- Significantly increased speed and handling of all ships - Increased scale of all ship models - Added directional billboards to every corner on all tracks, over 400+ billboards added - Increased and balanced the difficulty of AI on all tracks - AI difficulty increases slightly for each subsequent track - Now able to unlock 12 ships for free, up from 2 - Increased credit prize pool for all tracks - Changed songs on multiple tracks - Added more camera views (use B on controller or 1 on keyboard to cycle through cameras) - Added camera filters (use select on controller or F on keyboard to cycle through camera filters) - Added the Galactic Arcade - Visit the Galactic Arcade in between races to win credits in various mini-games - Added Galactic Collectible Cards (Collectible Cards from the Galactic Racing Online Universe) - Unlock new cards by placing first in any race - Added the Unofficial Galactic Racing Online Discord button to the extras menu - Added the Galactic Arcade and Galactic Collectibles buttons to the extras menu - Added color select to ship select menu with mouse support (controller support coming later, hopefully) - Added more songs to the Galactic Music Player - Added more UI sound effects - Added 3D ambient wind sound effects to all tracks - Fixed some wrong direction bugs on some tracks - Changed in-game race UI to take up less of the screen - Fixed some camera lag on Znemo - Changed main menu music - Added show/hide UI buttons (LB on controller or H on keyboard to show/hide UI during races)
Update 3 - Drift
MAJOR UPDATE
- Major ship steering overhaul - Now able to drift around corners much better - Hold A or Space to power slide and drift around corners while turning - Reset Global Online Leaderboards in response to major changes - Overhauled color scheme / palette / textures on most tracks to try and reduce visual noise - Made racing UI font smaller and more transparent / minor changes - Lowered controller vibration strength - Removed some particle effects on every ship to increase visual clarity - Adjusted multiple ship sizes - Added fireworks to every track - Added new starting fireworks and archs to every track - Changed camera position / FOV - Almost every track has had a palette change most major some minor - Added content to Smorg-5P3
Update 2 - Controller Vibrations
- Added Controller Vibration! - Added New Post Processing effects to increase sense of speed. - Adjusted the difficulty on multiple tracks - Adjusted the model size for every ship - Added an extras page in the Main Menu - Added content and made changes to various tracks - Fixed countdown no volume bug on several tracks - Added a loading screen for the Galactic Music Player - Updated the Galactic Music Player UI and added new songs - Adjusted Post Processing - Various small changes / fixes to ui
Update 1 - Orbs and Backfire
Introduced item pick up mechanic to the game Added credit orb pick ups to every track Pick up credit orbs for extra credits during races Added backfire particles to every ship Added content to multiple tracks Adjusted static sounds on every track - lowered volume Adjusted collision sfx on every ship - lowered volume Adjusted collision particles on every ship - changed gravity Adjusted engine sfx on all ships - lowered volume Fixed shadow distance issue Adjusted AI speed on multiple tracks Fixed countdown issue Adjusted music volumes on some tracks Adjusted Post Processing Made changes to UI UI in races now displays total credits