The latest update of Galactic contains the following changes.
Character role and background got more important
So far, the role and background you selected in the game creation view set the way you generate threat. In order to make the roles more unique each role influences your start position in the galaxy and your equipment. For example, the space pirates starts with a medium laser turret which make him more powerful than the merchant and battles are faster. However, the merchant starts with several thousands credits and at a space station! Your starting gear also depends on your character's background. While the engineer starts with a mining laser turret and some junk in the cargo hold, the pilot starts with additional energy crystals giving you a longer range.
All bonuses are shown as tool-tips in the game creation view. This way, you can easily decide what role and background fits best to your play style.
Character voices
All characters got individual voices. Whenever you select a character or assign any command to them, they will acknowledge it! In addition, a narrator will inform you about important things like destroyed pieces of equipment.
Damage indicators
Any damage dealt to your spaceship will be visualized by warning signs above damaged pieces of equipment. This way, you can easily spot damaged or even disabled objects.
Further improvements
Every time you enter a solar system a new event is started. So far, it could happen that the same event is triggered multiple times in a row. This won't happen again. Now, the last three events are unique.
Rewards are displayed longer so you can see more clearly what you achieved.
When dragging the camera, the navigation is now inverted.
Bug Fixes
When dragging the camera during a space battle it could happen that the camera angle changed.
Removed a glitch that enabled players to fire weapon turrets while the game is paused.
It is no longer possible to travel to another system while the game is paused.
Update 9
The second update brings you an in-game tutorial.
Tutorial
So far, there was a 9 minute video teaching the basics of Galactic Crew. With Patch 0.9.0.9 I replaced the video tutorial with an in-game tutorial. This tutorial will guide you step-by-step through the most basic game mechanics. You can still find the video tutorial in the game's folder, if you want to watch it!
Update 8
The first update of Galactic Crew contains the following features, improvements and bug fixes.
Pausing a game
By pressing the 'Space' key you can pause the game at any time. While the game is paused, no weapons are fired, your crew freezes and you can't use any of your crew member's skills. However, you can still move the camera to analyze your current situation and you can use all views, e.g. you can still change all settings or sort your inventory. Press the 'Space' key a second time to continue your game.
Camera movement
So far, the user could move the camera by using the W/A/S/D or arrows keys or he could move the mouse cursor to the screen's edge. Now, you can also move the camera with drag & drop. Just click somewhere and move the mouse while keeping the mouse button pressed.
The zoom range has been limited to a reasonable range.
Main menu settings
Now, all settings are also available in the main menu of the game. Click on "Settings" to change the language, screen resolution, fullscreen mode, sound volume, music volume, etc.
More tool-tips
I added more tool-tips to the spaceship overview. All rooms and all ship properties got their own tool-tips with a brief description. In addition, the tool-tips of the inventory have been improved by adding additional information. Now you can see immediately whether an item in your cargo hold is important or not.
Help tab with keyboard layout
There are some usefuly shortcuts in Galactic Crew. They are all listed on the new window tab "Help"!
Restoring fullscreen mode
When switching to another Windows application by using Alt+Tab, the game was reduced to its Windowed mode. Now you can simply click on the window to make it immediately fullscreen again!
Bug Fixes
The game could crash when used on computers with a specific sound chip.
A soldier's rifle was floating in the air, when he gathered resources or talked to a merchant.
It is no longer possible to zoom below the spaceship.
When the game is played in windowed mode and the user moves his mouse cursor outside the game window, the camera stops scrolling and all mouse button clicks are no longer processed by the game.