Gladio and Glory cover
Gladio and Glory screenshot
Genre: Simulator, Strategy, Hack and slash/Beat 'em up, Indie

Gladio and Glory

A new Gladiator game just Launched

Hello Gladiators,

I just wanted to let you all know that a dear fellow solo developer, Jordy, has just launched his game which has been working on it for 7 years!
It's a roguelike arena based gladiator games with physics and directional combat... It looks awesome and it's very fun to play.

Here are a few words from Jordy :
The excitement for the game has been overwhelming - especially this last week - everyone who has left feedback, wishlisted, played the demo, entered the arena, fought and died gloriously - THANK YOU!
With much love, I am happy to say: after 7 years of solo development We Who Are About To Die is OUT NOW!

Fight & strategize your way through spectacles and arenas -- rise from lowly slave to Grand Champion and earn your freedom. Or... die trying. This Gladiator RPG Roguelite features in-depth career management and a unique physics simulated combat system. To those who are about to die, I salute you!

At request - the game has launched with a fully optional supporter pack that includes soundtrack, illustrations, concept art and development screenshots, which you can buy in a bundle together with the game. This pack does not affect the game at all - to be clear. It is only for people who wanted to go the extra mile and support the development of this game with a little extra.


https://store.steampowered.com/app/973230/We_Who_Are_About_To_Die/

See you in the arena, Gladiators!

Piratopia is back!

Hello Friends!

First of all, thank you for sticking around and supporting me even during the period when there were no updates… I have BIG EXCITING NEWS!!!

I’m ecstatic to announce that I’ve partnered with a global publisher, Project 99 https://project99.gg/ to expand and launch Piratopia 2.0, one of my personal games!

Project 99 is a brand new publisher and, after getting to know the team in the past months, I’m impressed by how much they love Piratopia and the extensive experience they have in building games!

We share the same vision of making the most badass pirate game with a focus on the community and inclusive feedback to shape the game’s roadmap. There is a lot of exciting stuff we’re planning already, from improved graphics to more content and bosses!

Join the dedicated Discord server to take part in polls, peek at what we’ll be working on, and even score some freebies for Piratopia 2.0.

https://discord.gg/JDwGHpvvbH

200.000 Organic Downloads

Hi Gladiators,

I'm ecstatic to reveal that the game has just passed 200.000 organic downloads!
That's like filling almost 2 of the largest stadiums of the world...

I never thought the game would achieve this as a solo developer with no marketing budget, and it's all thanks to you all, I'm very grateful to cross this milestone together!

I know a lot of you have been wondering why there haven't been updates or what's the future of the game, so I'll try to clarify it.

Currently, as a solo developer, I think I've reached the best I can do and I need people with stronger knowledge in areas I can't cover to deliver the game I have in mind and implement your suggestions.
Until that happens, unfortunately, the game will remain in standby and in EA stage, obviously free for you to enjoy.
At the same time, as a solo developer that enjoys the creative process of making games, I need to switch context and experiment with new games and mechanics to reach new players, expand our community and eventually bring passionate teams onboard to expand on the best games.

I know some of you might feel disappointed, I feel very sorry and I hope you could understand me aswell.

Please keep suggesting ideas in the forums or join our Discord to ask me questions directly, chat or just learning more about the new games!
https://discord.gg/QJ5S7Kr6fN

Thank you for sticking around and supporting me, Gladiators!

Important Milestone!

Hello Gladiators,

Important Milestone!!! The game just reached 100.000 downloads in less than 2 months with more than 2.000 people playing the game every day, with zero marketing! Just... wow, I never expected this to happen and I thank every single one of you for this experience!

About the patch, it contains :

  • Added verticality to the gladiatorium with high grounds. This should hopefully make the singleplayer more fun and experience even more goofy ragdoll moments.
  • Losing a leg is not lethal anymore. You can still hop around with 1 leg but losing both is an insta death.
  • Increase stamina cost when throwing weapons in multiplayer. The MP became more about throwing weapons and less sword-fights.
  • Fix spawning position for the ballista and cannon in the endless mode.

Something you've always asked is how to support me and show appreciation for this game.
So far I've always rejected any financial help because I wanted to first make a product you guys enjoy and see how far I can go with that.

The time has come for me to start building up funds that can further, not only grow this game, but other projects I have in the pipeline.
I always want the game to be free of microtransactions so I've added an in-game donation button or click this link here to donate any amount.

https://www.paypal.com/donate?hosted_button_id=BQEWY54GMFJ6C

Thank you for sticking with me so far and showing amazing support!

Keep slaying, Gladiators!


Wishlist a new Gladiator Game!

Hi Gladiators,

I want you to spend 2 minutes of your time to Wishlist this new physics based gladiator game!

https://store.steampowered.com/app/973230/We_Who_Are_About_To_Die/

Why ? It looks amazing, it's plays very well, it has tons of depth and It's made by a solo developer that has worked on it for the last 5 years, that's something I can relate to.

I love physics and I love gladiators that's why I need your help to make this game a success!
Trust me, it's a game you'll enjoy and it'll help the development more than you might think.

Just do it, go Wishlist it!