SPECIAL Q&A WITH THE DEVS OF GAROU: MARK OF THE WOLVES
That's right!
In appreciation for all the fans of GAROU: Mark of the Wolves out there, Lead Designer NOBUYUKI KUROKI and Planning Lead YASUYUKI ODA will be joining KAISERWAVE for a special Q&A session!
The stream will begin Feb 3rd at 9PM EST Be sure to follow and set your calendar because this is something you're not going to want to miss!
Get ready to enjoy one of SNK's most popular fighting games, GAROU: Mark of the Wolves, now with enhanced netcode and bug fixes!
This new update includes:
New and improved port for Steam based on the PS4 release
New achievements
New leaderboards
Code Mystics' unique Rollback netcode (previously featured in SSVS/KOF97)
Fixes in both sound and visual desync
Automatic or user-defined netcode settings
For more information on Code Mystics' netcode and how to tune the options, please check out this video explaining the process! [previewyoutube="1JHetORRpfQ;full"]
Hey, come on! What are you waiting for! Blast away your friends with a buster wolf TODAY!
Framerate delay issues
Dear GAROU:MotW fans,
we noticed that some of you are encountering framerate delay issues with DotEmu & SNK's latest NEOGEO release on Steam.
In order to find a solution to this issue, we would truly appreciate it if users could share any useful information that might help us to understand and fix the issue (CPU, GPU, screen refresh rate, OS version, steps to reproduce, etc.).
We will keep you updated about our progress.
Thank you for playing GAROU:MotW!
Patch 1.0.1
Changelog of v.1.0.1:
- Fixed Terry Bogard's command list
- Fixed bug when changing video settings during online multiplayer play
- Fixed issues with Pause menu
- Minor bug fixes in menus
Thank you for playing GAROU: MotW on Steam!
Additional future updates are coming soon for an even better game experience. Stay tuned GAROU fans!