Getaway Mayhem cover
Getaway Mayhem screenshot
Genre: Racing, Indie

Getaway Mayhem

v1.1.1.1

With this update I reverted the gameplay, physics and AI to be more like it was before the major update, since I find that it was more chaotic and fun.


  • Changed handling
  • Changed, improved AI
  • Made the track have more turns
  • Made car stats increasingly better again with category changes
  • Some optimizations
  • Bug fixes
  • Optimized file size

Mobile version now available on Google Play!

Hello, I've just released the first mobile build on Google Play. 😳

Check it out here!!
Google Play Store

v1.1.0.5


  • Optimized performance and improved framerate
  • Made volt pickups reset on each lap
  • Small tweaks

v1.1.0.4


  • Fixed race starting position
  • Fixed single wreck ending the race in Race mode
  • Fixed voice chat not working
  • Fixed finishing not working sometimes
  • Made all players info visible in-game
  • Small bug fixes

v1.1.0.3


  • Fixed and improved buggy teleports happening when they shouldn't
  • Fixed progress wrongfully showing 100% sometimes
  • Improved car stuttering, smoother physics
  • Fixed and improved windows/screen rain effects
  • Made outside windows of your own car reflective

v1.1.0.1


  • Fixed car going too slow after teleporting to other players
  • Changed "Private Lobby" checkbox to multiple "Lobby Type" options

v1.1 Update

Hello, I finally got around to publishing the update. I decided to release it earlier and continue with smaller patches and updates. There were many changes throughout this time and I can't remember all of them, but I wrote down a general list. Let me know if something is broken.



Notable changes:

  • Added Audio Drive mode
  • Added audio reactive visual effects
  • Added Race gamemode
  • Added Drift mode option
  • Improved multiplayer car stuttering
  • Added teleport animation
  • Reworked track generation system
  • Added laps
  • Improved audio
  • Updated UI
  • New control/mapping system with 3 device presets (Keyboard/Gamepad/Wheel)
  • Added new car "Yerrari"
  • Added new police car "Police Big"
  • Added dynamic lighting
  • Improved lightnings
  • Improved reflections
  • Added grass
  • Improved acceleration
  • Fixed slow reversing
  • Added AI avoidance
  • Improved settings menu
  • Added screen rain effects
  • Handling/gameplay tweaks
  • Fixed graphical errors
  • Added more environment elements
  • Tweaked and improved car models
  • Added city environment
  • Some graphic redesign
  • Bug fixes


Major update WIP

Hello, I figured I should let ya'll know that I have a major update already in the works, in case anyone cares. 😳 But since I barely have any time to get to work on it and it's on low priority on my to-do list, it's moving slow. Though I don't think it will take too long to complete. I want to make this new update right and final before I work on my new game project, so I will not be rushing it this time.

In the meantime, here's some of the things that are either already done or that will be included in the update:

  • Visual improvements
  • Better looking, more interesting environments
  • Audio Drive mode
  • Environment reacting and changing to background music in any game mode
  • "Neon" environment/visuals
  • Removed the often confusing teleporting to catch up to other players feature
  • Higher player limit and more lobby options
  • More game options
  • More optimizations and overall quality improvements
  • Player kicking feature and host force game start button
  • Cleaner UI
  • And likely more unforeseen and unmentioned things added/changed throughout development

v1.0.0.3

changed survival score from time to distance

Big update

update big