Thank you for playing, everyone! Hope you're all enjoying the trip to the woods. Here's a small patch to squash a few bugs!
Changes:
Fixed a bug that allowed the rocks in the beginning of Day 1 to be moved without Working Gloves
Fixed a bug that gives you the Mirror Mirror textbox instead of GREEN (and vice versa) when purchasing either of them
Fixed a graphic overlap for Achievement 26
Removed a dialogue on Day 6 with Malik that softlocks the game
Adjusted all stories so that the color of the text does not blend in regardless of your current textbox
Added a version indicator in the bottom of the title screen
Garenburg Woods has released!
Garenburg Woods has released!
Have a good one, and please report any bugs to this discussion page so they can be swiftly patched. Thank you!
Full Game Release Date - September 29th
Hello!
Garenburg Woods will finally be releasing on September 29th, 2021. This game has been in development for a long time, but is now polished and completed in its content. A more detailed post about the development of the game (with spoilers) will be made in the coming days for anybody interested in its development period and why it's taken a long while, but it will be releasing very soon.
The game will be on sale at launch for 40% off, and the soundtrack will be available separately for free with additionally scrapped and unused tracks, a collection of tracks with a glockenspiel version, concept art, and more.
For anybody who has been interested in the game these past years, a sincere thank you for your patience! Have a good one, and I hope you enjoy the experience!
A final trailer is now available below. [previewyoutube="M3msApqzOv0;leftthumb"]
Garenburg Novellas
Hello!
I'm pleased to announce the creation of Garenburg.com, a website that will contain information about the world this game takes place in. Feel free to read through the novellas as there will be multiple updates over time and there are no spoilers for this game. They are meant to provide insight and translate some small stories that are part of Garenburg into text form. Enjoy, and happy holidays!
Development Update
Hello,
Sorry for the large delay in the release. The game development has gone well but I'd like to polish things and make it much better before release. There currently isn't a 100% planned release date, but I should finish sometime before July 4th, 2019. The game will have a lot of content and things to do luckily, and you'll be able to obtain multiple endings on the same save file.
Something I may do before the release of the game is make a small project with a lot of assets from the main project and have the side game be available for free and be kind of like a demo. It would be a very short prequel, and not be very polished but it would be a nice addition.
The soundtrack will be released with a separate purchase from the main game and include artwork for the game along with a trivia document and some more stuff. The soundtrack currently is over two hours long, so it'll be pretty nice. Extra tracks that were not used in the game will be included with the soundtrack. Most of the tracks will be an m4a file, otherwise they will be mp3.
There is additional information about Garenburg and the history of the island, and you can find some information about the place here. It contains extra insight on events prior to this game, during, and afterwards. It will be continually updated with new content.
Lastly, Garenburg Woods will have updates after completion to fix bugs, add some extra content, and be better overall. The game will be released completed so don't worry about it missing anything. After all updates are released for Garenburg Woods, there will be a definitive version that is released as free DLC as it may break save files. I'll do my best to prevent save file issues, though.
Thanks for reading and hopefully everything will be done soon! Stay on trail...
~Merso Aweheo
Garenburg Woods - Production Update
Hello!
Garenburg Woods is going pretty well, with plenty of new stuff being added that previously was not planned. There's now quite a bit of new party members, customization, achievements, various props... It's going well and the game is over half way complete!
That being said, the game is going to take longer than planned, and now I'm pretty sure the game will be finished in April, instead of January. Apologies!
However, the game is going to be pretty interesting and feature quite a bit of more content now, so I'm hoping that everything goes well so I can finish this as soon as possible. Here's a nice little game track (link at bottom!) as apologies, and on January 26th, I'll put a nice new trailer up to celebrate the second birthday of Creatalsoftware Games. Stay on trail, and see you then!