Linux PC Android iOS Steam Genre: Simulator, Strategy, Tactical, Indie Gladiabots May 22, 2019 1.4.31 changelog June 22, 2021
[Campaign] Updated the campaign missions with AIs from season 5 [Credits] Increased the initial credits (1000 -> 5000) [Game] Made bots on force fields unpushable [Game] Added a 1m/2m distance filter category [Game/Domination] Increased the base capture approach distance (1m -> 2m) [Game] Defaulting to closest entity when a ClosestToAXXX selector find an equality [Game] Improved the starter kit AIs [Localization] Renamed the "capture base" action to "conquer base" [Localization] Updated the texts localization 1.4.31 changelog (Latest Dev Version) June 21, 2021
Campaign: removed all the force field push nodes Reminder: here's how to switch to the latest dev version branch 1.4.30 changelog (Latest Dev Version) June 19, 2021
Increased initial credits (1000 -> 5000) Campaign/Domination: fixed AI of level 8f, 10f Campaign/Domination: regened levels 2-5, 9-3, 9-4 Reminder: here's how to switch to the latest dev version branch 1.4.29 changelog (Latest Dev Version) June 18, 2021
[Campaign] Updated the campaign missions with AIs from season 5 [Game] Made bots on force fields unpushable [Game] Added a 1m/2m distance filter category [Game/Domination] Increased the base capture approach distance (1m -> 2m) [Game] Defaulting to closest entity when a ClosestToAXXX selector find an equality [Game] Improved the starter kit AIs [Localization] Renamed the "capture base" action to "conquer base" [Localization] Updated the texts localization Reminder: here's how to switch to the latest dev version branch Lunar new year sale February 12, 2021
The game and its DLCs are getting a big discount for the lunar new year! Enjoy it here:https://store.steampowered.com/app/871930/GLADIABOTS__AI_Combat_Arena/ Live stream of the player finals in 5 hours! (10pm UTC) November 29, 2020
I'll stream the finals of the season 4 closing player tournament in 5 hours! (10pm UTC) Tune in here: http://twitch.tv/gfx47 Check out this epic tournament tree ! (couldn't even fit in a screenshot)Winners Semi Finals: Rainin VS Milkhunter HerrSpecht VS BlackwaterLosers Semi Finalists: Defunct + UzuraGames Closing Season 4 with an epic final showdown! November 27, 2020
Season Reset Season 4 will end on Monday, November 30th 2020 at 1pm UTC . Last chance to improve your season 4 pantheon ranking 🏆 and win your global elo score in customization credits ! 💰 Season 5 will start with all players in the Silver league with their elo scores reset to 1000 points for each game mode.New League Thresholds This season's top leagues were a bit too hard to reach so next one will have lower thresholds as follows:BRONZE PromotionScore: 3000 ➡️ unchangedSILVER DemotionScore: 2800 ➡️ unchanged PromotionScore: 3200 ↘️ 3100GOLD DemotionScore: 3100 ↘️ 3000 PromotionScore: 3500 ↘️ 3300PLATINUM DemotionScore: 3400 ↘️ 3200 PromotionScore: 4000 ↘️ 3600DIAMOND DemotionScore: 3900 ↘️ 3500 PromotionScore: 4500 ↘️ 4000MASTER DemotionScore: 4400 ↘️ 3900 PromotionScore: 5500 ↘️ 5000GRAND MASTER DemotionScore: 5400 ↘️ 4900 Who will hit Grand Master first this time? Can't wait to see...Final Showdowns To finish in style, 2 epic tournaments will be hosted this weekend:Ultimate Team Tournament Each of the 3 teams (Red , Green and Blue ) will see its top 128 players (inactive included) face each other to determine who will represent them in the ultimate team tournament. Reminder: the Blue Team won 12 of the 18 season 4 team tournaments ! Will they get this one too? If you're part of the competition (registration is automated so if you're in your team top 128, you'll be participating), be sure to deploy your best AIs IN THE 3 MODES before Saturday at 7am UTC. Check out the The Final Team Tournament page for more info.King Of The Hill This is the biggest Gladiabots tournament ever organized: the top 512 players of season 4 (inactive included) will clash for the supreme title of King Of The Hill. If you're part of the competition (registration is automated so if you're in the top 512 players, you'll be participating), be sure to deploy your best AIs IN THE 3 MODES before Sunday at 9am UTC. Check out the The Final Player Tournament page for more info. 1.4.28 changelog August 13, 2020
Multiplayer: fixed matches with deleted players appearing as "to be deployed" Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week Multiplayer: fixed not downloaded matches appearing with "0" map generation code Tournaments: check if registration is enabled on server when using the in-game "register" button Team setup: fixed color patterns shaking for certain resolutions Tutorial: fixed "A and B" intermediate mission (victory by default) Tutorial: unlocked node selection in "Attack" mission to enable node tooltips on mobile UI: move bug report button to the settings menu Localization: improved AI tooltips for french language Localization: fixed typos Stats: fixed player daily score and ranking graphs displaying "0" value when player is inactive 1.4.28 changelog (Latest Dev Version) August 10, 2020
Multiplayer: fixed matches with deleted players appearing as "to be deployed" Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week Multiplayer: fixed not downloaded matches appearing with "0" map generation code Tournaments: check if registration is enabled on server when using the in-game "register" button Team setup: fixed color patterns shaking for certain resolutions Tutorial: fixed "A and B" intermediate mission (victory by default) Tutorial: unlocked node selection in "Attack" mission to enable node tooltips on mobile UI: move bug report button to the settings menu Localization: improved AI tooltips for french language Localization: fixed typos Stats: fixed player daily score and ranking graphs displaying "0" value when player is inactive Reminder: here's how to switch to the latest dev version branch 1.4.27 changelog June 30, 2020
Team setup: added 5 setups per game mode (replacing the 2 campaign/multiplayer setups) Bot customization: added 2 textures, 20 skin textures Bot customization: improved textures quality Bot customization: tweaked texture prices Campaign: lowered AIs starting elo ranges (chapter 2 starts at 900 instead of 1000) Campaign: updated chapter 2 to 10 missions for all games modes with latests ghosts from season 3 Multiplayer: fixed match lists private match invitation button creating a match in the wrong mode Tournaments: fixed in-game notification when a new tournament is created Sandbox: fixed team composition error message appearing in team setup screen Localization: fixed drop resource action tooltip Tutorial: fixed "finish tutorial first" message appearing the first time the AI editor is opened Tutorial: fixed setup toggles shown in team setup screen Tutorial: fixed team setups getting overriden by changes made during tutorial missions Stats: added team tournament victory icons Linux: builds now use the "universal" format (handling 32 and 64 bits architectures)