. All right, the truth is we are goofing around these days…sorry about that. (Hey it’s Spring Festival!); 4. Plus recently the Wuhan virus breakout affects our developing speed as well. Our team bases in Chongqing (a city near Wuhan) and some of our co-workers will get several days “paid quarantine” after Spring Festival vacation; 5. Thank you for your support and we will definitely strive to improve the quality of G2 Fighter in 2020. Orbit Games wishes you a happy Lunar New Year! 6. P.S. Better stay home playing G2 Fighter during the vacation, and avoid going to crowded place!
Remade Content
Remade the mode of resource loading into multithread asynchronous loading, eliminating all crushes due to hard drive loading.
Remade the loading process, increasing the loading speed by 20%-60%.
Remade the scanning special effect, now press ALT to scan can collect gold coins nearby.
Remade the in-game environment effect, now particle effect is also affected by wind field.
Added Content
Added cover & background music for Spring Festival.
Added character outfits for Bourne Pierron, Megan and Helen.
Added environment particle to strengthen the environment effect.
Added a dropped equipment sample preview to difficulty selecting board, players now are
able to preview the secondary stats of equipment dropped at the selected difficulty level.
Added a GAT (G2 Aptitude Test) in difficulty selection. Players need to pass the GAT before selecting a higher level.
Now items like runes and materials can be put into storage, please note that they will also take up storage space. Please arrange your storage wisely.
Added the swimming animation for Bourne Pierron.
Added the sound effects of roll-over & jump.
Added Scarlet Maggots HMG model.
Now controller players can also check the tips.
Optimized Content
Optimized the image resolution for some icons.
Optimized the camera following effect.
Adjusted Content
Balanced the damage caused by Maslova’s rocket attack.
Fixed Content
Fixed the problem where the last click of the dialogue would trigger the weapon.
Fixed the problem where the speed of camera dodging obstacles is lower than character moving speed.
Fixed the problem where character sound effect didn’t follow the character.
Fixed the problem where players could still ride the mount under water.
Fixed the problem where some players didn’t have invincible effect after revive.
Fixed the problem where players’ bullets would be cleared after releasing ultra-skill.
Fixed the incorrect display problem of reloading bar.
Fixed the problem where putting the equipment into storage could erase the bullet reloading time.
Fixed the problem where sound volume settings couldn’t set certain special items dropping sound effect.
Fixed the cursor inaccuracy problem under MP mode.
Fixed the problem where drones kept flashing among players under MP mode.
Fixed the problem where there was no indicator pointing to Boss Otto in quest HUNTING TIME under MP mode.
Fixed the incorrect special effect problem after using flame thrower.
Fixed the problem where certain buffs had incorrect duration time.
Fixed the problem where flashlight would affect the monitor when jumping.
Workshop opened
Glad to tell that we have opened the workshop! And happy new year guys!
Christmas Update
Hi Guys, Merry Christmas!
1.Added a new Christmas outfit to Bourne Pierron. Enter the Campaign Mode before 2020.1.1 to gain it.
2.Added a new Christmas outfit both to Helen and Megan. Anyone who has finished quest “Save the future” in Chapter 1 will be able to unlock them.
3.Updated the opening scenes and MP scenes for Christmas.
4.Adjusted and optimized the in-game setting board under controller mode.
5.Optimized the experience of controller operation.
6.Fixed the problem where certain UIs failed to work functionally under controller mode.
7.Fixed the problem where some players were sent to jail after auto save.
8.Fixed some bugs in Campaign Mode.
Merry Christmas!
Hi Guys, G2 Fighter wish you merry Christmas in advance! And welcome to follow our Official Twitter: Heybox Interactive! We are going to post more interesting things in the future! Thank you all!
Hotfix 18th Dec
Closed the wrongly released quests in chapter 3.
Optimized the experience when character rolls over the obstacles.
Added Cockroach Knee Pads icon.
Update 17th Dec
Fixed the problem where character goes dithering when knocked back or frozen.
Fixed the problem where skill UI board is unavailable under controller mode.
Optimized the equipment/item/store UI boards under controller mode.
Fixed the problem where detailed info failed to slide check when comparing equipment in equipment UI board under controller mode. (Experienced players please note that you need to reset the controller key bindings.)
Fixed the problem where controller players failed to re-entering MP mode after exiting character selecting or quest selecting.
Fixed the problem where controller players failed to choose options the second time opening Forge/Inlay pages.
Fixed the problem where tips failed to display in controller mode when character is dead and when clicking confirm option in popups.
Optimized the precision of cursor when selecting Forge/Inlay/Upgrade.
Optimized the UI experience when disassembling/selling items.
Fixed the problem where the list at the right failed to refresh each time entering the store page.
Fixed the problem where there is no attributes data displaying when opening equipment compare UI board for the first time.
Fixed the problem where some saving machines in south zone (Campaign Mode) failed to save progress properly.
Optimized some turret modeling in MP mode.
Fixed the problem where some dialogue bars with special effect failed to play animations under certain circumstances.
Optimized the NPC name displaying effect, and added FIGHTING, GENE, STORAGE, UPGRADE, etc. icons.