Ghost Exorcism Inc. cover
Ghost Exorcism Inc. screenshot
Genre: Simulator, Indie

Ghost Exorcism Inc.

[Beta] Circus Party - Update & Bug Fixes - 11/14/2022

Hello Exorcists !
Today, we bring you a new entity, as well as a new map! These will be available on the beta-branch of the game for a minimum of one week for public testing.
The new entity will start to appear when the exorcist (or lobby host) is level 42. This is the same level that players unlock the Modified Shotgun.
All entities can appear in the new map, just as the new entity can appear on any map!

Over the one week of public testing, we will gather information which will helps us make final adjustments to this content.

UPDATES & ADDITIONS



  • New Map: Circus "D'Hell Arte" -- A traveling circus, now abandoned in the middle of nowhere. After several urban exploration groups experienced paranormal events, the worst of which causing teenagers to go missing, it was decided to cordon off the area in order to allow our teams to intervene.
  • New Entity Type: Clown -- Be cautious of potentially dangerous balloons. This entity seems to prefer audio interaction. Do not hesitate to bring your spirit-box to assist in detecting anomalies.
  • (Pianist Manor) Due to player feedback, we have adjusted the layout of the room upstairs (with several beds in it). The beds will no longer be super close to the door when the door is opened/closed. This should help players move in and out of the room more freely.

BUG FIXES



  • (All Maps) We have fixed the "dark/grey/black" ground texture which plagued several areas in many maps. Most noteworthy being "Fort Samael". The ground should no longer have deep grey void-blobs!
  • (Pianist Manor) We have corrected the fireplace light. It will no longer bleed through the wall it is touching!
  • (Lost House) We have corrected another bug which could cause objects/items to fall through various surfaces and objects.

TRANSLATIONS


Localization & Voice Translations

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0


Don't forget your Crucifixes and Statues of Mary.
- The Ghost Exorcism Inc. team

[Public] Halloween Update & Bugfixes - 10/25/2022

Hello Exorcists!

Halloween is here, the time of spooky thrills, fear and horror!
We are putting on the public branch what we put last week on the public-test branch with some changes and bugfixes. You can find the details of the previous update by following this link.
One of the biggest changes in this update is the implementation of new measures that should decrease loading times when launching the game. We are waiting for your feedback to see if we are going in the right direction.

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0

Performance

  • We are testing and have implemented new protocols that should reduce load times when launching the game.
  • Wall Writing/Drawing will be changed slightly to a new system, which should help players performance.


BUG FIXES


General Gameplay

  • We've fixed a problem which prevented players from getting rewarded for photos of flies/cockroach infestations.


The feedback you give us as well as your warm messages allow us to consider the best for Ghost Exorcism Inc, thank you again!

Don't forget your Crucifixes and Statues of Mary.
- The Ghost Exorcism Inc. team

[Public] Halloween Update + SlowLoad/Crash - 10/25/2022

Hello Exorcists!

Halloween is here, the time of spooky thrills, fear and horror!
We are putting on the public branch what we put last week on the public-test branch with some changes and bugfixes. You can find the details of the previous update by following this link.
One of the biggest changes in this update is the implementation of new measures that should decrease loading times (and reduce/eliminate crashing) when launching the game. We are waiting for your feedback to be sure that we are going in the right direction.

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0

Performance

  • We are testing and have implemented new protocols that should reduce load times when launching the game.
  • Wall Writing/Drawing will be changed slightly to a new system, which should help players performance.


BUG FIXES


General Gameplay

  • We've fixed a problem which prevented players from getting rewarded for photos of flies/cockroach infestations.


The feedback you give us as well as your warm messages allow us to consider the best for Ghost Exorcism Inc, thank you again!

Don't forget your Crucifixes and Statues of Mary.
- The Ghost Exorcism Inc. team

[Public Test] Halloween Update & Bug fix - 10/21/2022

Hello Exorcists!

Already one month since the rework of Ghost Exorcism INC arrived, and you welcomed it with great enthusiasm! It warms our hearts and it confirms us in the direction we are taking with this unique game we are working on.
This update contains several additions, modifications, as well as bug fixes, take into account the patchnote in order to "discover" the novelties.
Moreover, instant spoiler, a new map as well as a new entity will arrive very soon. Indeed, we preferred to wait a little longer in order to offer you the best gaming experience possible.
Stay alert!

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0
  • Updated font size while using Latin alphabet in the Korean Exorcism Book.
  • Added Dutch (Thanks to Joshua).
  • Added Italian (Some translations were done via Google Translate).
  • Updated Russian, Czhech, Spanish, Chinese, German, Japanese, Korean.
  • Updated several 3D fonts, as well as some fallback fonts.


Maps & Generation

  • Surface writing/drawing will now always emit a quiet paranormal sound effect when a player near it.


Ghost AI & Behavior

  • We've added a new category of evidence! Infestations can now appear in contracts, as an evidence type.


User Interface

  • We've added a "Timeout" warning, and "Reconnect" button in the multiplayer app. This is used when you are disconnected from the network, but wish to re-connect, so that you may play with friends/teammates.
  • We have added "Evidence & Exorcism Info" and "Non-Evidence" as categories that can be found in the Encyclopedia app.
  • Due to player feedback, we've added the text "Locked" on the map icons which were not yet purchased/unlocked (in the Ghost Market, Locations tab)


Equipment

  • Players who have completed the Tutorial will retroactively be given 3 Revival Kits. Players who complete the tutorial for the first time will also be granted 3 Revival Kits upon completion. To recieve your free 3 Revival Kits (if you have done the tutorial before), please enter and exit any free random contract.
  • Due to player feedback, players who reach level 30 will now unlock Revival Kits. This is in addition to unlocking them via the Tutorial. In summary, players who reach level 30 OR finish the tutorial will unlock the Revival Kit now.
  • The tripod spotlight will now have a slightly wider cone of light.


Appearance

  • The hub has been given a more festive appearance for the Halloween season!


Graphics & Performance

  • We've implemented Part 1 of our multi-part patch to reduce long loading times (and crashes) for certain hardware configurations which may be struggling with the new update/overhaul.


BUG FIXES


Equipment

  • Nous avons corrigé le Neutrino-Gun dans la première partie de la map Tutoriel qui activait par inadvertance les mannequins d'à côté.


Ghost AI & Behavior

  • We've found and fixed a problem with a Fallen entity model, as well as a Revenant entity model, which could cause the Neutrino-Gun, or Shotgun to not correctly hit the entity.


User Interface

  • We fixed a display bug that prevented some players from seeing a map correctly displayed when they clicked "Buy" in the Ghost Market.


Maps & Generation

  • We have fixed a bug that caused the board in the rear of the vehicel to not update correctly when starting the tutorial.
  • We have corrected a "black hole" bathroom sink, in the Family Home. It should no longer consume items.
  • We have adjusted the "curvy bricks" that lead to the entry of Fort Samael.
  • We have fixed a bug which could cause players bodies to fall though the center temple after they fall unconscious, on the Bamboo Temple map.
  • We've fixed the multi-dimensional closet in the Family Home. If you know, you know 🙃.
  • Due to player feedback, we've fixed a rendering problem out back of the Camp's central building.


Multiplayer & Network

  • We have found and fixed a bug which could cause severe contract data corruption in multiplayer. When this bug was present, there was a chance that all players in the lobby could have entirely different seeds for a mission/contract. This could cause a massive range of problems.


General Gameplay

  • A BIG bug with the randomizer (free contract randomization) was found, and was correct. Thank you to Josh H. Free contracts should be MUCH more randomized now.


The feedback you give us as well as your warm messages allow us to consider the best for Ghost Exorcism Inc, thank you again!

Don't forget your Crucifixes and Statues of Mary.
- The Ghost Exorcism Inc. team

[Public Test] Halloween Update & Bug Fix - 10/21/2022

Hello Exorcists!

Already one month since the rework of Ghost Exorcism INC arrived, and you welcomed it with great enthusiasm! It warms our hearts and it confirms us in the direction we are taking with this unique game we are working on.
This update contains several additions, modifications, as well as bug fixes, take into account the patchnote in order to "discover" the novelties.
Moreover, instant spoiler, a new map as well as a new entity will arrive very soon. Indeed, we preferred to wait a little longer in order to offer you the best experience possible.
Stay alert!

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0
  • Updated font size while using Latin alphabet in the Korean Exorcism Book.
  • Added Dutch (Thanks to Joshua).
  • Added Italian (Some translations were done via Google Translate).
  • Updated Russian, Czech, Spanish, Chinese, German, Japanese, Korean.
  • Updated several 3D fonts, as well as some fallback fonts.


Maps & Generation

  • Surface writing/drawing will now always emit a quiet paranormal sound effect when a player is near one.


Ghost AI & Behavior

  • We've added a new category of evidence! Infestations can now appear in contracts, as an evidence type.


User Interface

  • We've added a "Timeout" warning, and "Reconnect" button in the multiplayer app. This is used when you are disconnected from the network, but wish to re-connect, so that you may play with friends/teammates.
  • We have added "Evidence & Exorcism Info" and "Non-Evidence" as categories that can be found in the Encyclopedia app.
  • Due to player feedback, we've added the text "Locked" on the map icons which were not yet purchased/unlocked (in the Ghost Market, Locations tab)


Equipment

  • Players who have completed the Tutorial will retroactively be given 3 Revival Kits. Players who complete the tutorial for the first time will also be granted 3 Revival Kits upon completion. To receive your free 3 Revival Kits (if you have done the tutorial before), please enter and exit any free random contract.
  • Due to player feedback, players who reach level 30 will now unlock Revival Kits. This is in addition to unlocking them via the Tutorial. In summary, players who reach level 30 OR finish the tutorial will unlock the Revival Kit now.
  • The tripod spotlight will now have a slightly wider cone of light.


Appearance

  • The hub has been given a more festive appearance for the Halloween season!


Graphics & Performance

  • We've implemented Part 1 of our multi-part patch to reduce long loading times (and crashes) for certain hardware configurations which may be struggling with the new update/overhaul.


BUG FIXES


Equipment

  • We've fixed the Neutrino-Gun in the Tutorial. Previously, it was possible to fire at the dummy in front of you, and hit a completely different dummy.


Ghost AI & Behavior

  • We've found and fixed a problem with a Fallen entity model, as well as a Revenant entity model, which could cause the Neutrino-Gun, or Shotgun to not correctly hit the entity.


User Interface

  • We fixed a display bug that prevented some players from seeing a map correctly displayed when they clicked "Buy" in the Ghost Market.


Maps & Generation

  • We have fixed a bug that caused the board in the rear of the vehicle to not update correctly when starting the tutorial.
  • We have corrected a "black hole" bathroom sink, in the Family Home. It should no longer consume items.
  • We have adjusted the "curvy bricks" that lead to the entry of Fort Samael.
  • We have fixed a bug which could cause players bodies to fall though the center temple after they fall unconscious, on the Bamboo Temple map.
  • We've fixed the multi-dimensional closet in the Family Home. If you know, you know 🙃.
  • Due to player feedback, we've fixed a rendering problem out back of the Camp's central building.


Multiplayer & Network

  • We have found and fixed a bug which could cause severe contract data corruption in multiplayer. When this bug was present, there was a chance that all players in the lobby could have entirely different seeds for a mission/contract. This could cause a massive range of problems.


General Gameplay

  • A BIG bug with the randomizer (free contract randomization) was found, and was correct. Thank you to Josh H. Free contracts should be MUCH more randomized now.


The feedback you give us as well as your warm messages allow us to consider the best for Ghost Exorcism Inc, thank you again!

Don't forget your Crucifixes and Statues of Mary.
- The Ghost Exorcism Inc. team

[Public] "D.I.E Re-Awakening" Major Update - 09/23/2022

IMPORTANT:


The game file structure has completely changed, and we strongly suggest users completely re-install their game using the instructions below.
If you have played after February 20th, 2022 (or played the beta/test), this re-installation will not destroy your save file, however, if the last time you have played was before February 20th, 2022, there is a high risk that your save file will be reset by reinstalling the game.

  • Uninstall the game from Steam.
  • Delete the "Ghost Exorcism Inc" folder from: Steam\steamapps\common
  • If there is a "Ghost Hunters Corp" folder, delete that.
  • Open Steam > Settings > Downloads > Clear Download Cache.
  • Re-install the game.- The game may take a while to launch the first time.

After that, there are several possibilities:

  • After one or two minutes the game works, have fun!
  • OR a longer wait time for your first launch, "Ghost Exorcism INC not responding" window appears, click "Wait". You should soon arrive on the home page, have fun!

If after all that, the game starts, and soon after the window closes completely (game crash), do the following steps:

  • Press Windows + R
  • Paste the following text in the dialog box: C:\users\%username%\AppData\LocalLow\StudioGoupil\Ghost Exorcism Inc
  • Press Enter
  • https://ghostexorcisminc.com/public/help/Gex0000.setting
    Download the file at this address, and place it in the folder you've just opened (replace the file if needed).
  • Launch the game.

Do not hesitate to send an email to the address: bug@ghostexorcisminc.com or join the official Discord ( copy and paste this into your browser - https://discord.gg/sMEmq5br9z ) and open a support ticket if none of these instructions helped you solve your problem.

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0


Core Changes/Additions to Gameplay Mechanics

  • The Crucifix and the Mary statue no longer completely stop entities in their tracks. They will instead be heavily slowed when near these pieces of equipment. The Mary Statue still only works while it is on the ground, and the Crucifix can still work from both the ground, and while held.
  • Speaking to the entity to gather evidence such as Book Writing/Book Drawing, Spirit-Box, Voice-On-Site, and reciting the Exorcism Book now must all be done while standing in the Orbs of the Dread Origin, or while very close to the entity.
  • Entity attacks now function differently. Previously, entities would attack you- and if they got close enough, they would cause a "wavy screen" effect until it eventually killed you. With the new update, an entities attack is signified by a "horror drone" sound effect. The entity will chase you, and when it catches you, it will immediately cause an injury to you, or worse.
  • Players can now be harmed via injuries, or via heart attacks. If a player is harmed by a heart attack, they will notice a flash of grey on their screen before they fall over unconscious.


Core Changes/Additions to Systems

  • There is now a multiplayer lobby list system (in addition to the previous code-based system). Players can now select a regional server, and look for public lobbies in that region.
  • The in-game Bug Report app, as well as the Suggestions are now fully implemented. Players are welcome to submit bug reports or suggestions from in-game, with very little effort. The Bug Report app is in the tablet homepage, and the Suggestions can be found in the Game Info app.
  • There is now a spawn-limit for equipment. Players can see how many pieces of equipment are currently spawned VS how many are allowed to be spawned by simply looking at the computer in the vehicle, and selecting a piece of equipment. This spawn limit is NOT for balancing purposes, but instead, is for security purposes for public lobbies.
  • There are now player-statistics! The statistics are available in the Statistics app, or can be seen on the main board in the Hub, before selecting a contract.


Other Additions

  • Dolls :)


Ghost AI, Behavior and Appearance

  • New entity type: Memory. A "mostly" harmless entity that can be tricky to spot and track.
  • The Shadow entity has been overhauled. Shadows are now literally just that... a shadow! They are invisible to players and cameras, unless exposed to direct light (or flashlight). They are an entirely invisible entity, but when illuminated, still casts a shadow.
  • One of the previous "Fallen" models are now used as a Demon model. This was done to make room for more entity models in the future.
  • A large amount of new entity interactions have been added. TV interactions, new light interactions, new floating object interactions (and more).
  • There are now more interactions an entity can have on a player. Some of these interactions include "Push" and "Disarm".


User Interface

  • In multiplayer, players can now adjust the volume of their teammates microphones in the "My Team" tab.
  • Players who are the Host of a lobby can kick other players out of the lobby.
  • There is an all-new Encyclopedia app, which contains extremely useful information for players. If you want to learn how to identify an entity, or want more specific details about equipment, this is the app for you!
  • Maps are now purchasable from inside of the Encyclopedia app, as well as from the Ghost Market.


Equipment

  • New Equipment: Revival Kits (that can be used on downed teammates to revive them). Players who are playing multiplayer can be revived a maximum of 1 time per contract. No more than 3 total Revival Kits can be used in any given contract.
  • New Equipment: Refreshing Beverage. The Refreshing Beverage can be consumed to heal injuries, or lower the players heart rate.
  • The Salt Shotgun is now the Modified Shotgun - it can now fire both Tiger Eye projectiles, as well as Salt projectiles.
  • The Neutrino-Gun now has a camera mounted on the top of it. This can be used to see invisible objects/entities like any other camera.
  • The Photo Camera can now detect, and display (in text) what it is looking at (entities, surface writing, totems, book drawing, etc)
  • Both video cameras have been given upgrades in the form of information in the vehicle. If an entity is spotted by a camera (from the CCTV monitor in the vehicle), exorcism information will be displayed on the board next to the monitor.
  • The Occult Meter now has a "Area" and "Multiple Signals" light. When the "Area" light is ON, this means that the cursed object (or Totem) is in the same room/area. When the "Multiple Signals" light is ON, this means that there are multiple cursed objects detected.
  • Holy Water, Tiger Eye, and Salt capsules, if broken on the ground, will function as a permanent trap in that location (until they are stepped on by an entity). When the Tiger Eye or Salt trap is stepped on, it will turned dark grey. When the Holy Water is stepped on, the "wet floor" effect will vanish.


Tutorial

  • We've added a full interactive tutorial mission/location! While playing solo, from the Hub you can begin the tutorial at any time.


Graphics & Performance

  • Many adjustments were made to improve performance on most machines.
  • We have completely overhauled the lighting, shadows, and rendering on all maps.
  • We have added new graphics options (such as Depth of Field).
  • We've added a Windowed Mode option, and a Borderless Fullscreen option.
  • We now have a proper VSync option available in the game, and we strongly advise most people to use it, unless you are confident with your technical skills/computers.


BUG FIXES


"The Important Ones"

  • The "mouse lag" or "frame skips" which caused the players view to suddenly jump around has been fixed.
  • The "broken hands" bug should be entirely fixed.
  • Broken doors (kickflipping doors) should be entirely fixed.
  • Multiplayer desync problems should be mostly resolved, as we've changed to an entirely new multiplayer network system.


Other Resolved Bugs

  • We've re-coded the entire game from the ground-up. Along this 6+ month process, we've found and fixed nearly 1,000 bugs. There are simply too many to note here.

[Public Test] Hotfix - 09/21/2022

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0
  • Minor corrections to English and Russian.


BUG FIXES


Equipment

  • We have fixed the Entity Analyzer not showing the display on its screen correctly.


User Interface

  • We have fixed a bug which caused the first line of the Exorcism Book (in English) to display in a different font than the rest of the text.

[Public Test] 6 Player Lobbies & More - 09/20/2022

Hello Exorcists!

Before we go over the details of this Public Test patch, we have a few things to share with you:
- The Ghost Exorcism INC Public Test will be released for the general public (main branch) on September 23rd!
- In addition to this, to celebrate the public release of this update, Ghost Exorcism INC will be on sale this weekend!

Now, on to the patchnotes!

UPDATES & ADDITIONS


Localization & Voice

  • You are welcome to help us translate the game by visiting our Google Sheets link, and following the instructions: https://docs.google.com/spreadsheets/d/1XhVjDVFWeQUeMsVzdduRHk55qq9vRneKlBo0PAuf5oo/edit#gid=0
  • German: UI & Voice translation is now available (thank you Noah Weißer)
  • Japanese: UI & Voice translation is now available (thank you アルヴィト)
  • Korean: UI translation is now available. Voice is not available yet. Please make sure to select "English" as your voice recognition for now (thank you Norah)
  • Portuguese: UI & Voice translation is now available (thank you Marcielcps)
  • Russian: UI & Voice translation is now available (thank you Oliver A.)
  • Spanish: UI & Voice translation is now available (google translated)
  • Chinese: Coming soon.
  • Italian: Coming soon.
  • Some vocal files may be older than the latest version of the game. If you re-translate a vocal file, please do not add/include the "Entity", "Ghost", "Spirit" at the beginning of the lines.


Multiplayer & Network

  • Players can now have 6 player lobbies in the Public Test build. Please report any strange desync (one team is on 2 different contracts at the same time, etc) Note: When reporting desync, it helps a lot when the players all report it WHILE IN THE CONTRACT, and not at the Hub. Thank you everyone for your in-game reports so far! They have been extremely helpful!
  • We have made significant improvements to contract data security when a host, or non-host loses internet connection. Now, all players should be able to continue playing the contract, or have the ability to leave if another player disconnects.


Ghost AI & Behavior

  • Due to player feedback, we have made significant improvements to the entity "randomizer". It should now be a lot more uncommon for players to have the exact same type of entity several contracts in a row.


User Interface

  • Left-Click can no longer be able to be bound to "Quick Ghostpedia". This was unintended, and could cause serious problems. What kind of serious problems, you ask? Well, imagine left click... now imagine it opening your tablet every time you click.
  • Players can now see how much money they have earned in a Rescue contract from rescuing employees (on the board in the hub).
  • Silver Prestige stars should now be a lot more visible on the team-board, at the Hub.
  • The "Passive" and "Active" defense icons, in the Entity pages (Encyclopedia) are now clickable.


Gameplay & Balance

  • Some secondary objectives required players to use their own consumables to complete them. Thanks to player feedback, we have realized that the reward of the some secondary objectives is less than the cost of the consumables spent. Because of this, we made it so that when players on Hard/Exorcist contracts complete the secondary objectives (which require consumables), those players will be reimbursed for the cost of ONE of those consumables. The reward on Normal/Rescue contracts has not changed, since players are not required to pay for the consumables on these contracts.


BUG FIXES


User Interface

  • We have fixed a visual bug which made player exp/levels appear to not increase at the correct intervals. (this did not actually hurt players earned EXP, it was just a visual bug)


Maps & Generation

  • All invisible cursed objects should now appear visible after the entity is exorcised (because they are no longer cursed).


Multiplayer & Network

  • Thanks to reports, we have corrected a bug which made host-kicked players remain visible in the server. In other words, kicking unwanted people out of your lobby is satisfying again.


+ Removed Herobrine