Earlier today I updated the game's build with some small tweaks, mainly on audio, but it appears the update will WIPE YOUR SAVE DATA.
The game is fairly short and quick to catch up, but this is on me; so if you don't want to start over, please refrain from updating until you've completed your run.
What to expect from the update:
-Some SFX were slightly modified to be more subtle.
-Voice over was taken down a notch (a lot, actually) to avoid breaking immersion.
-Some music tracks were modified, specially the most strident ones.
-Small graphic tweaks.
Thanks, and really sorry about your save file, I'm still learning the ropes and got my hands full managing everything with 0 funds and 0 help, but I'm slowly improving.
This is it boys and girls!
Release date of Ghosting Gun S is upon us, and with this I want to address you, the player, personally-
With all the respect I have for indie developers exploring complex new things, I wanted to bring back the joy of simply grabbing a controller and be instantly ready to face challenges, so I made a game with this in mind, tested and measured it with a little help from close friends.
It's been a lot of work for one person to make every single graphic, programming and musical piece, but this allowed me to craft the idea as close as possible to what I wanted to create.
So I hope you're in the mood for a throwback to simpler times with a new coat of paint and some flame decals.
This is a small game made by a small studio (of one), but a lot of love for gaming.
Have fun, and if you enjoy it as much as I did making it, I hope we see each other on future projects!