Ghost Exile cover
Ghost Exile screenshot
Genre: Indie

Ghost Exile

Update 1.7.2.0e

Fixed the spawns of fuses on the map "House on Greenwood St"

Update 1.7.2.0d


  • Fixed fuse spawns on the "Warehouse" map
  • Fixed fuse spawn on the "House on Roanoke Rd" map
  • Fixed fuse spawns on the Diner map

Update 1.7.2.0c


  • Fixed a bug where a shadowworld cage, portal, etc. could appear in a ventilation shaft on the Old Turnersoll mansion map.
  • Now the music box or the crying of Gaap cannot appear in the ventilation shaft on the Old Turnersoll mansion map.

Update 1.7.2.0b

Fixed lighting on maps:

  • House on Hodge Rd
  • House on Dwarf Lake Rd
  • Hotel ( Small )
  • Old Turnersoll mansion
  • House on River st
  • Warehouse
  • Krampus' former house



  • "Krampus' former house" Gifts removed,modern fuses removed
  • Fixed the ceiling in the basement "Old Turnersoll mansion"
  • Fixed a bug where the map "House on Eaton St" sanity was falling outside in the tent

Update 1.7.2.0a


  • Fixed a bug where players (not the host) did not count achievements when exorcising a ghost.
  • Fixed a bug where sometimes ghost events would not disappear from players (not the host)

Update 1.7.2.0

Hello hunters! We are pleased to announce the release of the next update, which brings a number of exciting new features and improvements.

Maps and all things related to them.



Another remake is already here! This time, the choice fell on the Eaton St. map.

Eaton st.







Just one more remake and we'll be dealing with long-forgotten maps...

With its wide corridors and classrooms, filled with fear...

In addition, the locations of various items on all maps have been changed. Plugs can now only appear in garages, basements, hallways, and the master bedroom.

Favorite items and other important things now occupy free spaces — on tables, dressers and other open surfaces. At the same time, the boxes remained untouched.

Added hints for the safe, casket, and chest.

It's so beautiful to lose



The model of the slot machine has been changed



An additional slot machine has been added to each lobby, so you can use your coins more effectively.

The money is melting



A new candle model has been added, as well as its functionality has been improved.

Now the candle burns out slowly (10 minutes) and loses weight. After complete burnout, it becomes unusable.



In addition, a candle can be a great helper in determining the presence of a ghost in a room. By the movement of the flame, you can easily tell that evil is nearby.



Communicate using letters



A chat has been added to the game! If you have difficulty with the microphone or just don't want to talk, write (Enter).



The settings menu now includes the following options:
* Hide chat in the house (ON by default)
* Auto-dial text using the radio.

Other, but also important




  • Fixed an error where Ronove did not turn off the devices when appear
  • Now the light of the flashlight is not so blinding, reflecting off the closets.
  • Fixed an issue where it was possible to open closets with a double tap during special hunts.
  • Added a key setting for the mini-game (space bar by default)
  • Hand-held flashlight removed(in tent)
  • Flashlight upgrade levels have been shifted ( third level to second, etc.) ( level 3 of the flashlight has been removed )
  • The ghost event show system has been improved
  • Now the number of frequencies in the radio receiver has been reduced ( 1 , 2 , 3 , 3 ) according to the difficulty
  • The ectoplasm pattern in the notebook has been altered.
  • Fixed a bug where a hint about the possibility of interacting with an item appeared before the very possibility of using the item.
  • Pishachi can no longer create a clone while the shadow world is open.

Update 1.7.1.1

We have added the ability to see crossed-out ghosts on the ghost page, and now the host's ghost level is displayed (so that you don't have to ask each time what the level of a ghost is).

-Improved crucifix system
-The ghost's speed has been reduced when hunting the Mark of Belphegor.
-Fixed a bug where the Doppler couldn't create two haze if content was enabled (One Evidence)
-Increased rewards for some weekly tasks
-Fixed a bug where the Doppler clone couldn't be scared off by a crucifix during special hunts.

Obake:

  • Level 1 - can leave notes in a notebook with traces of ectoplasm
  • Level 3 - weakens if affected by the Astaroth seal - the hunting frequency decreases, destroys the Astaroth seal the first time. May stray far from your favorite room.
  • Level 5 - Can change Astaroth's seal to Baphomet's seal in his favorite room and turn it on

Update 1.7.1.0

The ghost level system has been updated to be more accurately fair to your playing time. We have calculated new maximum experience values, and also changed the reward for defeating the ghost.

  • Beginner - 16 experience
  • Experienced - 32 experience
  • Madman - 64 experience
  • Insane - 96 experience


Ghost Ability Changes:

Onre
Level 1 - screaming strongly affects the mind. He may start screaming if the hunter took the passport.
Level 3 - you can see bloodstains on the floor. (Fixed)

Caoineag
Level 1 - only one player can hear Caoineag’s whisper, and he will be the only one affected by it. (Whispering behind his back)
Level 3 - Caoineag will try to drive the victim insane by implying that it’s nearby.(loud whispers with location) (Fixed)

Shinigami
Level 1 - can open all closets at once during the hunt.
Level 3 - During the hunt, it will be impossible to hide from him in the closet
Level 5 - A shinigami can show a hunter his corpse in his favorite room.

Piru
Level 1 - rarely wanders from its favorite room, ghost events and attacks are more frequent if the hunter is inside its favorite room. Slams the door shut behind the hunter in its favorite room more frequently than in others. Can throw objects at the hunter if he is in his favorite room.
Level 3 - closes the door in its favorite room during the hunt. Сan start hunting if he stays in his favorite room for a long time.

Mononoke
Level 1 - increased power and frequency of interacting with objects and doors. He might start slamming doors.

Djinn
Level 3 - A small chance to turn on all the electric items in the house at once. ( Increased chance )

Poltergeist
Level 1 - has a high chance of repeatedly interacting with objects. Unique physical interaction with objects. ( A more explicit interaction )

Oni
Level 1 - can hear footsteps when answering the radio.
Level 3 - stomps behind a hunter’s back, then starts the hunt..
Level 5 - can break the lighting in favorite room for a while after hunting

Reiki
Level 1 - if Reiki steps into a pile of salt, you can see footprints using ultraviolet light.
Level 5 - sometimes he can hide tools from hunters (Fixed)

Other changes:

  • Now the whisper that the player hears behind his back has been transferred to the ghost's ability (ex. Kineg)
  • Significantly accelerated loading in the lobby
  • Improved photo mark system
  • Added a new photo category - "Completed Ritual"
  • Now, if you say commands or the name of a ghost, the ghost can react to it and not only increase activity.
  • Now, with the purchased camera module (2 levels), you can rotate the camera in the tent.
  • The size of the gift model in the house has been reduced by 30%
  • Fixed a bug where the directional microphone incorrectly displayed the player's turn.
  • Fixed a bug where when photographing favorite things, they did not take into account the camera position.
  • Now the speed of ghosts, which can increase it from abilities, is also used for dangerous hunts.

Update 1.7.0.3a


  • Fixed a bug where the ghost could give a second evidence (One evidence)
  • Chance of bloody inscriptions has been reduced.

Update 1.7.0.3

New additional content - One evidence
This content allows you to complicate the game, the ghost at the beginning of the order chooses one evidence that hunters can find using devices (1 out of 3), then hunters must determine the alleged ghost only by its behavior. Additional Reward: After being exiled, players will receive additional cursed coins.


  • Fixed a bug where the ouija board worked outside the home.
  • Now, if the player is near the exit during the start of the attack, the game will close the door through the player.
  • Fixed a bug on the Diner map, the horizontal door opened incorrectly.
  • Slightly adjusted the chances of ghost abilities.
  • Now the ghost can't use abilities for the first 3 minutes of the order.
  • Fixed a bug where during a special Ronove hunt, only the host could chase away souls.
  • The behavior model of the Belphegor mark has been changed, now the ghost can change the target, as well as escape to other rooms confusing the players.


The Parkour trial
Added the ability to skip the challenge for 15 cursed coins.