Gestalt: Steam & Cinder cover
Gestalt: Steam & Cinder screenshot
PC PS4 XONE Switch Steam Gog
Genre: Platform, Role-playing (RPG), Adventure, Indie

Gestalt: Steam & Cinder

Steam Demo v0.14.13 | Patch Notes

A patch for the Gestalt: Steam and Cinder Demo has been released and includes the following changes:

Bug Fixes





  • Auto save will no longer save on the end demo and burning city scenes allowing you to reload before the Mega M.E.S.S fight to continue exploring if you missed content in the demo



Restart your Steam client to prompt the patch to update.

REMINDER! You can report any issues or feedback after this patch here. Please include as much detail as you can about the issue to help us better resolve the issues you are having.

The Gestalt Development Team

Steam Demo v0.14.12 | Patch Notes

A patch for the Gestalt: Steam and Cinder Demo has been released and includes the following changes:

Bug Fixes





  • Fixed an issue that prevented Crouch Light Attacks from being performed. This was caused by the previous patch's fix for the soft locking issue.



REMINDER! You can report any issues or feedback after this patch here. Please include as much detail as you can about the issue to help us better resolve the issues you are having.

The Gestalt Development Team

Steam Demo v0.14.11 | Patch Notes

A patch for the Gestalt: Steam and Cinder Demo has been released and includes the following changes:

Features




  • Auto Saves now takes priority over the primary save file selection if there's an auto-save available and it's newer than the last Tether Save. (Instead of being an option on the left of the file selection.) This allows players to resume progress from the most recent room if quitting to the main menu or crashing. (Some rooms such as cutscene-specific rooms don't auto-save on purpose.)


Bug Fixes




  • Fixed a performance issue with the Renard and Cassandra cutscene.
  • Fixed camera room trigger size not triggering camera room change in the vent that accesses Fenton's hidden room.
  • Fixed energy gain graffiti tutorial's art to accurately show bullet slot filled
  • Fixed interaction prompts on Tesla switches in rooms 1,2 and 3 not properly appearing based on the current state of the tesla switch.
  • Fixed the layering order for map markers placed by the player.
  • Fixed a soft-locking bug that locked Aletheia into a crouching state. This occurred when you tried to heavy-attack while crouching without having the charge blade upgrade unlocked.
  • Fixed a typo in the Ground slam ability's description text.
  • Fixed a typo for the word "Jotun", in Simon's dialogue after falling from the boiler room.
  • Fixed a typo in Charge Spin's ability description text.
  • Fixed a typo of the word "whelp" in Bram's vent conversation.


Balances Changes




  • Increased Back Step Blade ability damage multiplier to 275% up from 225%.
  • Increased enemy damage for the Mini M.E.S.S's shock area of effect attack to 15 up from 10.
  • Increased enemy damage for Clockwork Mini Enforcer to 15 up from 10.
  • Increased enemy projectile damage from Clockwork Shocker to 10 up from 5.
  • Increased enemy projectile damage from Mini M.E.S.S to 10 up from 5.


A big THANK YOU to everyone who provide feedback and reported issues for the Demo!

REMINDER! You can report any issues or feedback after this patch here. Please include as much detail as you can about the issue to help us better resolve the issues you are having.

The Gestalt Development Team

Play our Steam Next Fest Demo!

We’re excited to share with you that the Gestalt: Steam & Cinder demo is now available for you to download!

Enter a world of rust & ruin



As part of Steam Next Fest, we've created a special made demo for you to play. It’s time to join Aletheia on the fight for mankind’s survival as you take on the game's first boss!

Full game coming 2023



If you’ve enjoyed your time in the Steam City of Canaan, then you won’t have to wait too long to explore the world further. Gestalt: Steam & Cinder is planned for release this year! We can’t wait for you to experience the full game, and we’d like to say a big thank you to everyone who has supported us so far.

Grab your sword and gun!



It's now time to dash, dodge, and double-jump to keep out of harm’s way! We hope you enjoy your time in Aletheia’s shoes. If you’d like to stay up to date with our latest announcements and to keep up to date with the game’s progress, join our Discord. You can also give us a follow on Twitter.

We look forward to sharing more news with you soon!

Gestalt is part of IndieLand 2022!

From November 11th – 13th, we’ll be talking about loads of cool stuff, and our demo will be showcased and livestreamed as part of IndieLand 2022.

Tune in Twitch.tv/thecompletionist at 12pm PST on Sunday to watch Gestalt: Steam & Cinder gameplay and take a deeper look into our game. More details about indieland can be found here: https://www.indieland.org/

We’re still working hard on creating the best playing experience possible for Gestalt, and we hope to have more updates for you in the new year. Stay tuned!

E3 2021 - New Gameplay and Developer Walkthrough Revealed!

Hello all!

In our last post, we hinted that we would have something new to show you all soon - well surprise(!) we were fortunate to get involved at E3 2021!

We teamed up with our friends at GameSpot to showcase a brand new look at Gestalt: Steam & Cinder during their incredible Play For All 2021 E3 event. Take a look at the video below to see brand new gameplay and discover more about what to expect, straight from the developers mouths!

[previewyoutube="TU1TYybvM5s;full"]

We hope you enjoy this brand new look at the game and can't wait to hear what you think.

Don't forget you can Wishlist the game right now and also stay up to date on Twitter, Facebook and Instagram!

Talk to you all soon!

Gestalt: Steam & Cinder - Developer Update!

Deep in the scrap wastes of Canaan, legends thought forgotten echo through rust-eaten caverns as something ancient stirs in the dark...

Hey everyone!

It’s been a little while since our last Steam update, but we’re excited to finally bring you more info and some deeper insight into the world of Gestalt: Steam & Cinder!

We’ve kicked off with a refresh of our Steam page, which is now packed with fresh details, shiny new gifs and more. But it doesn’t stop there – we have a few more surprises in the coming weeks. We can’t say anything else right now, but keep your eyes peeled…



Follow us on Twitter (@GestaltGame) for even more updates and weekly content from the game. Or if you’d like a little look behind the scenes, follow us on Instagram and Facebook (both @gestaltgame) to access concept art, animation prototypes and more from our archives!

Thanks for all your support!

Talk again soon!

Gestalt: Steam & Cinder Release Date Pushed Back



As the rollercoaster ride that is 2020 nears an end, It's probably not a huge surprise, but we've decided to shift Gestalt's release into next year. We know it is not ideal to wait longer, but we have some awesome things planned for Gestalt over the next few months, and we'll be hosting an AMA this Friday, November 27th at 12pm PST/3pm EST/8pm GMT on our Discord Server to talk about some of them! We'll also be answering as many of your questions about Gestalt and game dev as we can! Look for the AMA channel where you can post your questions. Thanks so much for all your support so far!

Join us on Discord


Join us on Twitter