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Gladiabots screenshot
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Genre: Simulator, Strategy, Tactical, Indie

Gladiabots

1.4.21 changelog (Latest Dev Version)


  • Sandbox: fixed seed getting reset when restarting/rewinding/coming back from AI editor


Reminder: here's how to switch to the latest dev version branch

1.4.20 changelog


  • AI editor: allowed connections to comment nodes
  • AI editor: move parent node without it's children when holding left click or left alt (previously left control)
  • AI editor: remove A shortcut from add AI button
  • Game: fixed lighting and post processing effects
  • Game: fixed tags overlapping each other
  • Game: added a delay before game over screen appears (avoids the game pausing during bot explosion animation first frame)
  • Multiplayer: fixed match list not refreshing correctly after cancelling an undeployed match
  • Campaign/Domination: fixed chapter 1 level 2 and 3 showing wrong CPU team size during intro
  • Sandbox: fixed battle royale missions
  • Tutorial/Shield DIY: added final instruction to add the flee action
  • Team setup: fixed game mode buttons overlapping AI names for resolutions with big aspect ratio (Pixel 3)
  • Team setup: fixed team composition error message overlapping buttons
  • Tournaments: don't show new tournament messages for players below Gold league
  • Tournaments: added a stage matches scheduler tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Scheduling_matches)
  • Tournaments: added a team top player adding tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Adding_team_top_players)
  • Tournaments: added the AllowDraws special rule (see https://wiki.gladiabots.com/index.php?title=Tournaments#Allow_draws)
  • Tournaments: allowed several values for the map generation seed parameter
  • Account: improved data sync conflict message (added campaign progress info)
  • UI: fixed messages gettings mixed up
  • UI/Main menu: removed shop button, added wiki button
  • Localization: changed english date format from dd/mm/yyyy to mm/dd/yyyy
  • Localization: fixed redundant "league" word

[Cross-promotion] Nimbatus just released!

If you liked to customize your AIs in Gladiabots, you should love how you can craft your own space drones in Nimbatus. This game offers so much freedom! I mean look at what you can build:



Not badass enough for you? Look at this:



Like in Gladiabots, you'll have to iterate a lot on your creation. And here too, a sandbox mode will help you come up with the perfect space killing machine.
But this time, you'll have to work on your piloting skills too! The game will challenge you to mine planets while surviving huge swarms of pesky enemies and epic bosses:



Wouldn't it be cool if you could also challenge your friends in drone fights or races? Well... you can:



It released today with a nice discount that won't last for ever, so you should get it now:

https://store.steampowered.com/app/383840/Nimbatus__The_Space_Drone_Constructor/

1.4.20 changelog (Latest Dev Version)


  • Tournament: don't show new tournament messages for players below Gold league
  • Tournament: fixed elimination matches result computation when respawn is enabled


Reminder: here's how to switch to the latest dev version branch

1.4.19 changelog (Latest Dev Version)


  • Campaign/Domination: fixed chapter 1 level 2 and 3 showing wrong CPU team size during intro
  • AI editor: added input icon to comment nodes
  • Tournament: fixed tournament configuration sometimes overriding next non-tournament matches


Reminder: here's how to switch to the latest dev version branch

1.4.18 changelog (Latest Dev Version)


  • AI editor: remove A shortcut from add AI button
  • Team setup: fixed team composition check for tournament matches with special team size rules
  • Team setup: added logs to debug the team size bug
  • Team setup: fixed ranked/unranked/private default team size being altered by tournament rules (?)
  • Localization: fixed redundant "league" word
  • Account: fixed sync conflict happening between 2 versions on the same install
  • Tournaments: added the AllowDraws special rule (see https://wiki.gladiabots.com/index.php?title=Tournaments#Allow_draws)
  • Discord: reduced level up and ranking reports frequency


Reminder: here's how to switch to the latest dev version branch

1.4.17 changelog (Latest Dev Version)


  • Account: fixed unwanted conflict messages
  • Tutorial/Shield DIY: added final instruction to add the flee action


Reminder: here's how to switch to the latest dev version branch

1.4.16 changelog (Latest Dev Version)


  • AI editor: allowed connections to comment nodes
  • Localization: changed english date format from dd/mm/yyyy to mm/dd/yyyy
  • Main menu: removed shop button, added wiki button
  • Account: improved data sync system
  • Account: improved data sync conflict message (added campaign progress info)
  • Tournament: added a stage matches scheduler tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Scheduling_matches)
  • Tournament: added a team top player adding tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Adding_team_top_players)


Reminder: here's how to switch to the latest dev version branch

1.4.15 changelog (Latest Dev Version)


  • Fixed connection errors for certain players
  • UI: fixed messages gettings mixed up


Reminder: here's how to switch to the latest dev version branch

1.4.14 changelog (Latest Dev Version)


  • Sandbox: fixed battle royale missions
  • Game: added a delay before game over screen appears (avoids the game pausing during bot explosion animation first frame)


Reminder: here's how to switch to the latest dev version branch