We want to thank you again for your reception! Another day in Free to Play New and Trending!
This morning we launched an update fixing a critical bug with the sensitivity that appeared with yesterday's hotfix. This one, however, focuses in adding a little bit of content and polishing.
Changelist:
The Sniper's turret can no longer target traps, only enemies.
The Sniper's turret, when placed in the air, stays in that position instead of appearing on the ground.
The turbine works now! If it receives damage, it starts to shoot lightnings damaging the player, ally units and enemies. After some time, it explodes dealing big area damage.
When finishing a level and deactivating traps, their lights turn off, indicating that they are inactive.
Sensitivity issue solved!
Yesterday's hotfix fixed the sensitivity bug for old players, but a game-breaking bug appeared to new players. That bug should be fixed now so if you experienced it we'd love if you give Geadows a second try!
Geadows Hotfix #2
Two days after release and we're in Free to Play New and Trending! We're so thankful!
This hotfix focuses generally on fixing the general stability issues the game has, mainly focusing on the green zone. We hope these changes work for you and we'll continue fixing bugs and adding content and polish!
Changelist
Fixed a bug that caused the hostile support alert text to not disappear when you killed the support too fast.
Fixed a bug that caused the lasers of the Gargantuan Drone summons to stay in the scene after the combat ended.
Added general stability improvements mainly focused on the blue and green zones.
We changed some aspects about the game's decoration, such as the blue zone walls or the traps along all the game.