- Combat mechanics updated - Blur effect not working sometimes fixed - Collision issue on Level1 fixed
Version 1.5 Update is live
Boss areas increased
Maps of the levels revised for better readability
Added light animation on levels
Fixed NPC shadows
Player’s weapon look improved
Enemy AI bug fixed
Visual feedback FX added
Minor bug fixes and improvements
Version 1.4 full roll out
Achievements implementation
Achievements localization
Minor fixes
Update to v.1.3.12
Attack animations improved
Some new effects for enemies added
Weapon size adjusted
Some minor fixes
Update to v.1.3.11
Level map fixes
Animation fixes
Lights on Level 8 fixed
Button animations fixed
Performance improved
Version 1.3 update is live!
Map and mini-map
Combat: enemies can be backstabbed
Combat: enemy sight of view adjusted
Combat: enemy attack can be parried
AI improved: Can sneak behind the enemy
Enemy UI revised
Enemy size adjusted
Audio settings: Music & FX volume
Gold drop increased
FOV auto adjusts to the screen ratio
Version 1.2 update
- Levels redesigned for complexity - New music on level 3 and 4 - Weapon speed increased for all weapons - Weapon size adjusted - Combat balance and controls improved - Camera field of view adjusted - Health recover calculation mistake fixed - Title screen visuals improved - Mouse Y-Axis invert option added - Lighting adjusted - Minor big fixes and improvements