We are glad to announce our new huge update of the game. Thank you for being with us all this time! This update you may see:
MAIN FEATURES
• Added a new location - The Church • Added new ghosts: The Dream Devourer and The Nun • Added new items: ectoplasm developer, ectoplasm collector, ectoplasm detector, notepad • Added ghost materialization mechanics • Added the first modifier of the game - collecting ectoplasm • Added an undefined ghost
IMPROVEMENTS
• Added hands to characters • The ghosts go deeper inside the house as they weaken • Added new session tasks • Added a new evidence to identify the ghost • Updated some sounds • Redesign of locations (Abandoned House, School, Police Station)
FIXES
• Fixed bugs with collision on locations • Fixed voice chat (work by button now) • Fixed the display of traces • Fixed bugs with the behavior of ghosts • Fixed spawn of items in the van • Fixed bugs with the appearance of screamers on locations. • Fixed a bug with the inability to take a picture of the traces of blood • Fixed a bug with the spawn of a child's toy in the office
Developer's Diary: OCTOBER
We've been working on a major update for the last 1.5 months, in which players are waiting for a new map, new ghosts, new tools and even new game mechanics!
Now the update is almost ready for release, it remains only to test. We decided to publish it on October 25, during the STEAM SCREAM FEST.
To brighten up the remaining 2 weeks of waiting, we post a video showing a new map and one of the new mechanics:
UPDATE AUGUST 18
Patch notes:
Ghosts are now divided into 2 ranks. The second rank is more dangerous
Ghosts now appear on the ceiling. Their animations have also been improved
Ghosts go deeper into the house as they weaken
Added a new ghost - The Puppet
School and Office locations have become smaller
Added character selection screen
You can buy a drone that will provide constant light
Added a new type of attack for Rank 2 ghosts
Ghosts now have more immunity to protective items
Improved tab with evidence
Improved sounds
Changes in the gaming economy
Now you have one free dagger at the beginning of the game
UPDATES AUGUST 3-5
August 5:
Added a new type of ghost attack!
Changed the lighting at the Abandoned House and School level
Fixed a bug with cursed mirror
Reduced the size of child's footprints
Updated translations
Fixed a bug with exiting the game to the main menu
Session tasks that cannot be completed due to the features of the ghost will no longer be shown
August 3-4:
Fixed the lobby list
Fixed a bug with the display of session tasks
Added sounds when taking instruments in hand
Improved stability of Asian servers
Mouse inversion now works
Fixed a bug that allowed you to protect yourself from a ghost with items that should not protect you from it
Ghosts no longer drag players to the same place in a row
Ghosts are now better at catching players who have risen above the floor
Fixed a cursed mirror that allowed you to revive dead players and climb on other objects
Fixed a bug with doors that opened and closed themselves
Fixed a bug with a ghost hanging during an unsuccessful attack
UPDATE AUGUST 1
Update:
Plasma Absorber and Withering Light now have 3 charges (after which they break)
A hint about the last action to weaken the ghost is now displayed at all difficulty levels (in the van)
2 ladders have been added to the School to make it easier to move around the location
Fixed bugs in the use of protective items
Improved ghost logic (if the ghost cannot attack the player in a closed space, it will drag him away)
The lighting system has become brighter
UPDATE JULY 30
Update:
Added the demonstration of the last correct action to weaken the ghost (in the van)
Fixed some translation errors
Improved text formatting in descriptions
Fixed bugs:
Sometimes the hands were not displayed when dragging
Players spawnpoint
Motion blur
Player visibility
The sound of heavy objects falling
And some other small bugs
UPDATE JULY 29
Update:
Fixed a bug with death at the beginning of the game
The hint with weakness is more understandable now
Fixed a bug that catching a child did not give the achievement
Fixed a bug with the task to TURN OFF ALL the LIGHTS when the bulbs are blown up
Added display of game server load
Fixed a bug that made players invisible
The cooldown of the withering light and the plasma absorber has been increased
Fixed a bug with vertical synchronization
The volume of loud screamers has been reduced
Fixed a bug with cameras
Added a HOW TO PLAY button to main menu
Fixed some translations
Corrected the description of the items to more understandable ones
Developers Broadcast
The broadcast will start soon!
RELEASE 28 JULY
We have chosen an early access release date. Ghost hunting will be possible from July 28