Galactic Glitch cover
Galactic Glitch screenshot
Steam
Genre: Role-playing (RPG), Adventure

Galactic Glitch

Galactic Glitch hits Early Access on July 15th 2024!

Hello Glitch Guardians!

We're thrilled to announce that Galactic Glitch will enter Steam Early Access on July 15, 2024!

https://store.steampowered.com/app/1536620/Galactic_Glitch/

We will have more information about the release and what to expect during the Early Access phase soon. Until then, here's our official announcement trailer:

https://www.youtube.com/watch?v=dhHk0VEsie4
We're super excited to finally be here. It's been a long time coming, and we're really looking forward to finally getting the game in your hands!

Join us on Discord or follow us on Twitter to stay up to date:
Discord
Twitter

Stay tuned for more updates coming soon!

New Demo for SHMUP Fest



We're part of SHMUP Fest, and to celebrate the occasion we've released a new demo! ✨

The demo includes all new visuals, with more dynamic enemy and ship movement animations, and also finally showing your enemies, the Corrupted, as they were always intended to look, truly evil! 😈

Besides that, we've also shortened the tutorial, added some awesome new features, like using your grav ability to jank and rip enemy parts off (and use them as your ammo).

List of major changes since the Prologue:

Features/Improvements

  • Added all new enemy movement animations
  • Added enemy corruption effects
  • Added new enemy attack telegraphs
  • New and improved tutorial
  • Difficulty selection, right after the tutorial ends
  • Added grabbing and ripping parts off of enemies


Besides those, there are tons more fixes, better balancing, and just general improvement to make the game play even smoother than before.

We hope you enjoy this new demo, and sneak peek at what is to come! 🚀

Check it out and Play the demo here:

https://store.steampowered.com/app/1536620/Galactic_Glitch_Infinitys_Edge/

Galactic Glitch: Prologue - Update v0.907

Hey Glitchers,

just a quick update today, that addresses some of the issues we've been hearing from our community lately. One major feedback was that NG+ modes could be a bit too taxing, and that especially the Boss had way too much HP, making the fight a lot longer than it needed to be.

Here's the (really short) list of changes:

Balance

  • Reduced Boss HP
  • Increased Overheater Rate of Fire and Damage
  • Increased Fireball damage
  • Reduced NG+ enemy HP bonus

Fixes

  • Fixed final Siren dialogue
  • Fixed Rewards from Space Casino
  • Fixed Bug Submission form (slightly ironic)

We hope you like this (really!) final update for the Prologue, as we move on full force towards Infinity's Edge.

Remember to Wishlist the main game, and let your Roguelike friends know all about it (we're now at 35% of where we need to be for launch, so still a bit to go!)

https://store.steampowered.com/app/1536620/Galactic_Glitch_Infinitys_Edge/

We also have a "kill the most enemies with one shot/throw/missile/whatever" event running on our Discord, so hop on over to join the fun if that sounds like something for you: https://discord.gg/6jPYbpZa2g

Keep on glitching everyone! ✨

Galactic Glitch: Prologue - Update v0.831

Heyo Stellar Explorers!

After our big Traps & Translations update, we've got another follow-up for you!

This one includes a whole bunch of fixes to issues reported by our awesome community, like finally reducing the Breaker's frontal AOE attacks (the Asteroid level miniboss), so they're now challenging but still fair to dodge. We've also reduced trap HP by a good bit, so now it's possible to decide to quickly take them out, before the room gets too bullet-hell crazy. 💣💥

And one more big one, we've now added that you drop your old weapon when collecting a new one. Lots of players were asking about this, and although it makes some situations a bit more messy we tested it and think it is actually better this way. Thanks for pointing that one out to us, and not letting us off the hook for it! :D 💪

That all being said, here's the full changelist:

Features/Improvements

  • Swap rebound controls that are already bound
  • Replace some icons for Powers/Weapons
  • Add SFX for simulation overload
  • Add dropping of old weapon when picking up new one (except in Sanctuary)
  • Optimize Cyberspace backgrounds for lower quality setting
  • Add effects on enemy homing bullets

Balance

  • Reduce Breaker frontal AOE attack thickness
  • Last Hope - Add short player stun
  • Reduce all Trap HP
  • Reduce amount of traps in Forge level
  • Replace big trap Asteroid level
  • First Impression - Now spreads damage over subparts

Fixes

  • Fixed Slingshot Achievement trigger Reported by DefiantZero - Thanks!
  • Fixed Challenge Mode portals overlapping with pickups
  • Fixed Arrakh cannon bullets not curving towards enemies Reported by teod0036 - Thanks!
  • Fixed Gamepad input on ending screen
  • Fixed post-overload dialogue
  • Fixed Pitch & Patch triggered during auto-destruct Reported by teod0036 - Thanks!
  • Fixed stacking on Crunchy Targets power Reported by paperpancake - Thanks!
  • Fixed activation on Hurricane Power
  • Fixed Testudo enemy damage vs traps
  • Fixed Keybind turning blank Reported by paperpancake - Thanks!
  • Fixed EOs popping-in after Jump
  • Fixed entering empty room emptying glitch energy

One more note - This will probably be the last update to the Prologue, as we're now moving forward at full force with the main game Infinity's Edge. If you haven't already, please wishlist the full game on Steam, and also let any of your Roguelike buddies know about it.

We are still trying to build up a decent number of wishlists for our launch later next year, and we're now only about 30% of where we will need to be, so every bit helps immensely! 🙌


https://store.steampowered.com/app/1536620/Galactic_Glitch_Infinitys_Edge/


As always, your feedback is what drives us forward and what will help us make this game as great as it can be! We're super thankful for all your continued input and feedback for the game, especially on our Discord!

Enjoy the update everybody! 👾