With this update I reverted the gameplay, physics and AI to be more like it was before the major update, since I find that it was more chaotic and fun.
Changed handling
Changed, improved AI
Made the track have more turns
Made car stats increasingly better again with category changes
Some optimizations
Bug fixes
Optimized file size
Mobile version now available on Google Play!
Hello, I've just released the first mobile build on Google Play. 😳
Fixed and improved buggy teleports happening when they shouldn't
Fixed progress wrongfully showing 100% sometimes
Improved car stuttering, smoother physics
Fixed and improved windows/screen rain effects
Made outside windows of your own car reflective
v1.1.0.1
Fixed car going too slow after teleporting to other players
Changed "Private Lobby" checkbox to multiple "Lobby Type" options
v1.1 Update
Hello, I finally got around to publishing the update. I decided to release it earlier and continue with smaller patches and updates. There were many changes throughout this time and I can't remember all of them, but I wrote down a general list. Let me know if something is broken.
Notable changes:
Added Audio Drive mode
Added audio reactive visual effects
Added Race gamemode
Added Drift mode option
Improved multiplayer car stuttering
Added teleport animation
Reworked track generation system
Added laps
Improved audio
Updated UI
New control/mapping system with 3 device presets (Keyboard/Gamepad/Wheel)
Added new car "Yerrari"
Added new police car "Police Big"
Added dynamic lighting
Improved lightnings
Improved reflections
Added grass
Improved acceleration
Fixed slow reversing
Added AI avoidance
Improved settings menu
Added screen rain effects
Handling/gameplay tweaks
Fixed graphical errors
Added more environment elements
Tweaked and improved car models
Added city environment
Some graphic redesign
Bug fixes
Major update WIP
Hello, I figured I should let ya'll know that I have a major update already in the works, in case anyone cares. 😳 But since I barely have any time to get to work on it and it's on low priority on my to-do list, it's moving slow. Though I don't think it will take too long to complete. I want to make this new update right and final before I work on my new game project, so I will not be rushing it this time.
In the meantime, here's some of the things that are either already done or that will be included in the update:
Visual improvements
Better looking, more interesting environments
Audio Drive mode
Environment reacting and changing to background music in any game mode
"Neon" environment/visuals
Removed the often confusing teleporting to catch up to other players feature
Higher player limit and more lobby options
More game options
More optimizations and overall quality improvements
Player kicking feature and host force game start button
Cleaner UI
And likely more unforeseen and unmentioned things added/changed throughout development