A few new NPCs in fisherman village on royal lake and in royal mining site
Cloaks, rings and amulets aren't upgradable now
You can now drink water from the will in your home
Nature enchant healing amount is reduced slightly
Spending mana while flying is slightly increased
You can now get homing stone from homing spot at your house and teleport home
Fixed bug with reserved companions not saving properly
Fixed a couple of bugs with quests
Fixed a couple of bugs with cursed prison
Update 1.06c
The game was just updated with patch 1.06c
Fixed crafting in dungeons mode
Fixed enemies teleporting out of arena
Added crafting sharp and steel arrows
Crit chance on items and patches rebalanced, now it is lower and capped at 75%
Armor on dreadnaught armor is reduced, armor is now capped at 80%
Fixed a couple of bugs with quests
Whirlwind strike now has cooldown of 12 seconds and it is now being casted a little longer
Fixed bugs with pause menu not working after keybinding
Fixed a couple of interface bugs
Reserved companions now save correctly
A few new NPCs added in Fayreach
Game now runs in background
Follow me on twitter for more info: https://twitter.com/OlegKazakov1990 Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN
Update 1.06a - Items upgrading, other stuff
Hello guys!
The game was just updated with version 1.06a
Biggest feature in this update is weapon and armor updates that you will be able to do now. There are 4 types of upgrades
Hardening. Blacksmithing skill that will increase basic armor or basic damage of weapons, based on their values
Patching. Leatherworking skill that will allow to add different combat stats to armor
Embroidery. Tailoring stuff that will allow you to add basic stats like health, stamina or mana to your armor
Procs enchants. Enchanting skill that will allow you to add random procs to your weapons
I've also started to add new stuff to Endless Fields map, first one is this abandoned manor that will be one of two dungeons for endless fields in the future.
Other changes:
Crafting skills maximum increased from 5 to 7
Crafting arrows now gives you 10 arrows
Arrows prices reduced
Running spends less stamina outside of combat
Radius of explosive arrow reduced slightly
Farming high level resources on your yard now requires player level. For example growing a bull will require level 15, and growing a chicken level 4 or 5
The most important part of the game is here! You can now buy wine from tavern vendors and drink it.
Fixed few bugs with quests and loading
New update
Fixed high-level tailor trainer in ertoron
Water and food now can only be stacked up to 3 times
Fixed shooting bows in flight
Fixed being able to fly in dungeons
Enemies now correctly being slowed down by slow effects
Holy shield ability is added in the game
A couple of small bugs fixed
Update 0.105a
The game was just updated with version 0.105a:
High-level recipes require more materials now
Crafting and some skills like defense, banditry or speech require higher level to learn
Horse now has autorun
Fixed bugs with collisions in mage tower
Fixed a couple of bugs with quests
Evaisve move and rain of arrows now correctly require arrows and gain damage increase from better arrows
Update 0.104a
The game was updated with version 0.104i
Fixed the bug with detailed stats being offscreen on chaarcter creation panel
Opened waypoints now showing on the world map
Fixed some translations for quests
Baked tender meat now correctly applies an effect
Fixed the bug with Curtiss family quests
Fixed a couple of inventory bugs
Fixed second and third floors of the house not loading correctly
Fixed deer and boar charge errors
Increased range of mouse sesitivity slider
You can now sell whole stack of items with Left Shift pressed
Fixed bug with old Trenton book
Chain lightning, fire tornado and shadow blast now correctly apply to focused targets
Horse is now sprints with ctrl by default and correctly works with rebinded keys
Update 0.104e
New small patch:
Changes:
Teleport skill is now limited by the range you will be teleporting
Reputation additions and removals for killing mobs are reduced from 20 to 5
Bugs:
Fixed the bug with battle collider in Stawford
Curtiss family is now correctly shows on the map and is availabe to be talked to
Raising skeletons with shadow element now correctly assigns summon duration
Roof in building now remove correctly
Fixed the bug with animal farms
Mind control now correctly increases chance of success with your charisma and the bug with it is fixed
Hey guys! in this update I've added two highly requested features:
Dismissing comanions. Now you will be able to send your companions to your home base and pick them anytime there. Open companion window and use Dismiss button.
Quest markers. Now map of your region shows quest objectives and NPCs you need to talk to. If you want to play without these marker, I've added an option on world map to turn these off.
Other than that I've fixed a couple of bugs with quests and fixed a bug with loading.
Follow me on twitter for more info: https://twitter.com/OlegKazakov1990 Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN
Update 1.03g
The game was just updated with version 1.03g: Bug fixes
Fixed the bug with material missing _MainTex attribute that wass popping out from time to time
Fixed equipping staff with shield
Fixed bug with companions not saving their abilities
Fixed bug with house buying not saving
Fixed bug with farms causing error on save
Fixed bug with some high level crafting ingridents having wrong ids
Fixed some clipping and missing textures in the world
Fixed small bugs and localization issues
Fixed bugs with some recipes having wrong names
Gravity now correctly applies to the character when he attacks or dodges
Fixed some bugs with enemies
Fixed bug with cave in royal mining site
Fixed bug with community elder and mage dispute in stawford
Fixed bug with final boss in cursed prison not spawning
Fixed sounds for some projectiles
Changes:
Autosave now saves in 3 different slots
Fire element now doesnt stagger enemies
You can now clean your ability and items slot by pressing Left shift
Trap ability changed - now it deals less damage but stuns enemies for a long time
Thank you for reading this post, stay tuned for updates. Follow me on twitter for more info: https://twitter.com/OlegKazakov1990 Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN
Update 1.03d
Update 1.03d
Stealth now correctly cancels with stealth ability
Daggers attacks speed slightly reduced
Last combo attack animation for one-handed sword is changed, because old one didn't always hit the target (and this one is cooler)