As some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger.
INTRODUCING DEATH BLOOD
There is now a new attribute called Deathblood. Deathblood increases your damage whenever the player has low HP values. Blood helps Deathblood activate.
Furthermore, there are now skills which consume HP instead of MP. This will further help you activate Deathblood.
FEATURE LIST
Equipment that increases Deathblood
A new challenge area enemy called Pumpkin Star
Skills that consume HP
Reaper and Tonberry now increase blood related attributes
Bloody Halloween update
BLOODY HALLOWEEN
As some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger.
INTRODUCING DEATH BLOOD
There is now a new attribute called Deathblood. Deathblood increases your damage whenever the player has low HP values. Blood helps Deathblood activate.
Furthermore, there are now skills which consume HP instead of MP. This will further help you activate Deathblood.
Feature List
Equipment that increases Deathblood
A new challenge area enemy called Pumpkin Star
Skills that consume HP
Reaper and Tonberry now increase blood related attributes
MAJOR UPDATE: Visions of Glory
Visions of Glory
New battle visuals
New equipment UI
Chapter two complete
Small QOL adjustments
Generic RPG Idle BETA TEST is open!!
We are currently working on a content update for Generic RPG Idle. It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that.
If you bought the game, you can access it from the game properties (look at the image attached for help) The password is genericbetashaky If you haven't bought the game, you can access a limited version of the beta through the playtest button!
New features in the beta:
New animated graphics for hero
Backgrounds in battle
New graphics for enemies
Equipments have icons
Stats have icons
Redone battle UI
Redone equipment UI
Notifications on new equipment
Arcania has highlights on resources
Rituals & Magic update!! (0.19R)
- New skills and Rituals in Unknown tab - New items and modifiers related to magic - New attack skills related to magic - New exploration system for Lagrima Continent - UI revamp and graphical effects
Rituals & Magic free update coming in 08/22 !!
New free update for the game will be released in 25 of August! We changed the release date to 22 of August! This coincides better with the Steam promotions! Hope everyone enjoys the new content!
Rituals & Magic free update coming in 08/25!!
A new free update for the game will be released in 25 of August! Hope everyone enjoys the new content!
Beta Test update: final content update for this beta test
Additions:
New graphical effects
New equipment related to magic
New skills for skillsets related to magic
This is for the beta test, it is not yet in the main game. Contact me through the forum or discord if you have trouble accessing the beta.
This is the last content update for this beta and the beta should end soon. Please report any bugs you find!
Beta Test Patch Update! - Unknown Tab Content update!!
- New upgrades to make it easier to generate some resources in the unknown tab - BUG FIX: selling items you don't have - BUG FIX: Mystic elf and scrolling related bugs
Generic RPG Idle BETA TEST is open!!
We are currently working on a content update for Generic RPG Idle. It would be awesome if people could try the content and give us tips on how to improve balance, fix bugs and all that.
If you bought the game, you can access it from the game properties (look at the image attached for help) The password is genericbetashaky If you haven't bought the game, you can access a limited version of the beta through the playtest button!
New features in the beta:
new arcania content!
can unlock auto selling of normal items through arcania
new battle exploration system for Lu (You)
UI upgrade and small effects
removed XP cap if you don't level up (lemme know if it's too easy to overlevel now